Author Topic: INF Dev Shots  (Read 15923 times)

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Offline Setekh

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Quote
Originally posted by Raa Tor'h
397?!... :eek2:


:eek2:

No kidding... gee, we need a new light missile class to fight those little buggers. ;)
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Offline Woomeister

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Well the sniper easily take care of them, and the hornet and shocker are good if timed right.

The Succubus itself needs new missiles, as it's too fast to obtain aspect lock :p

 

Offline Goober5000

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Pah.  I think the AI cheats, anyway... as soon as it's in aspect range, it attains aspect lock instantly. :nervous:

 

Offline Woomeister

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Well the Succubus has never fired its missiles, so I'll make some Shivan heat seekers. It should be able to fire those more easily.

 
Quote
Originally posted by StratComm
It had a little help, but from that angle a cruiser could go a long way toward destroying a Ravana anyway.  It's all in the tactics (which I'd like to see command make more use of for once).  :rolleyes:


No amount of tactics will allow cruisers to take on heavy destroyers once they've been balanced! But nor will those destroyers have a chance against a bomber squad without escort wings, or better yet, a cruiser. :)

 

Offline Gloriano

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Quote
Originally posted by Woomeister
Well the Succubus has never fired its missiles, so I'll make some Shivan heat seekers. It should be able to fire those more easily.


do they need missiles because that high top speed i think they don't need missiles but that just me
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 
 

Offline Taristin

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Devbattle10 is... well... eeeew :ick
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Offline Woomeister

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It's a shield hit

 

Offline Woolie Wool

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Only 30 m/s? The Notus is even slower than I thought.:eek:
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woomeister

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Why what where you expecting?

 

Offline Woolie Wool

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16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woomeister

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The Jotun is 40, and the Notus is far bigger.

 

Offline Woolie Wool

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The Jotun was 50 or so in R1 IIRC.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woomeister

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Well it's 40 now, Ursa Mk II is 55.

The R1 stats for non used ships were not final, and most will probably be changed.

 

Offline Taristin

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Quote
Originally posted by Woomeister
It's a shield hit


Someone should re-do them... meef.
Freelance Modeler | Amateur Artist

 

Offline Woomeister

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I have 66 pof files to edit so I won't be doing it :D

 

Offline StratComm

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Yeah no kidding... that's WAY too big for a shield hit ANI.  Those things are what, 64x64?
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Woomeister

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The size of the ani depends on the size of the polys, since this ship was already breaking the converter limits, there isn't thousands of polys in the mesh.

 
As part of the new balance settings bomber speeds can be boosted far more by diverting power from weapons and shields to engines than doing so with fighters. It makes a lot of sense, since (most) fighters traditionally rely on speed and agility to fight, while bombers rely on firepower and shielding to accomplish their objectives.