[color=66ff00]OK, working backwards...
I don't think a community based campaign a la HLP RPG would be a good idea, one of the main aims of this is to get in fresh blood. New players won't know the people here or their personas so it could all lead to a clique-ish campaign which whilst probably very funny would not be ideal.
The possibility of making references to the people here has merit provided it's used carefully, the odd bit of 'inside' comedy would be good provided it does not detract from the main story or the gameplay.
Also a few of you have shown concern about the possibility of the plot being chosen by a jury/council/whatever, as I said before I think the idea has merit but I'm open to suggestion so it is not already decided, this thread is both an attempt to get some ideas flowing and an indicator of who's actually interested in the project. The model ideas thread is already quite popular and we have a number of good concepts in there so things are looking positive IMHO.
Next the 10 mission limit: I know a lot of you have great ideas for campaigns, that is why I stated that:
1. The plot should be open ended to allow expansion.
2. The 10 missions would be a starter.
At the current time you might notice that FREDders are a rare breed, we already have a lot of hosted projects here, to take talent from them for any period of time would be destructive to the campaigns and HLP as a whole, as I'm sure a lot of you are excited about what your fellow modders are going to release.
10 missions does not put a strain on anyone, it's a good way to set the campaign up (and thus get more people interested if it is successful).
10 missions I think is realistic at present.
Anyone have any serious grievances with any of the above? State them now or forever hold your tounge.

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