Author Topic: Ah, the ole violent videogames chestnut  (Read 4591 times)

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Offline Black Wolf

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Ah, the ole violent videogames chestnut
Quote
The way Warren committed the murder is how the game is set out - by loading his advanced Heavy Assault fighter with Kaysers and Trebuchets and strafing him from several hundred meters away.
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Offline an0n

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Ah, the ole violent videogames chestnut
And why do people always have to focus on the evil that games do?

What about all the people who're alive because of an addiction to Gran Tourismo? Or who need never again fear being murdered by ghosts because of PacMan?
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Offline jdjtcagle

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Ah, the ole violent videogames chestnut
Quote
Originally posted by kasperl


US or UK?

And was it any more ed then "don't do it"? Or actuallly "If you do it, use a rubber, and here's how you put one on."


US

And it was more of a use a rubber and take pills kinda class... I really didn't think to much of it.  I'm too smart not to mess up my life like that
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Offline 01010

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Ah, the ole violent videogames chestnut
Quote
The way Warren committed the murder is how the game is set out - by running through the jungle with a machinegun and a machete while being chased by mutant monkeys


But seriously, it's bollocks, I been playing violent games since I was a nipper and it's had precisely ****all effect. In fact, I remember gunning down civvies for fun in syndicate when I were a mere slip of a lad (probably about 9 or 10 maybe younger)  ::twitches:: you don't see me going out and doing ::twitches:: that do you?
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Offline karajorma

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Ah, the ole violent videogames chestnut
Quote
Originally posted by 01010
But seriously, it's bollocks, I been playing violent games since I was a nipper and it's had precisely ****all effect. In fact, I remember gunning down civvies for fun in syndicate when I were a mere slip of a lad (probably about 9 or 10 maybe younger)  ::twitches:: you don't see me going out and doing ::twitches:: that do you?


I scared the crap out of my friends by doing my best psycho voice while doing that.

"hey baby, wanna go back to my place. No. Well SCREW YOU *****. EAT FLAMETHROWER" *5 minutes of maniacal laughter*

I found it quite cathartic actually. :D
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Offline Lonestar

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Ah, the ole violent videogames chestnut
Video Games themselves dont cause violence. However if this person plays games and watches alot of movies, that is enough to warp their sense of reality. Children, even 14 to 16 are still very impressionable.

Cant blame the games, or the movies, cant even blame the parents anymore.

No one takes blame for anything anymore.

Im not saying anyone should, but seriously our world is like this for a reason is it not? Can we wash our hands of every problem in the world? Can we truely say games dont have an affect on people? I know i cant say that. Although i cant blame gaming on bad things, im usually eager to blame good things on gaming.

With that being said maybe games should take some responsibility in the content they provide. We dont need ultra violent video games to entertain us do we? If so, why? Is our societies lacking violence so much we trade it with violence in games and movies? Then blame those things on causing harm in society?

I think this whole argument is ridiculous, and i honestly think people need to start taking responsibility for the things thwey cause.

 

Offline an0n

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Ah, the ole violent videogames chestnut
To be fair, I've been playing id games since before most of you could use a mouse, and I'm pretty ****ed in the head.
"I.....don't.....CARE!!!!!" ---- an0n
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Offline Taristin

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Ah, the ole violent videogames chestnut
But is that because of the games, or the 'interesting' family life you keep describing?
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Offline castor

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Re: Ah, the ole violent videogames chestnut
Quote
Originally posted by aldo_14
Am i the only one that gets annoyed with the moronic statements that come out whenever it emerges a young criminal had a computer game?
These statements are quite understandable, though; isn't that what happens when people find themselves powerless, helpless and without a clue of what is going on? And these "murderer childs" make most ppl feel so.

We always want to know what went wrong and then fix it.
If that is not possible (e.g. due to complexity of the issue), we want to at least fool ourselves to think that we know what went wrong, then have it fixed.. to get the "piece of mind" that allows us to carry on with our daily lives.

So, teh game is evil, let's ban it!

Moronic, yep.
That said, personally I wouldn't mind seeing games involving "graphic violence" vanish for good...

 

Offline aldo_14

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Re: Re: Ah, the ole violent videogames chestnut
Quote
Originally posted by castor

These statements are quite understandable, though; isn't that what happens when people find themselves powerless, helpless and without a clue of what is going on?  


Well, notsomuch the victim / their family (it's understandable they want someone to blame, even if it's completely misguided), but the media & especially the tabloid press.

2 thoughts that occured'

Is graphic violence permissable if it's realistic?

How can video games 'take responsibility' for violence within - i.e. what can you actually do beyond slap on an age advisory in the same way as movies?  (or will we be seeing the eyetoy used in the PS3 to compare faces to driving licenses?)

