Author Topic: [Released] Ray MkIII (Now with W and E variants)  (Read 13505 times)

0 Members and 1 Guest are viewing this topic.

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
[Released] Ray MkIII (Now with W and E variants)
And with this, the Ray series will be done getting an upgrade, or so I was told (can never be too sure).

Anyways, please leave feedback because...

<Spoon> Look, I'm just not very good at conveying meaningful feedback at models. I just acknowledge my weakness.

Ray III

Yes, I stole borrowed the same wings as AndrewofDoom. Don't judge me.

WIP Texture


Ray III-E


Ray III-W

« Last Edit: April 05, 2015, 09:26:55 am by DahBlount »
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
  • 29
  • Permanent yuri goggles.
    • Skype
    • Steam
    • Twitter
Quote
18:59:51 Spoon: anyway, I like the back part of it, the wings are nice, it has nice smooth bevelled edges. the top, side, bottom and back profiles look nice. I just think the front/mid part of the fuselage still looks kind of thick and not as streamlined I guess. Since it wont have an exposed cockpit it might need some breaking up or something. I say this fully aware that it is a WiP
19:00:06   Spoon: is what I just said meaningful at all? :p
Figured I'd slap this here as well.

I personally like it. But I think the missiles in the rack need to be rounded and not flat topped.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Updated to include the Ray MkIII-E and Ray MkIII-W variants.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline CKid

Re: [WIP] Ray MkIII (Now with W and E variants)
On the W, shouldn't the wings that point forward have the thicker edge on the rear of the craft instead of on the front?
If I agreed with you, we would both be wrong

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Is this more to your liking?

<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline CKid

Re: [WIP] Ray MkIII (Now with W and E variants)
 :yes:
If I agreed with you, we would both be wrong

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Doing a weapons examination with the heavy cannons on the Ray III-W.

Which ones do you guys prefer?

<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline The Dagger

  • 29
  • I like zod ships
Re: [WIP] Ray MkIII (Now with W and E variants)
Triangular barrels FTW!  :yes:

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Ray MkIII (Now with W and E variants)
These past few updates of the Rays Mk II and III have been really interesting to track.

 

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
  • 29
  • Permanent yuri goggles.
    • Skype
    • Steam
    • Twitter
Re: [WIP] Ray MkIII (Now with W and E variants)
I prefer the muzzle brake (rectangular) one.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
So the UV maps would have been done today except for one problem.

Blender screwed up the UV maps. It was one of the rare Texture Atlas bugs that occurs that caused them to screw up after finishing the unwrap.

So I have to do more work now.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Jellyfish

  • 29
  • No relent
Re: [WIP] Ray MkIII (Now with W and E variants)
Wasn't there a WE variant? Or that's the JS?
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Ray III-E is the light fighter variant of the Ray III. The Ray III-W is a heavy weapons variant. The JS is a Ray II variant.

I'm doing a very complicated process for creating the UV maps on the Ray III series.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Ray MkIII (Now with W and E variants)
There is a III-WE variant listed in the WoD ships list of the wiki, and I think one of the turn videos showed it in a targeting window. It might have been the one where every wing surface was forward-swept.

This is what I remember, at least.

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
I do not remember Spoon mentioning that. I'll double check.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Ray MkIII (Now with W and E variants)
Turns out there's a thread showing its stats and appearance as of 2010. This was the only result I found out of the search.

To think I was in Iraq back then. Time really flies.

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Ah, I think it's already been done actually. If not I suppose I'll take it over.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: [WIP] Ray MkIII (Now with W and E variants)
Turns out there's a thread showing its stats and appearance as of 2010. This was the only result I found out of the search.

To think I was in Iraq back then. Time really flies.
Blood hell, 2010 already? What have I been doing with my life?!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline DahBlount

  • 29
  • Alpine ☆ Cancer Tribulation
    • Minecraft
    • Skype
    • Steam
Re: [WIP] Ray MkIII (Now with W and E variants)
Added WIP Textured Ray III to first post.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: [WIP] Ray MkIII (Now with W and E variants)
Is this a new JGASF livery? It looks like it's made to match the new Guardian Angel. It's turning out really nice, especially in the glows from the engine and intakes.