What would i like to see in FREESPACE 3? Well, that´s a tough one. For starters, i would like to see it coming out for real!!
Apart from that, i would like:
- Cockpit animations, like Starlancer or better.
- HUGE campaigns, that last for more than a day´s worth of play.
- A greater variety of weapon effects, and a way to synchronize diferent types of guns, so they don´t shoot off pace. Like Freelancer. Torpedoes would be nice.
- Landing in stations, planets. And maybe doing a bit of trading, to buy better guns and equipment (not essential).
- Hidden features, Easter eggs, lost cargo in space containing some special weapon or something, hidden bases and missions.
- A free travel system, to allow you to explore the various systems, giving the game a bit more depth and replay value. A few independent missions would also be nice, like bounty hunting, exploring, search and rescue, outside of the main campaign.
- Better looking capital ships, with REAL turrets instead of 6 poly cubes with two triangular pseudo-guns sticking out of it.
- A chase-view worthy of that name, so you can see your ship animations, like in Freelancer.
- Choice of blind fire. It´s strange that in a time where you can make huge capital ships and travel in sub space, no one has invented a better computer guiding system to control laser fire...
- Side thrust, giving you the ability to travel sideways. Reverse thrust. And glide, as in turning off your engines, while the ship goes on flying, as it would be in a vacuum zero gravity environment.
- Non linear campaigns, providing the player with various courses of action, and a change in the outcome.
- Shielded capital ships.
- Depart/ lift off animations, and travel to the battle field. Starting the mission already at the site is lame. A good animation, like Starlancer, should give it a great improvement.
- A way to fast go over short to medium distances, again like Starlancer. Small hyperspace jumps, or something.
And Cruise speed, like Freelancer.
- More covert mission flying shivan ships.
- A shivan campaign, and a rebel campaign. Campaigns for every faction, actually.
- More dogfighting! I love dogfighting!!;7
- Introduction to other ship types, like gunboats, frigates, troop transports, shuttles, civilian cruise liners, dreadnoughts.
I would also like to see the real naval hierarchy respected, where a cruiser is not smaller than a corvet, and a corvet is bigger than a carrier. (never did get why they did it like that).
The correct order is, from smaller to bigger:
-fighter
-bomber
-gunboat
-corvet
-frigate
-destroyer
-cruiser
-battleship
-dreadnought
-carrier
-juggernought
I know this because i´m a third generation navy man. My whole family is in the navy (except my mother).
