Bishop suggested that scissor formation, that is a good idea. that should be implemented by making smaller ship (frigates and small cruisers) not having as long range of attack as the bigger ship? but making them faster to get closer quicker while the big ship creeps up from the shadow behind and fire.
also ships should have to turn on the spot and turn slow so u can make a surprise attack, and there main cannons should have an arc of firing, like forward. that why u better be watching, becuase u better quickly start turning ur ship to face them, that would also make it good to attack from two sides. and anti fighter weapons should have an arc of all, that why you'll need capital ship as well as fighters and bombers.
also you should be able to get a few shot in before there able to face you with capital ships,
from the side 1 and from the back 2 or 3, this will make the game fun in trying to set up traps. and trying not to fall into one.
bomber's should be most affective against frigates and small cruisers but not bigger cruisers or capital ships, im not saying that they shouldnt be affetive just most affective. against bigger ships you'll need capital ships or a heck of

of bombers. bomber's should be something good to have in the fleet to get rid of frigates and smaller cruisers. and fighters should be affective against bombers, but barly scratch cruisers or anything else.
maybe you can also turn the special weapon on fighter into missiles, like hornets?.