Author Topic: RELEASE - Shrouding the Light  (Read 84689 times)

0 Members and 1 Guest are viewing this topic.

Re: RELEASE - Shrouding the Light
Uh, might be a stupid question but where is this "data/effects" folder that you're supposed to put the nebula backgrounds into? I have no directory anywhere by that name.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: RELEASE - Shrouding the Light
Create it. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Re: RELEASE - Shrouding the Light
I see. Well that -is- simple. I've been reading through the thread and it seems that installing this campaign is quite problematic. At the moment I'm trying to install the weapons pack and the readme on the file only says to put ani/images into data/effects, models into data/models, tables into data/tables (I assume I create all of these folders in the STL directory?). The problem is that I can't differentiate between the images and the effects and the models, so I have no idea what goes where. Are the models the TGA files only?

 
Re: RELEASE - Shrouding the Light
Any ideas as to where I can get the voice acting file? The link on the STL website is dead. Thanks
An open mind is like a fortress with its gates unbarred and unguarded.

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • 211
  • The GTA expects that every man will do his duty.
Re: RELEASE - Shrouding the Light
I stuck a copy on Filefront for you.

http://files.filefront.com//;7602846;;/

Anyone know if Hades Combine allow an upload of this size (~8MB)?
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: RELEASE - Shrouding the Light
Thanks for the file...BUT I can't get the voices to play. First I tried just putting the BR_STLv.vp file into my Shrouding the light folder, but that did not work. So then I extracted all the individual voice files and put them in data\voices\briefing, command_briefings, special, and debriefing respectively. Still no luck. I'm using fs_port3_0_4 and SCP 3.6.9, any help would be appreciated. Thanks.
« Last Edit: May 25, 2007, 11:13:57 am by falcon2105 »
An open mind is like a fortress with its gates unbarred and unguarded.

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
Re: RELEASE - Shrouding the Light
I stuck a copy on Filefront for you.

http://files.filefront.com//;7602846;;/

Anyone know if Hades Combine allow an upload of this size (~8MB)?

Nope. You COULD just link it via the add downloads though.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Admiral Nelson

  • Resurrecter of Campaigns
  • 211
  • The GTA expects that every man will do his duty.
Re: RELEASE - Shrouding the Light
I think the was mentioned as an SCP bug -- the mission files have a .wav extension, but these voice files are .ogg.  Open one mission and change the extension in notepad and see if it then works.
If a man consults whether he is to fight, when he has the power in his own hands, it is certain that his opinion is against fighting.

 
Re: RELEASE - Shrouding the Light
wow, stl was voice acted? wish i had known that before i played it without it

 
Re: RELEASE - Shrouding the Light
Thank you again, the speech files work fine now. They are supposed to just be Vasudan right, without the English translation? And once I eventually get all the mission files fixed from .wav to .ogg do you want me to send them to you or post them here, since I don't know how to post to filefront or anything. Or is there already a version out there that has the .ogg extensions in the mission files.
An open mind is like a fortress with its gates unbarred and unguarded.

 

Offline Tinman

  • 27
  • Released: WCS mini campaign
Re: RELEASE - Shrouding the Light
Shrouding the Light/Shrouding the Light Origins Repack (2007-08-02)
----------------------------------------------------------------------------------


Originally created by Blaise Russel

Includes changes by Admiral Nelson (STLOrigins_303.vp)
Includes Lightspeeds Set 3 and Set 6 nebulae (green and blue)
Includes Lightspeed's new Weapon Effects
Includes Voice Acting (BR_STLv.vp)

Requirements
------------
A working Freespace 2 installation, http://www.fsoinstaller.com/
FS2_Open SCP 3.6.9 release
FSPort v3.04, http://fsport.hard-light.net/website/
3.6.8 Media VPs, http://www.hard-light.net/forums/index.php/topic,39905.0.html

7z http://www.7-zip.org/ to extract the archive

Installation
------------

Windows:
Create a new mod folder and place the included files in it. The included mod.ini file presumes that your FSPort directory is fsport and Media VPs directory is mediavps. If you have these files in a different folder, please change the mod.ini accordingly.
Choose the new mod folder in the launcher.

Files included

BR_STLpack.vp
STL.bmp
mod.ini
readme.txt

MacOS X:
Create a new mod folder and place the included files in it.
Use FS2_Open OS X Launcher http://users.forthnet.gr/ath/jonmecos/Mainsite/Development/Objc/index.html#cmdline
to change your cmdline_fso.cfg.
But:
Edit your cmdline_fso.cfg, look into [(your home dir)/Library/FS2_Open/data/]

and add the followoing

-mod STL to -mod STL,fsport,mediavps

Change the folder names if necessary.

