Author Topic: Huge mobile repair ships or somthing like that...!  (Read 9081 times)

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Offline AlphaOne

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Huge mobile repair ships or somthing like that...!
Ok heres an idea i got whi not put in a campaugn like mi campaign story some huge repair ships which can repair a Hecate destroyer on the move.
Of course it has to couple with it sincronize the speeds but nonetheless repair it.
This way damaged or crippled ships could be repair as they move .
Now this ship could repair a Hecate or 2 corvettes...or enithin smaller than a destroyer..an could provide repair asistence for bigger ships.
This ship would have to be some 5 km long an be equiped with a huge array of spare parts an repair units(drones for hull repairs).
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline aldo_14

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Huge mobile repair ships or somthing like that...!
And in what sense would this magically improve playability?

 

Offline karajorma

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Huge mobile repair ships or somthing like that...!
Nice idea :) Now learn to mod and make it yourself :D
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Huge mobile repair ships or somthing like that...!
Hmm?  So do it using a SEXP.  Have them heal after they dock.

 

Offline Trivial Psychic

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Huge mobile repair ships or somthing like that...!
I think someone has already thought of this, as I remember reading something like that on a campaign site... I just can't remember which one.  I remember that its tech description that it was concieved post-Capella because of what happenned to the Collossus, and its fighter bay being down.  The argument was that with one of these, they could have repaired the Collossus much more quickly so its fighterbay would have been functional for "Their Finest Hour".

Later!
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Offline aldo_14

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Huge mobile repair ships or somthing like that...!
How many 5km repair ships could the GTVa actually afford, though?

 

Offline Ghostavo

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Huge mobile repair ships or somthing like that...!
And how would they actually repair any ship without docking or reparing the hull without those little things you see in the Colossus .avi that are building it?
« Last Edit: March 03, 2004, 06:06:38 pm by 1606 »
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Huge mobile repair ships or somthing like that...!
Wouldn't it be easier (story-wise) to simply drag in a couple of Ganymede Docking rings?

 

Offline aldo_14

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Huge mobile repair ships or somthing like that...!
Well, a 5km repair ship would be a hell of a target of opportunity, unless you gave it an escort fleet.

 
Huge mobile repair ships or somthing like that...!
Well I imagine the whole POINT is the fact that it would add a sense of tactics for the game, like, defend that repair ship while it does stuff with the bigger ones.

 

Offline Liberator

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Huge mobile repair ships or somthing like that...!
Or made it a son of a ***** to attack.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 
Huge mobile repair ships or somthing like that...!
I dont think the GTVA can afford to make a 5 KM ship and at the same time add a ****load of fighter crap to it, like beams, flak, and other stuff.

 

Offline aldo_14

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Huge mobile repair ships or somthing like that...!
Not to mention that adding ****loads of weapons and armours would drastically reduce the amount of parts and energy the ship could devote to reparing stuff.

i mean, it'd need to be 3+km to carry enough stuff to compeltely repair a Hecate........

 

Offline Turnsky

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Huge mobile repair ships or somthing like that...!
a mobile shipyard/drydock.. interesting idea..

just add a couple of ganymedes to an already exising starship chassis, make it look like a retrofit.. :nod:
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Offline diamondgeezer

Huge mobile repair ships or somthing like that...!
Hey, now that our team of 1337 ha><0rat0rs are ha><0ring away at the source code, we could finaly see that repair beam :nod:

 

Offline TrashMan

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Huge mobile repair ships or somthing like that...!
I have a 5.5km long repair/suply ship......
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Offline AlphaOne

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Huge mobile repair ships or somthing like that...!
Actualy this ship could "dock" with a Hecate actuali more like a spider with some huge docking arms to "grab" a ship and then start repairs.
And I believe that the GTVA could afford such a ship as it would be cheaper then a destroyer (no fighterbay,no beam weapons,onli a few AAAF beams and some flack but not to much only enough to provide a problem for the incoming fighters/bommbers).
And by the way it is so huge because it caries those little thing that repair the hull I called them repair drones.
As for escort I believe 2 corvettes and a small escort carrier like lets say a Deimos or Sobeck stripped of all weaponry and with lighter armour and reequiped with a fighterbay or 2..could deal with even the most determened enemy....overwhelmig it with fighters and bommbers.
So I believe.
As for moding it its imposible because if I had eny knoledge on how to make a mod I would of done it by now.
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline Liberator

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Huge mobile repair ships or somthing like that...!
Nanobots, it could use Nanobots, zako.  It could deploy the nanobots, which would make the hull breaches look like they are regenerating themselves.  

The goal of such a vessel should not be to completely repair a ship, but only to get it capable of traveling to a permanent ship yard.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline karajorma

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Huge mobile repair ships or somthing like that...!
Quote
Originally posted by Liberator
Nanobots, it could use Nanobots, zako.  It could deploy the nanobots, which would make the hull breaches look like they are regenerating themselves.  

The goal of such a vessel should not be to completely repair a ship, but only to get it capable of traveling to a permanent ship yard.


Except that if you include nanobots as an existing technology in FS2 you have to change every single other thing.

i.e why didn't they use them as weapons, why does anyone look older than their mid 20's, Why don't they use repair nanobots in the ships themselves and completely forget about repair ships?

EDIT : And who the hell is zako? :confused:
« Last Edit: March 04, 2004, 11:43:30 am by 340 »
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Offline magatsu1

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Huge mobile repair ships or somthing like that...!
be nice to escort somethin' other than a cargo transport for a change.
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