just cecked it out in game, I must say, exelent.
the glow map seems a bit waistfull though, I think the same effect could be done by interpolateing between to diferent textures (wich we can't do yet).
but I still have a few problems with the Uylisses, the cockpit glass had the shine map blacked off, and I think it would be better if there was more contrast added to the alpha layer, it seems like the environment is reflecting too well off the plates of the hull I think it should only be visable in the middle of them, and maybe some sort of grainy textureizeing filter or something to make it look less glass coated. (this is all uylisses BTW, the dragon is perfict)