Originally posted by an0n
To be fair, I currently agree with the morons.
If you expose children to things and they commit a crime, it's the fault of the person who exposed them and everyone who allowed them to be exposed to it. Though I wouldn't put it down to a single game, rather a general haze of violence.
Which would be whoever was responsible for buying it / allowing an underage person to play it.
Originally posted by an0n
So, I'd blame the corporations for targetting violent scenes at children (and it's a computer game, so they obviously were) and I'd take the kid away from the parents for the gross negligence they've shown.
I would think that it's a fallacy to presume every game is targeted at children, especially given the fact that the 18-25 (and older) age group is becoming a key demographic (especially when you consider said age group doesn't usually have to rely on pocket money).... the fact that you're getting games like Manhunt is evidence of this area being targeted by publishers / developers.
Regardless of that, there's a rating/control system in place, same as anything else with a potentially damaging influence upon the young (movies, Tv watershed, alcohol, arguably driving, glue/solvents, etc).
If a 16 year old gets pissed and stabs someone in a pub fight, you don't sue the beer manufacturer, you sue the person who sold them that beer. ( If you really want to sue someone, that is ).
And of course, there's this other case -
http://news.bbc.co.uk/1/hi/scotland/3680481.stm - which is even dafter. Why, for example, were a 13 & 16 year old allowed to not only play a game above their age limit, but also able to get hold of guns?
More importantly, how ****ing stupid would you have to be to not realise that shooting wildly into cars, or smacking someones head in with a claw hammer, was somewhat dangerous and wrong? If anything, games show the consequences of such actions - a fairly horrible death - in a way that people can't otherwise experience (excepting the obvious way of actually doing them for real).
The question is, do we ban violent videogames becomes some already mentally imbalanced adolescent may - illegally - obtain and play them and develop a bizarre blood lust? And if so, does that mean we ban driving games (encourage speeding), football games (could lead to dangerous tackles), RPGs (could lead to multiple personality disorder), etc?