Single P4 2.6 ghz Xeon, 1gb ddr PC2100, Supermicro MOBO, Ati Radeon 9500pro 128ddr, Audigy2, 60gb Wester Digital HD.
POF CS 1.3 displays the galaxy Class perfectly... all 13k Poly's. The game handles it great, but once in awhile it crashes when large fleet battles break out.
The Sovereign was ported over from
www.bcfiles.com from a model created by ChonicalGuy. It has 14k polys. I reduced it by eliminating some unecessary objects like tiling. Even when reduced to 9k, POF CS barely manages to converted. And when it does, the game or Fred would crash to the desktop. I'm suspecting faulty polygon alignment.
Grey Wolf, I believe the Galaxy still requires some turret objects to refer to. I'm currently using the entire Phaser arc as the single object, with multiple firing points throughout it. It seems to be working but targeting such a large object is rediculous. I can't get beam weapons to work. I'm willing to send you either the truespace file or the POF with the maps.