Author Topic: High Res Interfaces?  (Read 516 times)

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Offline Axem

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  • 211
Re: High Res Interfaces?
Hope you're ready for 1999 era html FS2 interfaces then. Sign into GTVAOL today :p

Re: High Res Interfaces?
Has anybody asked one of the TC teams for their opinion? I'd guess it would be used there more likely than in normal mods (maybe beside BTA).


Offline m!m

  • 210
Re: High Res Interfaces?
The newest version of the libRocket builds are available here:
Here is the test mod I have been using for testing the changes:

I also uploaded a mirror of the libRocket documentation since the original is not available anymore.
Main documentation
Lua Manual

libRocket has a visual debugger which is also available in FSO by pressing "Ctrl+Shift+D".
I also added a special action for reloading the markup of any changed files to make interface development faster. You can use that by pressing "Ctrl+Shift+R".


Offline Bryan See

  • Has anyone really been far as decided to use even go want to do look more like?
  • 29
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Re: High Res Interfaces?
I'll take a look at it...
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

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