Author Topic: Cruise Duration for GTVA ships  (Read 15407 times)

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Cruise Duration for GTVA ships
Quote
Originally posted by Goober5000
Nuclear weapons are only effective in an atmosphere, due to the air displacement.  The Apollo spacecraft survived all kinds of nuclear radiation on their way to the moon and back.


Then why are scientists planning to use nukes to thwart any possible asteroid in a colision course with Earth? Nuclear blasts don´t create shockwaves alone, they create a massive fireball hotter than the sun, and more than enough to melt any metal alloys we have on Earth. They also create a massive electro-magnetic pulse that fries any electronic devices for miles around.
More than enough reasons to think such a blast might be hazzardous to any ship´s health.
We are trying to be realistic here, not like Independence Day...


PS:The Apollo didn´t survived "nuclear" radiation, it survived radiation, period. There wasn´t any blast around it. The closest nuclear chain reaction was a million miles away, the sun. Not exactlly your best example...
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Cruise Duration for GTVA ships
An average person only needs 2500 calories/day, proteins and micronutrients to stay alive. I think that with futuristic industrial capabilities you can have that all in just a small bar of war ration/day.

It's small, light, easy to store and perfect to feed a crew of thousands (and boring as hell of course, but, hey, you are just a low-life soldier! Do you think command cares! :hopping: :D )

Water can be recycled. You just have to forget from where exactly that cup of water came. :nervous:
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Offline karajorma

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Cruise Duration for GTVA ships
True but FS2 ships are insanely resistant to damage. Even a pegasus can survive the explosion of a Helios at relatively close range.

That amount of gamma radiation really ought to fry them (especially if the shield is down).
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Offline Grey Wolf

Cruise Duration for GTVA ships
Another factor you have to consider is the size of the fuel bunker and how far they can compact the needed hydrogen and helium isotopes. After all, the bigger the fuel bunker, the less space fore everything else...
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Offline Trivial Psychic

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Cruise Duration for GTVA ships
Quote
Originally posted by Carl
no, it goes like this:

cruiser=car
corvette=SUV
destroyer=truck
Colossus=Semi

You forgot:

Iceni=Hummer (millitary grade, not those lame-ass retail knock-offs)
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Offline Goober5000

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Cruise Duration for GTVA ships
Quote
Originally posted by Swamp_Thing
PS:The Apollo didn´t survived "nuclear" radiation, it survived radiation, period. There wasn´t any blast around it. The closest nuclear chain reaction was a million miles away, the sun. Not exactlly your best example...
It survived nuclear radiation.  Radiation from a nuclear reaction - the sun.  This was only intended to illustrate that you can't necessarily apply nuclear reactions on Earth to nuclear reactions in space.  Of course the Apollo spacecraft wouldn't survive a direct hit from a nuclear missile in space... the heat alone would melt it.

 

Offline Liberator

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Cruise Duration for GTVA ships
To say an FS2 ship can't withstand a measly nuke is ludicrous.  The Helios is an anti-matter warhear.  We'll also conviently forget that PBCs are potent enough to penetrate a Luci's sheath deflector when a triple-salted fusion bomb couldn't.

A 50 megaton nuke in space would be maybe 1/10th as powerful from a raw destructive standpoint.  The radiation is a different matter.  However I would remind everyone that we can make nukes today that destroy everything and the area is permanently inhabitable again in 2 years as radiation has decreased back to background levels.
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Offline Goober5000

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Cruise Duration for GTVA ships
Quote
Originally posted by Carl
Quote
Originally posted by Nuke
i wonder what the vasudans eat.
:wtf: you're kidding, right? [/B]
:lol:

Vasudans wuv fishes.  I thought everyone knew that.

 

Offline TrashMan

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Cruise Duration for GTVA ships
Even 1/10 of power is still more than enough to level any warship.
Todays nukes are more than capable of leveling entire cities flat.
And you meant 50-100 years, right? Radiation doesn't dissipate so fast..
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Offline Eishtmo

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Re: Cruise Duration for GTVA ships
Quote
Originally posted by Grey Wolf 2009
Has anyone attempted to figure out how long GTVA ships would be able to go without returning to base?