Changes
-------
Added vasudan voice translations for the complete two campaigns.
Minor changes to add time for the voices during the cinematics.


Download STL.7z here


Enjoy.




 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
Re: RELEASE - Shrouding the Light
Hot ****!
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline SF-Junky

  • 29
  • Bread can mold, what can you do?
Re: RELEASE - Shrouding the Light
I stuck a copy on Filefront for you.

http://files.filefront.com//;7602846;;/

Anyone know if Hades Combine allow an upload of this size (~8MB)?
The thing with the .wav-extension is quite annoying, but okay. I will look afters this for myself. Anyhow, it would be more... customer-friendly to fix this in the next version. And why is there only vasudan babbling? Yes, I know, the player is vasudan, too. But I thought the meaning of voiceacting is that you not have to read everthing for your own.

So, enough complaining for now. ;) My review follows as soon as I have finished the campaign.

 

Offline Tinman

  • 27
  • Released: WCS mini campaign
Re: RELEASE - Shrouding the Light

The thing with the .wav-extension is quite annoying, but okay. I will look afters this for myself. Anyhow, it would be more... customer-friendly to fix this in the next version. And why is there only vasudan babbling? Yes, I know, the player is vasudan, too. But I thought the meaning of voiceacting is that you not have to read everthing for your own.

So, enough complaining for now. ;) My review follows as soon as I have finished the campaign.


Then use this STL.7z  :nod:

read here why http://www.hard-light.net/forums/index.php/topic,26961.msg986476.html#msg986476



 

Offline SF-Junky

  • 29
  • Bread can mold, what can you do?
Re: RELEASE - Shrouding the Light
So, the voiceacting worked perfectly. Thank you, Tinman. No to my review - finally.

All in all the Campaign was very, very good as said here before. The characters and dialogues are worked out as lovely as we know from Homesick. That's what I love most in your campaigns, BR. The cuscenes were okay, too, but not so very special imo. The, erm, second one iirc where those GTA cruisers fight the Terran rebels was a bit too long in my eyes. But so much the better was the one were the Roc warps out letting the terran cruiser and its escort alone against the HoL. Generally, the mistrust between Terrans and Vasudans, their attitude agains each other  and the political situation were presented in a brilliant way - even better than in the FS1 main campaign imo.

What I did not like so much was how the strategical situation changes from worst to good. That was a bit too fast for my liking. At the end of one mission the Hammer is only a stone's throw from total victory and at the end of the next one it's already in the defense. I don't understand anyway why the vasudans or terrans didn't send reinforcements earlier. One or two additional bomber missions would've been nice, too.

I remember one litte bug: In the second last mission I've been spotted as a spy after I accomplished the primary goals. But was able to proceed anyway.

Lust but not least: A word to the voice acting. Did I hear right that the Vasudans have all been spoken by only one person? The stresses were really strange in some points. E.g. "terraaans" or these long pauses before someone is addressed by name. But altogether it was okay.

:)
« Last Edit: August 28, 2007, 06:48:06 am by SF-Junky »

 

Offline Tinman

  • 27
  • Released: WCS mini campaign
Re: RELEASE - Shrouding the Light

Lust but not least: A word to the voice acting. Did I hear right that the Vasudans have all been spoken by only one person? The stresses were really strange in some points. E.g. "terraaans" or these long pauses before someone is addressed by name. But altogether it was okay.

:)

A word to your review: i could not have said this better myself.  :)

Well, the vasudan voice acting is a vasudan-terran translation computer, not "voice acting" like the terran voices  :D

so that a terran could sit in a vasudan cockpit  ;7 

and you know the vasudan-terran translation computers in the 24th century need improvement   :nod:



 
Re: RELEASE - Shrouding the Light
The links dead. Any new link? Those on the official site is dead too.

 

Offline Tinman

  • 27
  • Released: WCS mini campaign
Re: RELEASE - Shrouding the Light
The links dead. Any new link? Those on the official site is dead too.
:eek2:
Filefront deleted the file without a comment   :sigh:

i will upload it to freespacemods an post a link ASAP

Download STL.7z here

Edit: link added

 

Offline achtung

  • Friendly Neighborhood Mirror Guy
  • 210
  • ****in' Ace
    • Freespacemods.net
Re: RELEASE - Shrouding the Light
Here's a nice, permanent fsmods upload.

http://www.freespacemods.net/download.php?view.235
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

  
Re: RELEASE - Shrouding the Light
yay thanks!!!
Frankly i didnt expect a reply when i saw the 'warning, no post for 1 month' message.  ;7