Author Topic: KotOR  (Read 11803 times)

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Offline mikhael

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Really? I'm loving it. Its one of the few games that make me anxious to get home from work so I can play it. There's very few games that make me feel that way.
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Offline Crazy_Ivan80

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did anyone notice the easter egg when the bad guys ask for the location of the Jedi Academy?

One of the options is 'Alderaan! It's on Alderaan!' :D

That one had me laughing.
It came from outer space! What? Dunno, but it's going back on the next flight!
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Offline mikhael

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Awesome. I'm going to answer that just to see the reaction. :)

Has anyone noticed that all the lightsaber hilts are essentially the same? I haven't seen a new or different one yet.

Next time I play through this game, I'm going to do whatever it takes to make tons of money. I'm going to make it my personal quest to own every single named item in the game.
« Last Edit: December 01, 2003, 01:45:02 pm by 440 »
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Offline Su-tehp

  • Devil in the Deep Blue
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I have a question regarding the Sith Base on Manaan: how the heck are you supposed to get into the training room that has a Selkath and a Dark Jedi in it? I've cleaned out the rest of the base, but I cant get into this one room (I've already retreived the Republic probe droid database). Without clearing this one room, I get executed without fail at the Selkath court when I leave.

I can't open this room, even with my security skill and bashing the door is not an option either. I haven't found any sort of key for this room. How do I enter this training room?
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline mikhael

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No idea, Su-tehp, but if you figure it out, let me know. I'm heading in that direction in a few minutes.
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Offline Crazy_Ivan80

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Quote
Originally posted by Su-tehp
I have a question regarding the Sith Base on Manaan: how the heck are you supposed to get into the training room that has a Selkath and a Dark Jedi in it? I've cleaned out the rest of the base, but I cant get into this one room (I've already retreived the Republic probe droid database). Without clearing this one room, I get executed without fail at the Selkath court when I leave.

I can't open this room, even with my security skill and bashing the door is not an option either. I haven't found any sort of key for this room. How do I enter this training room?


try hacking the sith computers, maybe that's how you'll get in.
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline Su-tehp

  • Devil in the Deep Blue
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Quote
Originally posted by Crazy_Ivan80
try hacking the sith computers, maybe that's how you'll get in.


Tried that too; there's no option for that in the menus of the terminals I accessed.

Anything else?
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline mikhael

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Before you leave the Sith Base make sure you pick up something incriminating about the Sith. There are at least two different things. No matter what, you're going to stand trial. At the trial, make sure you interject and show one of the incriminating items.
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Offline Su-tehp

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I figured it out yesterday. I went to one of my earlier saves and did more exploring of Manaan before I went into the base. I found more pertinent information and quests, then went into the base and completed it with no problem. I guess you have to have the quest involving the missing Selkath before you should go into the base...

And as for Sundry's trial, was there something I missed? It seemed to be an open-and-shut case of the Sith doing a frame-job on Sundry, but that "Mysterious Man" hinted that there was more involved... but I never did find out what. Did I miss something?

And when I finished Manaan, I found out about the Progenitor... but that's just an old fish story... right?
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline Thorn

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The way you guys go on about this game makes me thing "**** Max Payne 2, I'm getting this!"

 

Offline mikhael

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Quote
Originally posted by Su-tehp
And as for Sundry's trial, was there something I missed? It seemed to be an open-and-shut case of the Sith doing a frame-job on Sundry, but that "Mysterious Man" hinted that there was more involved... but I never did find out what. Did I miss something?


Spoiler:

You needed to hack the republic computer and talk to some other people (maybe persuade them a bit) to give you more pertinent information. Both sides are in the wrong.


I'm getting ready to board the sub now. :)
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Offline Su-tehp

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Quote
Originally posted by Thorn
The way you guys go on about this game makes me think "**** Max Payne 2, I'm getting this!"


Dude, you do not know the half of it!

I just found out about a HUGE plot twist in KOTOR that made my jaw hit the ground so hard, it left a dent in my floorboards. Really!

And, no, I'm NOT gonna tell you what it is; I'm not gonna even write it in a black-on-black spoiler here. It's THAT awesome.

And the spooky thing was, there were subtle hints about it all throughout the game!

If you want to find out about this plot twist, play the game and see for yourself.

And, admins, oh, admins? May I humbly suggest that anyone whose judgment is so impaired as to reveal this plot twist should be (at least temporarily) banned from these boards?

Yeah, the plot twist is THAT good.

Anyone who has found out about it knows (or should know!) that revealing it would literally RUIN the game for anyone who hasn't played it yet. So if you don't know what I'm talking about, play the game and you'll see what I'm talking about. And if you do know what I'm talking about, KEEP YOUR FRICKIN' MOUTH SHUT! Let the newbies find out for themselves!

Thank you, play through. :D :cool:

(Brought to you by the Committee of People Who Think Lightsabers Are The Coolest Weapon In The Galaxy. Any Galaxy.)
« Last Edit: December 03, 2003, 10:13:12 pm by 387 »
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline mikhael

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Quote
Originally posted by Su-tehp
Anybody got any ideas on how to kill the apprentice Darth Bandon? I manage to kill his two buddies no problem with My character, Bastila and Jolee(sp?) in the same party, but when I try to use all three of my Jedi characters on Bandon, I manage to get him down to almost zero health... and then he uses Force Drain on all of us and gets himself almost back to full strength!

Anybody got any suggestions?