Probably about the same as modern navel ships, about 6 months to a year, depending on whether they're in combat or not.  Destroyers can probably go longer, but likely aren't since their escorts (cruisers and vetts) will have to stop more often.  One year deployments are probably the norm during peacetime, longer otherwise.
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Cruise Duration for GTVA ships
i said 20 yrs without combat, every other weekend with combat.

 

Offline Nuke

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Cruise Duration for GTVA ships
you must also remember that subspace drive makes it possible to cross the fs universe in a mater of days. they are not like star trek where they must criuse for days or weeks to get from one place to anther. therefore fresspace ships need only a short criuse duration. sience vessels poribly have the longest duration upwards to a year, to scout for new supspace nodes.

 as for nukes they are quite damaging, the reason we dont have fusion reactors is because they have a tendency to vaporize any kind of fuel feed system and therefore prevent a continueous maintainable reaction. nukes can vaporize metal, atmosphere or not. and though a nuclear shockwave can blast through houses and concrete bunkers, it is still merely a side effect of the blast. the heat alone would leave a mile wide crater in any block of any metal or composite. one thing few people know about h-bombs, is the yeild is proportinal to the amount of deutrium surrounding the initiating nuke.tritium is a control that actually limits the size and radiation output of the blast. more deutrium, more boomb!

now vasudans might like to own aquariums, but i very much doubt fish as being their primary diet. seeing as vasuda was a desert, (at least before it was rendered a smoldering ruin by the lucifer). they probibly eat snakes, bugs, and stuff.
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Offline Carl

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Cruise Duration for GTVA ships
and you can take raw organic materials, such as poo, and convert them to edible foodstuffs. all you need is the right technology.

speaking of which, all this "a ship couldn't withstand a nuclear bomb" stuff is assuming that the ships are made of 21st century materials.
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Cruise Duration for GTVA ships
Quote
the reason we dont have fusion reactors is because they have a tendency to vaporize any kind of fuel feed system and therefore prevent a continueous maintainable reaction


Actually, the reason why our fusion tokamaks don't work well is because when the containment fails and the plasma touches the wall of the tokamak, the plasma cools off and cannot sustain fusion anymore.

 

Offline karajorma

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Cruise Duration for GTVA ships
Quote
Originally posted by Carl
speaking of which, all this "a ship couldn't withstand a nuclear bomb" stuff is assuming that the ships are made of 21st century materials.


Not to mention ignoring the fact that we've all seen nukes hitting capships in FS1 and FS2.

If people don't think it makes sense fine but neither is most of the science behind the game. Either live with it for find something more sensible to play.
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Offline Nuke

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Cruise Duration for GTVA ships
only reason nukes dont punch holes in capships, is because v hadnt invented geomodding yet :D in reality once we crack the fusion nut, the military will convert over to laser weaponry.
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Offline Flaser

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Cruise Duration for GTVA ships
For all future nuclear issues please keep this page bookmarked:

http://nuclearweaponarchive.org/

It has extensive material. Such as the following FAQ which is internationally aprooved by the nuclear scientific community:

http://nuclearweaponarchive.org/Nwfaq/Nfaq0.html

The following section deals with the relevant issue here:
http://nuclearweaponarchive.org/Nwfaq/Nfaq5.html#nfaq5.4

I'm still looking for stuff on space specific stuff.
However what can already be safely conducted is that nukes in space will only and exclusivly emmit radiation, and beside a direct impact all their damage capacity amounts to this.
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Offline TrashMan

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Cruise Duration for GTVA ships
Bomb hits in Fs2 are direct impacts.
Shochwaves are only a bonus...
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Offline Nuke

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when metal vaporizes, it has to go somewhere, thats why u-238 shells are so devistating.
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Offline Flaser

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Cruise Duration for GTVA ships
Quote
Originally posted by Nuke
when metal vaporizes, it has to go somewhere, thats why u-238 shells are so devistating.


U238 shells are kinetic weapons. No nuclear chain reaction takes place during a hit.
The only reason why uranium is used, 'casue its one of the heaviest known metals and it is in "abundant" quantities.
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