Author Topic: [WIP] GTF Gilgamesh  (Read 8714 times)

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Offline Droid803

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Re: [WIP] Gilgamesh Fighter (Or Other)
Now that, looks pretty damn awesome.
(´・ω・`)
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Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
Now that, looks pretty damn awesome.
Guess we have a keeper then. :)
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
What do you think of the texture now?

[attachment deleted by ninja]
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Droid803

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Re: [WIP] Gilgamesh Fighter (Or Other)
lookin' good
(´・ω・`)
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Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
I can't help but feel like it needs a bit more grunge and while I know how to add it I want someones opinion on it first.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Droid803

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Re: [WIP] Gilgamesh Fighter (Or Other)
Could also use some panel lines and metal-texture. Depends what you want the material to be.
(´・ω・`)
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Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
The ship is going to be painted over, so I believe maybe some grunge, panel lines, and bolts are in order.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline AndrewofDoom

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Re: [WIP] Gilgamesh Fighter (Or Other)
What do you think of the texture now?

This looks very similar to certain fighters. I like that. Gives a very Yukikaze vibe to it.
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20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
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20:10:15   Spoon: sound like my kind of loli
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Offline Mobius

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Re: [WIP] Gilgamesh Fighter (Or Other)
The Gilgamesh is a Multi-role fighter that is designed with the balance of speed/maneuverability and payload in mind. It's most distinctive feature is the lack of a glass cockpit in favor of a COFFIN (Connection For Flight Interface) system. (Those who have played an of the Ace Combat games would know of it)

My sincere :yes: for this one! Seems a compromise between the XFA-36 and the R-100 Delphinus Family. Thank you for bringing such a concept to FreeSpace! :)
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A tribute to FreeSpace in my book: Riflessioni dall'Infinito
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Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
Thanks everyone! Can't wait to get it all exported and in-game.  :D
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
So for LOD2 I sealed off the gun and missile ports. This wont be a problem if it is set to appear at 160m right?

[attachment deleted by ninja]
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline An4ximandros

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Re: [WIP] Gilgamesh Fighter (Or Other)
Shouldn't, given you'll be too far away from it to notice.

 

Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
Okay then, thanks.

Here is an update on the texture.

[attachment deleted by ninja]
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Mobius

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Re: [WIP] Gilgamesh Fighter (Or Other)
Now it seems a tribute to the FALKEN. :)
The Lightblue Ribbon

Inferno: Nostos - Alliance
Series Resurrecta: {{FS Wiki Portal}} -  Gehenna's Gate - The Spirit of Ptah - Serendipity (WIP) - <REDACTED> (WIP)
FreeSpace Campaign Restoration Project
A tribute to FreeSpace in my book: Riflessioni dall'Infinito
My interviews: [ 1 ] - [ 2 ] - [ 3 ]

 

Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
Now it seems a tribute to the FALKEN. :)
It was one of my favorites back in the day. :p

You could say it is a tribute to the ACES project itself.

P.S.: The texture is pretty much finished. Prepare yourself.
« Last Edit: September 27, 2013, 06:16:51 pm by DahBlount »
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
Anybody mind telling me why I can't import .dae with PCS?
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Droid803

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Re: [WIP] Gilgamesh Fighter (Or Other)
Probably because you're not using the right version of PCS2.
(´・ω・`)
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Offline fightermedic

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Re: [WIP] Gilgamesh Fighter (Or Other)
you are using pcs 2.1?
>>Fully functional cockpits for Freespace<<
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Offline DahBlount

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Re: [WIP] Gilgamesh Fighter (Or Other)
I'm using PCS 2.0.3, at least, that's what it says when I run it.

Edit: Got PCS 2.1 and it works now. I need to keep up to date with all this stuff.
« Last Edit: September 27, 2013, 07:15:33 pm by DahBlount »
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Droid803

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Re: [WIP] Gilgamesh Fighter (Or Other)
Please make sure it's the correct PCS 2.1 (this one), and not the one from this thread, which links to a version that spits out buggy models on DAE->pmf/pof conversion.

I really wish someone would update the sticky, or un-sticky it, because the last thing I want to hear is people complaining about lag when the ship explodes, rapidly spinning debris, and/or other crashes that result from using that version which likes to set radii on random subobjects to arbitrary small numbers, and sometimes even negative numbers (yes, negative radius...which by how FSO uses radii, is entirely non-physical...hence crashes).
« Last Edit: September 27, 2013, 09:53:15 pm by Droid803 »
(´・ω・`)
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