Author Topic: another GTI  (Read 28318 times)

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Offline c914

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    • www.scfi.pl
Here is [glow=green]DOWNLOAD[/glow]

For the people still having problems with the table, try this ( thix for this to Spicious )

and few screens:

« Last Edit: November 29, 2004, 01:07:21 pm by 1424 »

 

Offline DaBrain

  • Screensniper
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    • Shadows of Lylat board
Very nice :yes: :yes:

Only one thing (well perhaps it's only me). Use another texture for the platforms. The docking point texture looks somehow weird...


You have pretty good sense of design. ;)
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Offline Zarax

  • 210
Good work.
Mind releasing it for public use?
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Offline Black Wolf

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It needs to be broken up a little on some of the big, empty surfaces, especially on the big central cylinder. A few recessed bits with the windows texture should do the trick.
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Offline aldo_14

  • Gunnery Control
  • 213
Interesting.  Not sure about using the beam texture on the platforms, though - IMO the arcadia textures are better for that.

 

Offline Kie99

  • 211
by 5 turrets do you mean 5 beam turrets or 5 laser turrets.
'Cos that would just be a big target for pirates with just 5 turrets.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline DaBrain

  • Screensniper
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I don't think a civil station has beam cannons.Seriously...
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
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Offline Kie99

  • 211
Which is why it will be a sitting duck for pirates.
Maybe if it had some AAAs that wouldn't be unfeasable
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline Night Hammer

  • I Can't FRED
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What a very good station designer you are:nod:
Stop... Hammertime :hammer:

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
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This is good indeed :tup:

You gonna give this for public release? ;7
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Offline Liberator

  • Poe's Law In Action
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How big are those platforms?  If they're only large enough for one Satis it's decent, though that would be one baby sized station.  Remember, Arcadia's are economic hubs as well as naval bases.  I've always thought they were like DS9(minus the ubar-cool rotating photon launchers :D )

Also, any station is going to have serious armament to deal with pirates and possibly a naval fighter detachment.
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Many names, but always me.

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Offline karajorma

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Quote
Originally posted by Liberator
Also, any station is going to have serious armament to deal with pirates


Why does everyone say that? I don't see people in London arming their houses and office buildings to deal with pirate attacks :)  Even banks and other secure places only need minimal protection, not armament to deal with a full scale military attack.

This is a civilian station. It could easily only be found in places like Delta Serpentis which have a big military presence.

IIRC there isn't a single mention of pirates anywhere in FS1 or FS2. Considering the fact that GTVA military forces can get anywhere in a system within a matter of a few seconds it's quite possible that anyone attempting piracy within the GTVA has been stomped into tiny, flat pirate shaped novelties.

IF you want pirates in your campaign it's fine but there is no reason to say that there have to be pirates and everything has to be designed with pirates in mind. It could easily be the case that 5 turrets are more than enough to deal with troublemakers.
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For me, it looks like space-hospital station. :D
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Offline KARMA

  • Darth Hutt
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I like it a lot, but the texturing could be better, I think you overused the grey plating texture.
The top/bottom of the rings, expecially, would work better with a plating with the same orientation of the polys.
You probably should also put more details here and there as BW said
For the landing platforms, I'd use some animations for landing lights

  

Offline c914

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Quote
You gonna give this for public release


since im not doing andy mod or camaping for FS yes:)

Quote
by 5 turrets do you mean 5 beam turrets or 5 laser turrets.


i mean fife standard turrets in those two options:
1. 2 x flak 3 x Terran Huge Turret
2. 5 x Terran Huge Turret
I've  hasn't yet decidet witch one I choose

Quote
I'd use some animations for landing lights


Station landing platforms gona had animated landing lights

 

Offline DaBrain

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The station is too small for Terran Huge turrets. IMHO

How about using some Subachs?
I think that'd be pretty cool. The station should have at least one flak turret.

And please replace the platform texture.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline c914

  • 29
    • www.scfi.pl
Mayby you right Terran Huge turrets are to big for this instalation ald replace them by Subach or other pirmary weapons is a good choise. What you thing about morning star:D  

Quote
And please replace the platform texture.


It will be replaced by new texstue as soon as I do one :rolleyes:

 

Offline Gloriano

  • silver dracon
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Really nice station.  :)
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Offline TopAce

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*subscribes thread*
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Offline NGTM-1R

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Pirates were mentioned in Silent Threat...you fought some off.
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