Sorry, I keep ambient 87 for ALL mods I build for now (it's a personal preferance). Plus the sun is on the model's left 90 degress (horizon/defualt) instead of overhead so that might have somethign to do with it. Fighters are already glow mapped. SDF-1 has no glows except for command area window.
It was just a test. Ground was no collide (will have to change that), totally ruins the illusion to pass through it into space.
@ Rowhider - Mod team only demo huh? Well I HAD wanted to finish converting the cityscape (only one office building so far) for a few city battles on Macross Isle or in SDF-1 FIRST...
Plus I want to blow Ontario away! (No offense to Canadians, it's a firepower thing)

If I sent ya one of the fighters (or a few variations of the same color like a normal, a strike and a super all white) can you make a gerwalk and battloid out of them?
Once those two models are done a simple rename of the textures will change appearance, it's what I did for the blue Alpha and simply copied the model and named the red and green textures. So it has one model with 3 texture sets.
Opps will have to re-check that, I think they might be different for valkyries. I know all the Strikes are the same as well as the Supers, but not sure if THEY are the same as the other category... Might not be too easy to mix and match parts.
Let me know asap (you're the only modeler I've heard from recently)
