But I did really like Crysis' gameplay. :nervous:As did I! I found it a to be a bit different and a nice break from the usual FPS style. It was really fun, at least to me. I didn't like running out of ammo and having to beat the aliens to death in that cave thing though.
Got Crysis the other day, not normally a massive fan of FPS games, but this one I got partly just to see what the computer could do, and partly because I wanted to see the Alien Spaceship scene first hand :)Yeah, the Scar-L, which is one of the best weapons of the game, is hard as hell to find ammo for, except on the last level. It was my favorite weapon of both game due to the looks and because it was a powerful weapon, beat the weirdly-named AK-47 and the sub-machine gun.
Very fun game, difficult without a little 'self-assisting', at least for someone with my reaction time, but the story was good, well voice acted, and it felt like you were in a terse, battlefield situation. The graphics are lovely, but then, it's Crysis, I suppose my only complaint would be a lack of ammo for the larger weapons, which you really need later in the game.
I'm playing through warhead as well, which is ok, but it really annoyed me because, within 2 minutes of finding a grenade launcher, I get captured in a cutscene and all my weapons taken away :/ It's not as aspect of these sort of games I've ever really been fond of, it happens in a lot of them, and it always smells a little of 'We've run out of ideas, so now your going to have to take on the same baddies, but with worse weapons and less ammo'.
The only guns I use on Koreans are the sleep darts and a single silenced pistol.And here I was just going around mass slaughtering Koreans like nothin'. :(
Draw one off. Tranquilize him. Put your boot on his throat and execute the poor sod. Enjoy rush of preposterone. Cloak and flee before being gunned down.
If discovered, cloak and throw Koreans at each other, then slowly walk at the last survivor in armor mode like THE TUHMINATOR. If he shoots you, go to strength mode and jump over his head, then tranquilize him and stack environmental objects on him.
play only on delta
You've never grabbed anybody!? You're missing out.
You've never grabbed anybody!? You're missing out.
I tend to view them having gotten that close as a failure in and of itself, but...
The minigun in that game was a such a letdown. Remind me to mod it next time.
Strangely enough, miniguns are very accurate. Apparenlty, once yo go above 2000RPM, it becomes much more stable and outperforms regular machinguns.rly
Compared to a M240, a m124 is 9 times more accurate. Hard to believe, no?
Yeah, the Scar-L, which is one of the best weapons of the game, is hard as hell to find ammo for, except on the last level. It was my favorite weapon of both game due to the looks and because it was a powerful weapon, beat the weirdly-named AK-47 and the sub-machine gun.
Yes. Richard Morgan is the #1 reason I'm excited for the sequel.
Although I'd get serious ****ing chills if I heard 'Viral strike, viral strike! Stack down!' That scene in Altered Carbon scared the **** out of me.
I kept hoarding Scar ammo up to the spaceship, since I noticed you get some at the start of each new section, but I only made it halfway through the spaceship even trying to conserve.Wait, how did you get it in the spaceship? I got it taken from me after I got caught.
Wait, how did you get it in the spaceship? I got it taken from me after I got caught.
I don't get the bit about running out of ammo in the core. (I assume this is what you mean by "in the spaceship", where the aliens are outside their suits.) I've NEVER run low on ammo in that level. As long as you just aim, you shouldn't have a problem.
Yeah, nobody liked that ending.
I don't get the bit about running out of ammo in the core. (I assume this is what you mean by "in the spaceship", where the aliens are outside their suits.) I've NEVER run low on ammo in that level. As long as you just aim, you shouldn't have a problem. And if you never found them, there are reloads at the top of a couple of the big rooms inside the ball looking things.
A pretty broad statement, isn't it?
A pretty broad statement, isn't it?
Okay.
Everyone sane liked that ending.
Fixed
Yes, because claiming that 99% of the world is behind you with nothing backing up those words is the hallmark of sanity.
I know people who liked the ending. I personally found it satisfactory - it did what is was meant to do - leave you wanting for more.
Altough I have to ask - when you say "final level" are you referring the last boss fight, the fixing reactors and after part, or everything from when you come to the carrier onward?