 

Offline Dark_4ce

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Ah, the ole violent videogames chestnut
huh... I just played through that game last night. Not really anything special. Though at work today, it was raining outside, the customers smelled like utter ****, and I briefly got a glimpse of grabing a  plastic bag and popping it over their heads. But I didn't do it....

:nervous: ...What?
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Offline Martinus

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Ah, the ole violent videogames chestnut
[color=66ff00]I've heard RPG's are the staple of terrorists around the world.

Good against tanks and the like.
[/color]

 

Offline jdjtcagle

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Ah, the ole violent videogames chestnut
:lol:

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Offline Kamikaze

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Ah, the ole violent videogames chestnut
Methinks the people who are insane enough to really kill people already have some major family/emotional problems that needed to be dealt with. Violent games are only a catalyst for what's already there.
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline jdjtcagle

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Ah, the ole violent videogames chestnut
:nod:
"Brings a tear of nostalgia to my eye" -Flipside
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Offline 01010

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Ah, the ole violent videogames chestnut
Quote
Originally posted by Lonestar


With that being said maybe games should take some responsibility in the content they provide. We dont need ultra violent video games to entertain us do we? If so, why? Is our societies lacking violence so much we trade it with violence in games and movies? Then blame those things on causing harm in society?
 


The way I see it is like this, games, like any form of art, are a reflection of society of the time of the creation of that art. If you look, the most violent games are usually grossly over the top with the violence (manhunt, GTA) that it's almost slapstick, it's pastiche, a reflection of todays society not an influence on.
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Ah, the ole violent videogames chestnut
Ugh this ugly demon has reared it's head again.

You cannot blame these things on the media. Whatever form it takes - print, film, or interactive - it's there as a creative vision and not because its creators want 12 year olds to go out and brutally gut the first person they see. The question here is not whether violent games influence people to kill, it's a question of personal responsibility. To deny that notion means anyone can cite virtually anything as an 'influence' that made them commit crime.

If someone gets glassed in a bar for looking at a psycho the wrong way, should they be punished instead? That may well have caused the guy to snap in the same way as a scumbag teenager playing Doom or whatever might. This should all be water under the bridge - this guy killed his 'friend' because he was a vicious little **** who had no sense of morality. That is the root cause of this crime and of crime in general, to deny that is to say that no-one is to blame for their actions.

 

Offline diamondgeezer

Ah, the ole violent videogames chestnut
I'm sure more people are killed or injured in alcohol-related attacks and accidents than video game-inspired violence. What are the chances of getting drink banned?

I mean, hell, America is outraged when a child kills his class mates with a gun - but more people die on the roads every day than are shot in school in a year. And yet which is considered more evil, the gun or the car?

Further proof that people are stupid :nod:
« Last Edit: July 29, 2004, 05:33:38 pm by 170 »

 

Offline Lonestar

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Ah, the ole violent videogames chestnut
Quote
Originally posted by 01010


The way I see it is like this, games, like any form of art, are a reflection of society of the time of the creation of that art. If you look, the most violent games are usually grossly over the top with the violence (manhunt, GTA) that it's almost slapstick, it's pastiche, a reflection of todays society not an influence on.


I disagree. Media is not just art. Its a blend of art, communication, and even subliminal messaging. Whether intentional or not. Media has far more power then art ever does, and its impressions are felt far more then some art picture.

Although games and movies and the like are all made with what society has been impressed with, it still cant be put into the art category.

Media needs to be held more accountable for the things it can impress upon people then it already has been. It affects our societies in ways we still dont understand and the fact people have to make ULTRA violent video games to put food on their table doesnt prove to me they are artsy in any way or truely trying to be productive in our societies.

Lets put it this way. In real life, i am not allowed to kill, or maim someone. However im allowed to do this in a video game, and im allowed to do so quite violently.

In real life im not allowed to be a terrorist to any country. In a game this is OK?

What about, in life im not allowed to rape someone. But in a game this is ok?

Seriously, why is it we condone violence, but do not condone other unrealisic actions in games? I understand their is "bad taste" and such, but really what harm can it do if im allowed to rape or be a terrorist in a game?

I wouldnt want there things, just so you know. Its only an example to show how far this can go if we continue to allow one thing, but be bias and not allow another form of art. Heck, right now if i say the word terrorist out loud someone is coming to my door to ask questions, let alone play a game about it! Why is it different for killing games? Makes no sense to me....


Before you think im against violence in gaming, think twice. Im merely exploring the other side of this argument because i truely want to understand both sides to gain some insight on this problem. Maybe violence in games is ok, maybe it isnt one thing we cant deny though is it is an issue and one that needs looking into.

 

Offline karajorma

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Ah, the ole violent videogames chestnut
It maybe worth remembering what film Jeffrey Dahlmer watched before going out to kill someone.

Return Of The Jedi

Do I really need to say any more?
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