Author Topic: Catalyst 4.5s Break Shinemapping  (Read 11343 times)

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Offline Turnsky

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Catalyst 4.5s may Break Shinemapping!
Quote
Originally posted by Viper1000
Ok, Catalyst 4.6 has been released and guess what.... it breaks shines as well!  Stick to 4.4.

specular never worked with my radeon 9000, so who am i to complain ;)
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Silent Warrior

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Catalyst 4.5s may Break Shinemapping!
*Directs a string of expletives of unhealthy proportions at ATI-HQ*

I COMMAND my card to display shinemaps! :mad:
I can't go home again until I find a stone a rose a door.
Choo choo, and that is the truth.

 

Offline Trivial Psychic

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Catalyst 4.5s may Break Shinemapping!
These may work, or they may not... hell, they may screw your system over.  Have a look at least.  It's listed as an altered version of the 4.6 drivers.

Neowin.net - New Omega 4.6 Drivers

[Edit]I just read through some of the comments on these, and they all praise it quite highly.  Some talk like they're the greatest thing since sliced bread!  I'd say that its definitely worth a look, if you're using either WinXP or 2000[/Edit]

Later!
« Last Edit: June 17, 2004, 11:57:41 pm by 1268 »
The Trivial Psychic Strikes Again!

 

Offline IceFire

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Catalyst 4.5s may Break Shinemapping!
So what is the issue causing the shinemapping to disappear?  Has it been narrowed down and sorted out?  Perhaps a quick contact to ATI can help try to resolve the problem.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Silent Warrior

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Catalyst 4.5s may Break Shinemapping!
I've given ATI a holler over it. Don't let it keep YOU from doing it - I couldn't see anything on their site regarding shinemaps, and I got the impression this was the first time the replying human had ever heard of a problem with shinemaps. In any case, they didn't know if the issue will be fixed in 4.7. Poot. 4.4 makes really stupid things happen to the FS2-fonts (YES, I have the GeForce font-fix applied)... but shinemaps completely 0wN! :cool:

[Edit] Never mind the font-mess - 'twas the buggerin' multisampling that did it! Grr! Still, I have to confess, FS2_Open at 1024x768 without AA looks a fair bit better than LOMAC at the same setting. Yay you/us. ;)
« Last Edit: June 20, 2004, 09:21:54 am by 1546 »
I can't go home again until I find a stone a rose a door.
Choo choo, and that is the truth.

 
Catalyst 4.5s may Break Shinemapping!
The Omega drivers suck for some ppl, own for others.  Use at your own risk.

 

Offline FoxHound

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Catalyst 4.5s may Break Shinemapping!
Any fixes yet? This isn't  a problem thats going to go away, cataclyst drivers are going to keep going forward I think :(
**newbie**

 
Catalyst 4.5s may Break Shinemapping!
Use Catalyst 4.4.

 

Offline IceFire

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Catalyst 4.5s may Break Shinemapping!
I'm now using Catalyst 4.7 Beta because it makes Forgotten Battles a billion times better than earlier releases and it does indeed break shinemapping on my Radeon 9700Pro.

We aren't going to be stuck at 4.4 forever.  So we or they need to find a solution.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Nico

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Catalyst 4.5s may Break Shinemapping!
So? As Icefire said, I'm not gonna stick with 4.4 just for SCP's pretty eyes, my PC has not been built as a FS2 SCP arcade station :doubt:

edit: btw, a question, I wanna check something I vaguely remembered, what's the complete flag for -spec? To set the intensity I mean... I kind of remember getting spec if I pumped it really high, so...
« Last Edit: July 08, 2004, 04:26:06 am by 83 »
SCREW CANON!

 
Catalyst 4.5s may Break Shinemapping!
[scp][/scp]

Browse to the command line reference. All those flags are explained there.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
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Offline Nico

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Catalyst 4.5s may Break Shinemapping!
guess it's spec static then?
SCREW CANON!

 

Offline Fineus

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Catalyst 4.5s may Break Shinemapping!
Re the 4.7 Cats and (still) lack of shinemapping... does anyone actually know why it doesn't work? I mean we can't ask ATI users to stick with older drivers for the entire time, just so they can use the SCP properly.

 

Offline Turnsky

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Catalyst 4.5s may Break Shinemapping!
Quote
Originally posted by Kalfireth
Re the 4.7 Cats and (still) lack of shinemapping... does anyone actually know why it doesn't work? I mean we can't ask ATI users to stick with older drivers for the entire time, just so they can use the SCP properly.


this might be related to the issue with the 8500-9200 series of radeons, as well..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Nico

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Catalyst 4.5s may Break Shinemapping!
I'm not gonna let this one slip through.
SCREW CANON!

 
Catalyst 4.5s may Break Shinemapping!
I found that using OpenGL on my Radeon 8500 lets me see shinemaps under Catalyst 4.6; for once, ATI's lack of updates to the OpenGL driver may be a good thing!

 

Offline Bobboau

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Catalyst 4.5s may Break Shinemapping!
it'll be fixed when we switch to vertex shaders
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Catalyst 4.5s may Break Shinemapping!
Dont you mean pixel shaders? I thought vertex shaders are what you folks use now.

ps: Doesn't vertex shaders have something to do with animate modeling (morph targets)?

  

Offline Nico

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Catalyst 4.5s may Break Shinemapping!
Quote
Originally posted by MadMac_5
I found that using OpenGL on my Radeon 8500 lets me see shinemaps under Catalyst 4.6; for once, ATI's lack of updates to the OpenGL driver may be a good thing!


on my 9700, with OpenGL, I got universal shards of death :p

Omni: vertex shaders have nothing to do with animation ( tho some twisted mind could probably rig an animation sequence to variations of vertex shading :p )
SCREW CANON!

 

Offline Turnsky

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Catalyst 4.5s may Break Shinemapping!
Quote
Originally posted by Bobboau
it'll be fixed when we switch to vertex shaders



oooooh :yes2::nod::yes:
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------