Author Topic: Official Robotech Mod Thread  (Read 140690 times)

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Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Quote
Originally posted by Star Dragon
 But I get what you are saying... How about a small tunnel in the bay and when you enter it for an inside mission you get a RED ALERT Mission (entering civillain area) THEN you are transitioned to the BOX City model!


I had the very same idea, but no modelling skill to realize it, i think it would be very cool if you can manage to do such thing! I think AI can indeed handle such missions, but of course the city inside must be a very big box, to give space enought for the AI to dogfight. Of course a box this size will never fit inside the SDF-1, not even the 8-km Trashman want to build, it need to be "unrealistically" big to be playable, but i think it can be done.

btw, the Attack-mode SDF-2 portraied in the pic Trashman posted is the Dyrl Macross of course, but the bottom picture, the one in cruise mode IS actually the SDF-2. And the explanation given in this page is made up for Robotech, the SDF-2 was never build, just designed, and that design served as a base for the later Megaroad-1 (that you can see in the Macross Flashback movie clip)
You are right about the TV serie, the SDF-2 was never showed (of couse, as it was never built)

 
Official Robotech Mod Thread
RE: Pictures

   If anyone needs some pictures of some of SDF-1 and 2, check out this webpage: http://www.fortunecity.com/tatooine/gargoyle/40/

   It's got an awesome collection of art for the ships, some of it is schematical too

 
Official Robotech Mod Thread
Quote
Originally posted by Akalabeth Angel
RE: Pictures

   If anyone needs some pictures of some of SDF-1 and 2, check out this webpage: http://www.fortunecity.com/tatooine/gargoyle/40/

   It's got an awesome collection of art for the ships, some of it is schematical too


Ohhh, very huge image collection, found some good ones i didn't have.
Just a note, all of the supposed SDF-2 images, but one, do refer to the Movie version of the macross, and not the SDF-2 itself.

 

Offline Nico

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yeah, the central pic ( black and white one ) was made for the robotech RPG book I believe. The blueish pic comes from macross2, I believe ( and is some random ship ), the rest comes from macross plus and DYRL.
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Offline TrashMan

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AHEM!....

You were looking for something like THIS?

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Offline Nico

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custom maps rule ;)
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Offline TrashMan

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These maps are not mine...they are from the WCSaga if I recall...but they were the best thing I could quickly find...

I'll probably find a better map for the buildings..

And each street block is a subobject that can be destroyed...
Alltough for now there is only one (I copied it 20 times)...
To get a bit of variance I'll have to make more...
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Offline TrashMan

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YES!!! IT IS COMPLETED!!!!
The model is done (needs only turrets)

After I looked at the pics from the links in this thread, I fianally had enough material for reference.
I noticed I did a lot of thing wrong and started a pain-staking job or repairing it...nedless to say, it was a b***, since the whole ship was a single object, so deleting the legs & part of the middle section without screwing the geometry was hard work. Had to re-load the scene 7 or 8 times!!

But I did new legs and sucesfuly unioned them, made a new central section, made the bridge and senros section, shortened the main gun and made a few custom textures...
So, without any further ado:

PCS exports it without any problems, but FRED doesn't want to save the mission with the SDF in it....
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Offline neo_hermes

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ooooooooo.....perty :D i want it!!!
Hell has no fury like an0n...
killing threads is...well, what i do best.

 

Offline TrashMan

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Take a number and wait....:D
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Offline Nico

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Looks great, but haven't you forgotten to complete the Daedelus mesh? :)
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Offline TrashMan

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Why?
I do bleive I got the Fedlaus apperacne right.
I know I did'nt get quite the Prometheus, but it's onyl aproximate..

Oh...the carriers are separate objects, so I can allways repalce them...
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Offline Nico

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Well, that or you decided to keep the polycount very low :) ( I mean the indents thinguy and the winglet stuff, mostly. What do you mean, I'm not being very clear? :p )
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Offline TrashMan

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Hmm...Didn't have that pic... I'll get on it...

b.t.w. - have a good pic of the Prometheus as well?
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Offline Nico

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That's one of the many websites I had in my bookmarks when I was working on Max Sterling's robotech mod
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Offline TrashMan

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Thanx
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Offline TrashMan

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I...HATE...FRED

Doesn't want to save any mission with the SDF-1 in it...

EDIT: Dedalus fixed, Proimetheus pending...
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Offline Black Wolf

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I'll admit I don;t know robotech... but are those textures accurate? Google image search tells me it should be blue and white.
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Offline TrashMan

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Prometheus fixed...

Well, the textures are vaugley accurate. The colors are not as intense as in the series (they arn't that cartoonish)
Nobody dies as a virgin - the life ****s us all!

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