LOL! 15 missions was a "guesstimate". We're still working on the campaign (although we're not working as hard as I would like). Besides, I already have a sequel in mind that takes place in 2182, so all the same models will be used.
The way the campaign is looking right now it's going to be broken into 3 acts, with each act taking 4-7 missions to complete. Act I is the closest to completion, but nothing is certain yet (the storyline is still evolving after all).
That first model is EXCELLENT. Want to know some thing really weird? It looks kind of like the origional concept drawings for the F/A-12, but was discarded because it looked too modern

FYI, we want to keep the number of ships in the game pretty small to allow for enough table entries so we can have entirely different paint-schemes depending on which carrier the fighter is flying off of

But I would love to include that first fighter, maybe use it as the F-80 (British Aerospace's second generation fighter/bomber).
One final word. The EARLIER fighters (such as the A-36, F/A-12, and Aldo's fighter) all have intakes because they use a kind of 'ram-rocket' engine. Second generation craft (such as the F-44 and F-56) and non-atmoshperic craft (such as the chinese fighters) use a fusion/plasma engine instead, and as such have no intakes. Just thought I'd clear that up for everyone

[This message has been edited by jonskowitz (edited 09-17-2001).]