Author Topic: Freespace 2 Shinemaps Release and Discussion Thread!  (Read 20094 times)

0 Members and 1 Guest are viewing this topic.

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Freespace 2 Shinemaps Release and Discussion Thread
is there ANY diference, like maybe something that would show z fighting
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
nope.. no difference, everything else works just fine.. here's the flags i've got set..

F:\Games\FreeSpace2\01_20_2004_fs2_open_r.exe -htl -fps  -jpgtga
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Freespace 2 Shinemaps Release and Discussion Thread
do you see anything odd with polygons that are half on the screen
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Bobboau
do you see anything odd with polygons that are half on the screen


no, actually... it runs as if the shinemaps aren't on at all, yet if i switch HT&L off, the shinemaps work:blah:
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Freespace 2 Shinemaps Release and Discussion Thread
have you run a debug build?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
[EDIT] the debug build works now, but the shinemaps still don't work..:(
« Last Edit: February 01, 2004, 08:48:09 pm by 86 »
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Freespace 2 Shinemaps Release and Discussion Thread
look through the log and see if it was loading the shinemaps (search for -shine, see what it finds)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
also..

latest  build


debug


just demonstrating the lack of shinemaps, and another problem i discovered along the way..


EDIT: looking for "Uploading 'fighter2V-01b-shine.pcx'" ?
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Freespace 2 Shinemaps Release and Discussion Thread
no, just look for '-shine' it should say weather or not it's finding anything
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Bobboau
no, just look for '-shine' it should say weather or not it's finding anything


i did.. here's a line from the fs.log file..


Uploading 'Freighter04-01b-shine.pcx'
Frame  1 too long!!: frametime = 1.518 (1.518)
game_poll(): got key 0x53
got key 83 at e:\languages\visual studio
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
The box thing around the planet will not be solved until DDS (with working alpha transparency for planets!) will be properly implemented.

The box only appears when the planet is defined after the nebulae in the background editor. Since it's put in first place in most [V] missions it's not that bad, actually, but i'm still eager to fix this when I get the chance. Alpha transparent TGAs are no option as they dont show up when I use  them as a planet background.
Modern man is the missing link between ape and human being.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Lightspeed
The box thing around the planet will not be solved until DDS (with working alpha transparency for planets!) will be properly implemented.

The box only appears when the planet is defined after the nebulae in the background editor. Since it's put in first place in most [V] missions it's not that bad, actually, but i'm still eager to fix this when I get the chance. Alpha transparent TGAs are no option as they dont show up when I use  them as a planet background.


ah... i see..

there's still the problem with the shinemaps..
anybody who could replicate the problem would be nice..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Freespace 2 Shinemaps Release and Discussion Thread
...did they every work?
Freelance Modeler | Amateur Artist

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Raa Tor'h
...did they every work?



they work without the HTL tag on.. otherwise, no.. they don't..:(
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Lightspeed
The box thing around the planet will not be solved until DDS (with working alpha transparency for planets!) will be properly implemented.


Nice, you've got DDS on the roadmap. How's that going, anyway?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
not going anywhere. The game reverts to PCX if i try using DDS for planets.
Modern man is the missing link between ape and human being.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Freespace 2 Shinemaps Release and Discussion Thread
...eliminate the pcx's and try it.
Freelance Modeler | Amateur Artist

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
I will...
Modern man is the missing link between ape and human being.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
"my god, will he ever SHUT UP?!"

yeah, me, and the shinemaps problem again..

i realised a couple of things today..
one: the shinemaps ARE working, just for some unknown reason, i can't see them.. and two: the only way they do work, it's only in nebula missions and well... see for yourself..



freaky neh?
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
Oh boy, this looks fried.

Someone should really have a go at that R9000 bug.
Modern man is the missing link between ape and human being.