I just made Bandon one with the Force. Sure, he does tend to suck the life right out of a room, but just remember, he's got a limited Force pool too. Here's a hint, btw: he wears armor. If you're smart, you don't. I put my characters on max force speed and proceeded to turn him into mincemeat. Sure, he healed a few times, but I just had my Bastila or Jolee take a break and heal us back. Three Jedi with two sabers each, getting 2 extra hits per round, one of them doing Master Criticals, vs 1 Sith Apprentice with a saber staff and a bad attitude. It wasn't even fair.
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Offline Su-tehp

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Quote
Originally posted by mikhael
I just made Bandon one with the Force. Sure, he does tend to suck the life right out of a room, but just remember, he's got a limited Force pool too. Here's a hint, btw: he wears armor. If you're smart, you don't. I put my characters on max force speed and proceeded to turn him into mincemeat. Sure, he healed a few times, but I just had my Bastila or Jolee take a break and heal us back. Three Jedi with two sabers each, getting 2 extra hits per round, one of them doing Master Criticals, vs 1 Sith Apprentice with a saber staff and a bad attitude. It wasn't even fair.


I hit on a simpler strategy for darth Bandon; I may have forgotten to mention it here. I simply had my character, Bastila and Jolee just use Adv Lightsaber Throw on Bandon all at once. The two Dark Jedi with him weren't even a problem because when they rushed forward, they got sliced and diced by three flying lightsabers even though I was aiming ONLY at Bandon! :D:D:D:D

And even Bandon couldn't last against three volleys of three thrown lightsabers.

And Lightsaber Throw is a feat that NEVER misses.:devil:
REPUBLICANO FACTIO DELENDA EST

Creator of the Devil and the Deep Blue campaign - Current Story Editor of the Exile campaign

"Let my people handle this, we're trained professionals. Well, we're semi-trained, quasi-professionals, at any rate." --Roy Greenhilt,
The Order of the Stick

"Let´s face it, we Freespace players may not be the most sophisticated of gaming freaks, but we do know enough to recognize a heap of steaming crap when it´s right in front of us."
--Su-tehp, while posting on the DatDB internal forum

"The meaning of life is that in the end you always get screwed."
--The Catch 42 Expression, The Lost Fleet: Beyond the Frontier: Steadfast

 

Offline mikhael

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I tend to avoid the saber throw (though I have it maxed out) except on large groups of weak popcorn.
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Offline Warlock

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Dual Sabers and using two sabers is fun and all,...but keep in mind it can shred your attack bonus (Just check out your stats while swapping behind sabers styles).


So far my best (with any of the three Jedi classes) was maxing out my dueling and flurry feats and sticking to single saber style, but having at least 3 sabers set up with different crystals for different encounters. (Can't recall the names at the moment but there's a couple that grant bonus vs droids, ones that enhance crits, and just extra damage or attack crystals).


Leveling Trick
Also a trick for you guys to try on your second play through the game, you only have to level up one time before you get to Dantooine (on the Endar Spire), if you just rack up the XP and never bother to level up your character, once you gain your Jedi class you'll only be a 2nd level Soldier/Scoundrel/Scout and be able to get up to 18th level in your Jedi class.

Exploit

Plus there's a little Expliot in the areas where you enter a pasage and wear a pressure suit (Manaan at the under sea base for example) where if you take whatever your armor, gloves, etc off right before entering the hatch and being placed in the pressure suit, then go back through the same door, it will place the same items back on you, but still have a copy of them in your inventory.
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Offline Grey Wolf

Hmm... I wonder if they'll implement Epic Levels in an expansion, like they did with Hordes of the Underdark for NWN....
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline mikhael

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Warlock, I thought about going that route. But I thought carefully about it. Sure you shred your hit bonus, but you get more attacks. With Master Two Weapon, I get a +2/+2 total bonus (thereabouts anyway), plus whatever my sabers give me. The thing is that I get more individual rolls. While a higher percentage would hit with just one saber, having more rolls gets me more chances to hit. Over the course of a long game, the standard distribution of D20s will give you a total inflicted damage higher for "More Attacks" that it will for "More Bonuses". Its a basic fact/flaw of the D20 system. Seemingly, btw, KOTOR doesn't treat saberstaffs the way the manual says (getting a penalty for double weapons), so your best bet is to go for double weapon and use a saber staff so you don't even get the penalty for double wielding--of course you will lose the advantages of having four crystal effects you get from using two sabers.
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Offline Fury

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mikhael, saber staffs do have penalties when used without two-handed fighting feat or whatever the feat's name is. When the feat is maxed, saber staff got +0/+0 while saber and short saber has -2/-2, or was it +0/-2? Anyway, dual weapon fighting feat does help with double sabers and double (vibro)swords.

Grey Wolf, sorry, that ain't gonna happen. Why? Because there is no epic levels in Star Wars D20 RPG. While KotOR and NWN uses both D20 system, KotOR uses SW version of it. There is no epic levels created for SW version. At least not yet, and Bioware probably won't go and create the whole stuff themselves. Although it seems that Black Isle is working on a sequal if there's any truth behind the rumors...
« Last Edit: December 04, 2003, 11:25:48 pm by 173 »

 

Offline mikhael

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Yes, Mr. Fury. Without the 2handed feat your get a massive penalty. With 2handed, you get that penalty mitigated somewhat. However, it seems that saberstaffs don't get the secondary, deeper penalty for the offhand strike, while the manual states that they do. I'd rather have four effect crystals than just two though.

I need some more crystals. Particularly more stun crystals. That's like the bestest thing ever. Saves me a bit of force when it hits.
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