Originally posted by Ghostavo
They can always lock far away and then go "straight" at you...
The URSA Pilot would have to be pretty stupid.
In any situation like that;
If pilot A has been flying straight at you (as a good pilot you should be keeping track of EVERY SINGLE SHIP on the battlefield) for an extended period of time and have not been firing secondary missiles, they are most likely going to try to use one of my old favourite (56k) tricks, and dump them into you at the last second.
Rarely works, since Pilot As plan is obvious from the outset, your evasion pattern should begin before the missiles are actually fired, once fired, the missiles will still attempt to follow you through the evasion pattern, hense, missing.
....If you can evade properly (pls note; no aspect seeking missiles in this game hit me when I'm flying anything more manuverable than a sekhmet, and, this is without CMs (disclaimer; I can't dodge EVERYTHING if they are so well aimed/fired with such skill (eg; predicting my flight pattern in such a way and fired from a SPECIFIC distance at a SPECIFIC angle, they may well hit me, but never enough for a kill, and never more than one volley of anything other than POSSIBLY rockeyes and usually, Tempests, or when pinned with morning star (occasional, exceptional pilots)) that is.
Flying a fighter of any description excluding the Ares, I can avoid everything except harpoons and hornets (torns are fine), using TWO SINGLE KEYS on my keyboard.
Using four or more keys I can avoid 4 herc mk2s worth of missile banks of missiles of your choice excluding the two above from ANY ANGLE simultaneously(Unless missiles are fired from exceptionally skilled pilots, and/or morningstar users combining primary, with secondary fire).
Dumbfire "aspects" are pretty useful on occasion, but, that is the occasion... a good pilot would be aware of your position and, if they couldn't shake you completely;
They wouldn't be flying in a straight enough line for you to dumbfire anything other than possibly temps