Technically, I don't care. Deus Ex was a shooter that paid lip service to the RPG formula. However, the plotline was almost completely linear, and there wasn't much that would mark an RPG except character development and a coherent plot- the two things nearly all shooters sorely lack. Taking a truck and painting it red does not turn it into an apple. However, the point might be lost upon certain unobservant people who tend not to think things through much at all. Or those who really want to pick a fight on some idiotic "point" so that they can in some small way compensate for the fact that they got stuffed into a locker the other day by one of those big bullies in the ninth grade. You know, the guys who you stole that oh-so-clever "extra dose of (insult) pills" crack from.
Also, do you have any idea how pathetic it is to try to start a technicality fight over a joke?
EVN, on the other hand, has the stilted narrative ("you are angered by"), the relative lack of linearity, and stupid nearly endless "leveling" (in the form of ships) that are found in all mediocre RPGs, and pretty much nowhere else. Also, unlike in EVO, piracy is rare and you're basically stuck ferrying stuff from point A to point B, sometimes after having been informed of such courier work at point C. And, occasionally, getting shot at in an inexplicably unexciting manner. Still vaguely addictive despite relatively poor campaign setup (another signature characteristic, at least for me), but... Well, if anyone wants to DL it, I recommend getting one of the TCs to go with.