Author Topic: Freespace: New Age v0.2 (Homeworld 2 mod)  (Read 57829 times)

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
If you started with a Orion, and Typhon thats either rebuilding period, or the first great war if you chose GTVA.  :nod:
Rebuilding period doesn't have beam capable ships atm, though when we start implementing research in, you will be able to research beam cabable ships in RB.

 

Offline Colonol Dekker

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
Nice one, Does the Lucy put an appearance or the Sath at any point?
I have to admit i just skimmed the surface on this but its 'tres magnifique' already..
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
Sathanas is buildable, as is the Lucifer.

 

Offline Rico

Re: Freespace: New Age v0.2 (Homeworld 2 mod) UPDATE
FSNA mod is still alive  :yes:
Just letting the community know that the mod hasn't died, however it has been quiet due to lack of needed talents, if anyone can help in these area's the mod can continue and finish as we planned  :nervous:

We need:

HODers
Coders (Critical)
Scripters

Any help will be apreciated  :nod:

Thankyou,
Rico
FSNA

 

Offline dude

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
the ntf never ever had hecate destroyers. in the usermade missions they did, but not ever in the campain

 

Offline wdarkk

  • 26
Re: Freespace: New Age v0.2 (Homeworld 2 mod) UPDATE
FSNA mod is still alive  :yes:
Just letting the community know that the mod hasn't died, however it has been quiet due to lack of needed talents, if anyone can help in these area's the mod can continue and finish as we planned  :nervous:

We need:

HODers
Coders (Critical)
Scripters

Any help will be apreciated  :nod:

Thankyou,
Rico
FSNA

RRGH. Once I get out from under my current university troubles, I'll see if I can help you. This looks really sweet.

Is it possible to run this on the Mac version of HW2?

 

Offline Rico

Re: Freespace: New Age v0.2 (Homeworld 2 mod)
As far as I know the mac version works differently to the Windows version. Duelron was asking for someone to send the mac version's files so he could look into making a mac version, as far as i know it was never done. PM him on our forums to find out if he's on it  :)

 

Offline übermetroid

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
So....  Whats the current level of this mod?
"This is your life and it's ending one minute at a time."

 
Re: Freespace: New Age v0.2 (Homeworld 2 mod)
That's what I was about to ask.  Is it playable yet?
Could we with ink the ocean fill, and were the skies of parchment made
Were every stalk on earth a quill, and every man a scribe by trade
To write the love of God above, would drain the ocean dry
Nor could the scroll contain the whole, though stretched from sky to sky!

 

Offline colecampbell666

  • I See Dead Pictures
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  • Evolution and ascension.
Re: Freespace: New Age v0.2 (Homeworld 2 mod)
Why do people keep bumping these? This is like the 12th one in a few days.
Gettin' back to dodgin' lasers.

 

Offline Rico

Re: Freespace: New Age v0.2 (Homeworld 2 mod)
I stopped coding since Duelron had returned and expected him to continue working on it, however it apears that he has gone MIA again (stupid klingon cloaking device  :hopping:), I'll see what I can do  :drevil:

 

Offline S-99

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
Better hope the other guy doesn't speak klingon as well. This is an exciting mod, i will buy homeworld 2 only for this mod. :yes:
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline Polpolion

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
And PDS...

 

Offline General Battuta

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Re: Freespace: New Age v0.2 (Homeworld 2 mod)
I was on the PDS dev team. That thing is a train wreck. The early versions were good but of late...well, Tel is a megalomaniac, and having run the project into the ground he has now abandoned it for some MMO.

 

Offline S-99

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  • A one hit wonder, you still want to touch this.
Re: Freespace: New Age v0.2 (Homeworld 2 mod)
 :lol: That's good stuff. Reminds me of what happened to the stargate sg1 fps that was in development. The sg1 game got ran into the ground permanently, i hope this mod does not.

The other thing is that mmo's are not fun.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.