ahh much, much better now, more realistic (althought I still don't like plain lines:p)
you know you can make different colour schemes of the textures which can be changed in FRED, right? Assuming that white= no paint, you could make many variations in the colour of the dark plating (cyan, blue, red....) in few seconds from the psd, like different squadron's colours.
am I wrong or you have a texture warping on the white top plating behind the cockpit? I mean that it seem like you uvmapped those polys with a minimal portion of texture, which was good when there was only the plating line, but makes the shadow a bit warped