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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Lightspeed's Graphics and Shine Maps (image heavy)
Indeed.
-C

 
Lightspeed's Graphics and Shine Maps (image heavy)
what do you need to do to make the shinemaps work in fso? is there a commandline i need to put? do i need ht&l to make it work? i changed the files into the normal ones and it doesnt work. i checked the bombers in the tech room and they don't look like the pictures you guys posted. little help here.
hmm.....

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Lightspeed's Graphics and Shine Maps (image heavy)
Quote
Originally posted by spaceman spiff
is there a commandline i need to put?


no.

Quote
do i need ht&l to make it work? [/B]


no.

Quote
i changed the files into the normal ones and it doesnt work. i checked the bombers in the tech room and they don't look like the pictures you guys posted. little help here. [/B]


changed.... into the normal ones? O.o

You only have to extract them to your maps folder so any XXXXX.pcx has a corresponding XXXXX-shine.pcx and from there they should work :)

-edit-



Welcome :D
« Last Edit: November 08, 2003, 04:33:46 am by 1317 »
Modern man is the missing link between ape and human being.

 

Offline Lightspeed

  • Light Years Ahead
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Modern man is the missing link between ape and human being.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
Aeolus is lookin' sharp. :)

Welcome to HLP, spiff, hope you can get FSO working with these shinemaps. ;)

:welcome:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
Very nice work on the Aeolus, along with the Deimos and the Orion it always did suffer the worst reflection...

 

Offline Lightspeed

  • Light Years Ahead
  • 212
this one had the worst reflection of all models...

untill....



Triton Shinemaps

:)
Modern man is the missing link between ape and human being.

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
Lightspeed's Graphics and Shine Maps (image heavy)
where is that orion anyway? :D
and there all great btw mate :nod::yes:
Kiss my Fluffy White Ass!

 

Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
Yes! Orion! Please!!

The Tritons great by the way, I always liked the design of that thing :)

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Lightspeed's Graphics and Shine Maps (image heavy)
Quote
Originally posted by Sheepy
where is that orion anyway? :D


it's in GE's shinemap VP :)

(i might have a look at it, but i'll finish FS2 ships first, so none are left completely un-shinemapped)
Modern man is the missing link between ape and human being.

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
Love your work, Lightspeed, but there's no need to hurry through them too quickly. ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
Pokes Setekh...

"Yes there is..."

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
There is? *Kal pokes Setekh again* Oh, right. There is. :nervous: ;)

What I mean is, make sure you give these things some love. :D I'm probably wrong, but I really can't shake the feeling that these are rush-jobs, you know? Ignore the old codger who thinks that all good things take time, I'm just rambling. ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Lightspeed's Graphics and Shine Maps (image heavy)
Quote
Originally posted by Setekh
What I mean is, make sure you give these things some love. :D I'm probably wrong, but I really can't shake the feeling that these are rush-jobs, you know? Ignore the old codger who thinks that all good things take time, I'm just rambling. ;)


Oh, I do. It's just that urm, you see,  i'm running out of holidays so I want to do the most important models now, while i still have time to give them all the work they need :D

They still take their time of course (since i actually don't really rush) but i'm pretty much working on them nonstop (even while i'm posting stuff :) )

-edit-

oh and those aeolus maps were basically ready late night yesterday, so i only had to upload them today ;)
Modern man is the missing link between ape and human being.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Lightspeed's Graphics and Shine Maps (image heavy)
I respect that. :nod: Just keepin' ya in check man, keep up the outstanding work. You're gonna need a medal or something soon. ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Foxer

  • 25
    • TerraNet @ www.FreeSpace.pl
Lightspeed's Graphics and Shine Maps (image heavy)
Is there will be Colossus's shine maps now? :D... I hope so... It will be great!
Greetings, Foxer / {303}Foxer / FOXeR_mk
TerraNet FreeSpace.PL Forum | Squadron 303

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Lightspeed's Graphics and Shine Maps (image heavy)
I'm working on the GVFr Bes at the moment, but it doesn't look right yet.
Modern man is the missing link between ape and human being.

 
Lightspeed's Graphics and Shine Maps (image heavy)
uh, i just checked again and they don't seem to work for me at all. the only difference i've seen is the artemis d.h. it looks sorta not dark anymore. i think i'm doing something totally wrong i just don't know what. i just put the shinemaps into the proper folders. that's all. they should work right? cuz it sure doesn't for me.
hmm.....

 

Offline karajorma

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Lightspeed's Graphics and Shine Maps (image heavy)
What version of FS2_open are you running?
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Lightspeed's Graphics and Shine Maps (image heavy)
3.5
hmm.....