Author Topic: New MediaVP: 3.6.5  (Read 40830 times)

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Man, these new media VP's sure made a difference in my gameplay. I especially like the new explosion and beam hit effects. They really chance the game up.


Just totally awesome. It also helps that I can run it with all of the new options thanks to my new mobo. GREAT JOB GUYS!!! :yes: :yes: :yes:

I am a little concerned about this though... It seems that I get no warp effect at all 40% of the time.


I am trusting that this has already been reported but if not just in case....

 

Offline taylor

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Quote
Originally posted by MatthewPapa
I am trusting that this has already been reported but if not just in case....

(worries that he never tested the warp fix in nebula...runs off to test)

Yup, it's fixed! :D

 

Offline Vertigo1

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Wow!  I am SO downloading this! :)  Thank you to all those that were involved.
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"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

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Offline phreak

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i really need a pof file for the 3d radar
Offically approved by Ebola Virus Man :wtf:
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Offline Anaz

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erm...stupid question, since my main comp with all my FS2 stuff on it is b0rk3d atm, does the hi-poly fenris have LODs? I vaguely remember it not switching to a lower lod in fred, but I could've had an old zpack, and that thing has enough polies that it should be...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline JR2000Z

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Are all these final versions? This means Lightspeed is done with the Shinemaps?

(Sorry if I seem ignorant)
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 

Offline Trivial Psychic

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Quote
Originally posted by Anaz
erm...stupid question, since my main comp with all my FS2 stuff on it is b0rk3d atm, does the hi-poly fenris have LODs? I vaguely remember it not switching to a lower lod in fred, but I could've had an old zpack, and that thing has enough polies that it should be...

All versions of FRED since before -mod capabilities were introduced, have had LOD viewings reduced considerably.  In order to view LOD0, you have to be at near point-blank range.  In the case of the HTL Fenris/Leviathan, its a good thing.  I once tried to zoom in to the Fenris to look at its LOD0, and ended up crashing FRED.  It seems that the LOD viewing change was a stop-gap attempt to prevent crashing with the HTL models that were hitting the downloads.  Since FRED seems to be a lower priority these days, I would expect that this work-around for LOD viewing will stay with us for some time to come.
The Trivial Psychic Strikes Again!

 

Offline WMCoolmon

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Quote
Originally posted by JR2000Z
Are all these final versions? This means Lightspeed is done with the Shinemaps?

(Sorry if I seem ignorant)


They're still in-progress, so the textures on ship are a blend of the first-generation textures (where LS hasn't made a newer map) and the new ones LS has gotten done so far.
-C

 

Offline DaBrain

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Quote
Originally posted by MatthewPapa
Man, these new media VP's sure made a difference in my gameplay. I especially like the new explosion and beam hit effects. They really chance the game up.
case....


Oh thanks. ;)

I'm working on  another new effect. I'm trying something different. So I don't know how it will turn out.
But if there is a stock effect you don't like, please tell me, so I can work out a new one.
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Offline DaBrain

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Quote
Originally posted by redmenace


DaBrain, do you want to take a look at the beta? if so PM me.


The glows still won't work. :(

@WMCoolmon
I'll create a low-end version of my shockwave. (reduced size)
« Last Edit: December 08, 2004, 12:43:18 pm by 1688 »
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
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----------------------------------

 

Offline redmenace

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Which glows?
PM taylor then, because it might be a bug then.
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I get slowdowns, but its only if there are Shivans in the mission.

 

Offline taylor

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Quote
Originally posted by DaBrain
The glows still won't work. :(

They should.  If not with the beta then let me know and I'll get it fixed tonight.

 

Offline Anaz

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Quote
Originally posted by Trivial Psychic

All versions of FRED since before -mod capabilities were introduced, have had LOD viewings reduced considerably.  In order to view LOD0, you have to be at near point-blank range.  In the case of the HTL Fenris/Leviathan, its a good thing.  I once tried to zoom in to the Fenris to look at its LOD0, and ended up crashing FRED.  It seems that the LOD viewing change was a stop-gap attempt to prevent crashing with the HTL models that were hitting the downloads.  Since FRED seems to be a lower priority these days, I would expect that this work-around for LOD viewing will stay with us for some time to come.
\

Hmm...I must not've been clear...the issue was that it wasn't switching from lod0, and made testing things with a fenris in them slightly difficult...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 
DaBrains new explosions are nice... but are they simply scaled down for missiles?  Missile explosions now have silly rings around them; it looks ridiculous.  Back to custom.vp for me :)

 

Offline WMCoolmon

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Screenies? I'm having difficulty running fs2_open because my computer craps out if I run too graphic-intensive a game. (I've been looking into a new PSU to fix this problem. I'm using a 200w PSU to power an A64 3000 and GF4 MX440 along with the rest of the goodies a computer system has. I'm thinking the 7A limit on the 12v line may be chiefly to blame...along with the minimal wattage supply.)
-C

 
Have a low end system, have no fear! *runs to grab a few screenshots*



« Last Edit: December 09, 2004, 06:35:31 am by 2010 »

 

Offline DaBrain

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Quote
Originally posted by taylor

They should.  If not with the beta then let me know and I'll get it fixed tonight.



Now I've got it. Beamglow3.dds is missing. And beamglow8 isn't used in the tables.
Same for beamglow4.

You should really fix it.
(Unsing Firecrack's table it looks like this:)

;)
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline taylor

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Quote
Originally posted by DaBrain
Now I've got it. Beamglow3.dds is missing. And beamglow8 isn't used in the tables.
Same for beamglow4.

You should really fix it.
(Unsing Firecrack's table it looks like this)

Huh?  Can't tell if that's directed towards me or not.  Do you mean the table is wrong or the files still aren't read correctly or that something is missing from the MedaVP?

  

Offline DaBrain

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Well it was directed to you. But only to tell you that it's nothing you have to fix. ;)

'You' is directed to everybody who works on the MediaVP. +


I have to admit that it's my fault for being so imprecise. :rolleyes:
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
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Shadows of Lylat - A Freespace 2 total conversion
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----------------------------------