Looks real good, three things though
1.) Head looks a little small. Yeah Know same model diff position but the bridge/sensor radar side pod combined to make a almost porportionate head. (like a transformer gestalt)
2.) Some parts should be spread out a tiny bit more (maybe the legs) but deffinately the shouler guns.
3.) purely optional but sometime in the future can maps me custom made for parts of SDF-1 so they have glows or lights on them? It would be cool later taht we can map glow maps for it once normal maps are readied with custom markings for certain areas. (definately NOT a priority , just a nice after thought)
Have you tested a shielded one yet?
Also need a third versin in D-Attack mode, I suggest a pivot point in the waist, Deadelus extended more as is punching, Prometheus retracted. Maybe even inverted like how you turn your left hand in martial arts as you punch with your right, equal but oposite. You know what I mean.
BTW ty Karajorma, I'll try that later. It was just a test but it was informative lol...
Does anyone know if the Firing point GLOW part of the beam can be replaced with a ani. of the lightining bouncing back and forth for power up? They have this ability in Home World2 and since it's like trademark of teh series it would be cool to have that option for diff ships... Like Blue for the Zents on the ships that open up for large beam turrets (Monitor Buster Cannons).