Author Topic: WIP higher res Fighter maps  (Read 56019 times)

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Offline Rictor

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WIP higher res Fighter maps
mmm, nicem you can really see a crispness. Good work, though I would jack up the contrast a bit and darken the map overall. Saturation seems fine to me.

Keep it up man, you're really starting to produce some great stuff.

 

Offline StratComm

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WIP higher res Fighter maps
Quote
Originally posted by Singh
This thread 0wnz all.

Do the Erynies!!!


1), agreed.  Wow.

2) You mean that ship with the textures called "redo"?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Lightspeed

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WIP higher res Fighter maps
Quote
Originally posted by JarC
that shouldn't be a drain grate?!

@DaBrain:  If your continuing on the Ares map, you made a booboo...In the original, the vertical metalic ribs are cooling fins or somesort, look at the shadow on the left...
http://www.ystart.net/upload/20040518/1084900299.jpg

and not a grate as you have chainged it into in this map
http://www.ystart.net/upload/20040518/1084900690.jpg


Well, in the version that comes with my maps I've fixed exactly this issue :)
Modern man is the missing link between ape and human being.

 
WIP higher res Fighter maps
mmm...yeah, once again shows that...well, no offense DaBrain, but I like your work better AFTER Lightspeed gets his hands on em. :)

 

Offline Lightspeed

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WIP higher res Fighter maps
Is that a bad thing? no.

That's what a community is for, isnt it? :)

If I would have to do all the hires maps on my own it would take a lot of time - splitting up the work like this it is thousands of times faster :nod:
Modern man is the missing link between ape and human being.

 

Offline Turambar

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WIP higher res Fighter maps
now that he just fixes ours, it looks good and its fast

speaking of which, Stealth hasn't responded to my request for hosting, who will be willing to host until then?
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline DaBrain

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WIP higher res Fighter maps
Aww come on. The fixes are negligible. Don't tell me you didn't like it without them.

But LS does better shine maps.

But somehow I like my Myrmidon shine map better.

Most likely a matter of personal taste.


And perhaps it grows to more than community, perhaps it could become teamwork.

I'd like to see Turambar in this too, as soon as his skills have improved.  

BTW is this too rusty/dirty ? I think it is, but the old map had rust there also, but less visible, because it was to blurry.
(Note: Don't worry about the odd illumination...)



Edit: As you can see I haven't done much so far :nervous:

Edit2: And could somebody tell me what that is supposed to be ?



In my maps, I always drew something over it, without knowing what this is...
« Last Edit: May 20, 2004, 06:00:57 pm by 1688 »
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Offline Taristin

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WIP higher res Fighter maps
A little too rusty, yes.

And for the little badge, it could be one of those "not a step"  signs that are posted on fragile wings and stuff. WOuld be cool to have little messages on the ship. (Although the maps'd have to be frikkin' huge. :doubt: )
Freelance Modeler | Amateur Artist

 

Offline Lightspeed

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WIP higher res Fighter maps
That is a yellow label which isn't in perfect condition.

Quote
Aww come on. The fixes are negligible. Don't tell me you didn't like it without them. But somehow I like my Myrmidon shine map better. Most likely a matter of personal taste.


Some of them aren't. Especially on the Ares I reworked the map quite a bit. The Myrmidon was already perfect as it was so I only had to change very small things, and the fixes are indeed nearly negligable.
Modern man is the missing link between ape and human being.

 

Offline jdjtcagle

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WIP higher res Fighter maps
Quote
Originally posted by Turambar
now that he just fixes ours, it looks good and its fast

speaking of which, Stealth hasn't responded to my request for hosting, who will be willing to host until then?


Just hold on, I had to ask in about 5 PMs for him to respond to me :)
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WIP higher res Fighter maps
looks like a sign or a specialized access panel (fuel, high voltage, who knows)

 

Offline Taristin

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WIP higher res Fighter maps
Not A Step.

Free Gas.

Nankam Aeronautical.
Freelance Modeler | Amateur Artist

 

Offline Rictor

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WIP higher res Fighter maps
Quote
Originally posted by DaBrain
But somehow I like my Myrmidon shine map better.

Most likely a matter of personal taste.


Seconded. Somehow, I loooove all of LS's Vasudan ships, but I also like the bolder shinemaps for the Myrm by DaBrain.

Quote
Originally posted by DaBrain
BTW is this too rusty/dirty ? I think it is, but the old map had rust there also, but less visible, because it was to blurry.
(Note: Don't worry about the odd illumination...)


Yeah, too rusty. I'm assuming you added the rust yourself, on a seperate layer. It would probably be for the best if you took it off.

Other than that, great stuff. As I said before, up the contrast a tab and darken the map, those would be my suggestions.

 

Offline Fineus

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WIP higher res Fighter maps
Please please don't make the Perseus to rusty. Infact none of the FS2 era ships should look dirty at all (idealy) at any point other than the engine exhausts where they've been blasted by thruster wash.

 

Offline DaBrain

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WIP higher res Fighter maps
But they all look rusty in the stock maps.

And I believe, as it is war, they should be a bit rusted. War is something that has to do with dirtiness.

But I thought it was too much on the Perseus, that's why I wanted to hear your oppinion.



The contrast will be upped. But I don't have time for this today.
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Please PM me in case you want to apply
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Offline StratComm

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WIP higher res Fighter maps
But things don't rust in space.  With the AI, I'd expect them to be dinged up, but not rusted.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Setekh

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Quote
Originally posted by DaBrain
I thought it had no glow map.

But I was wrong.


So here is a new glow map for the myrmidon.

http://www.8ung.at/dabrain/myrmidon_glow.zip
(notice: super-smal download, only 20 kb.)


Holy smoke... :eek2:

As for the 'rust', I don't think it's rust - I think it's battle damage. I mean, plasma scoring on your hull's gotta look bad. ;)
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Offline DaBrain

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WIP higher res Fighter maps
Whatever it is (I don't really know), it was on the maps before.

I just made it look more sharp.
But if you want the maps to have a clean look, just say it.
Everything is possible.


Here some parts of stock maps, to show what I'm talking about:



Edit:
Quote
Originally posted by Setekh


Holy smoke... :eek2:

As for the 'rust', I don't think it's rust - I think it's battle damage. I mean, plasma scoring on your hull's gotta look bad. ;)


I thought about this for a while. And came to the conclusion, that that can't be right. This black-ish 'whatever' comes from under the armor plates. (At least in case of the Myrmidon)
« Last Edit: May 21, 2004, 08:29:47 am by 1688 »
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
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Offline Fineus

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WIP higher res Fighter maps
Perhaps there is certain marks that should show on craft as a result of combat - but it's important to be selective about them. Think about it - not every Loki had the same subach impact hit it in the same place. It would be one ship only. The "marks" should be from ship-wide stresses or impacts that would happen to all ships.

 

Offline Turambar

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WIP higher res Fighter maps
SEE!! I Told you the Herc 2 was dirty!

it looks too clean now that its clean.  Oh well, ill make it look right eventually
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D