Originally posted by Pera:
it's not quite as good as FS2,
? Iwar2 gfx are way better... design is a question of tastes, but the polycount is higher, colour count for maps is higher, there's bump mapping, support for lights, transparency, 2sided maps, self illuminated maps, animated objects, the engine is much more optimized etc
bob, honestly:
"ease of moddability, "
What the hell? the guys who already made ships for Iwar2 say it's easier than for FS2. There's no mission editor, right, but the scripting editor will be released soon, along with, yes! the SDK (FS2 SDK anyone???).
Your arguments are based on nothing.
Otherwise, yes, I plan to do a mod of some sort, so I just want to know how many guys already have it, or how many will have it when OtT is done. If there's two guys, it's not worthy for me.