Author Topic: Sol w/ multiple nodes?  (Read 10480 times)

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Quote
Originally posted by Eishtmo

Dozens of stars systems off Ribos node - NOT



Connections on connections. I suspect.
I think he would have meant, if you didn't want to say it quickly "There are dozens of systems that comprise terran space and Sol isn't under immediate threat (ie linked to ribos) - so the shivan's will have to examine them all.

Not all things said in english are literal.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline Jal-18

  • 28
Quote
Originally posted by Ai No Koriida
...I've actually drawn a map of all the jump nodes of FS1 on paper. ...


Any chance you could post it?  Seems mighty interesting.

 

Offline pyro-manic

  • Flambé
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Quote
Originally posted by Jal-18


Any chance you could post it?  Seems mighty interesting.


Seconded. I'd like to see this (and I'm too lazy to do it myself ;))
Any fool can pull a trigger...

 

Offline Andreas

  • Ai No Koriida
  • 27
Sorry, but I don't have any way to scan it :( . And besides, it's not that hard to do, just replay the campaign, and keep your eyes and ears open! :p
"We have just enough religion to make us hate, but not enough to make us love one another." - Jonathan Swift
"Common sense is not so common." -Voltaire

 

Offline Jal-18

  • 28
You greatly underestimate the laziness factor of all this, of course... :p

Could you remake the map in Photoshop or some other program?

 

Offline pyro-manic

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Aye - just draw it in paint or something. Use circle, line and text. It doesn't have to be pretty, just lines and blobs with names. I've not got the time to trawl through FS1 again these days... :(
Any fool can pull a trigger...

 

Offline aldo_14

  • Gunnery Control
  • 213
Can't you just screencap the briefing cutscene?

 

Offline Andreas

  • Ai No Koriida
  • 27
Alright you lasy arses :p, so now I've got a nodemap for you. It's made in Paint, it's not pretty, but it should be sufficient for now.

Don't laugh! :o
It still might have some errors, thought, as I am very tired right now. Good night.

EDIT: Removed the Beta Cygni-Ikeya jump node.
« Last Edit: December 19, 2004, 02:40:42 am by 1607 »
"We have just enough religion to make us hate, but not enough to make us love one another." - Jonathan Swift
"Common sense is not so common." -Voltaire

 

Offline Jal-18

  • 28
Haha, many thanks good sir!

  

Offline pyro-manic

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****in' sweet. Cheers for that. :cool:

Talania? What the hell? That's a new one....
Any fool can pull a trigger...

 

Offline Jal-18

  • 28
IIRC, Talania used to be part of the GTVA until the nodes became (naturally) unstable and collapsed.

I made a revamped (but slightly more cluttered) version of the map, and I've come to the conclusion that the Shivans were fools.  Instead of going through the Ross 128-Delta Serpentis jump node, where they could have wiped out Earth faster and gained almost immediate access to Beta Aquilae, Antares, Vega, and Ribos-the most node heavy systems on the map- they give you all the time in the world by taking out the backwater 2 or 3 node systems.

edit: fixed a couple of errors
« Last Edit: December 18, 2004, 07:50:01 pm by 1216 »

 

Offline Janos

  • A *really* weird sheep
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lol. gg gta/pvn.

A leaves from Sol, jump to Sol-Beta Aquilae node -> jumps to Beta Aquilae ->  jumps to Beta Aquilae-Vasuda node -> jumps to Vasuda.
If BA was so important to GTA it should've been almost completely under GTA control. Then how could the Vasudans hold the GTA back for 14 years in only one node? (Even small-scale breakthroughs would be pretty fatal, as intrasystem jumps can be pointed practically anywhere. Supply lines could be disrupted with just a few cruisers performing hit-and-run operations.

Oh well.
lol wtf

 

Offline Jal-18

  • 28
Deneb also has the same thing going on...

We always knew Command was a bit "special..."

 

Offline Eishtmo

  • The one and only
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  • The One and Only
    • http://www.angelfire.com/games2/fsarchive/index.html
Quote
Originally posted by pyro-manic
Talania? What the hell? That's a new one....


A myth I have, unintentionally, encouraged.  There's no evidence for it's existance, though I still can remember seeing it on an official FS node map.  There's no proof, and I've accepted that it isn't real, never was probably.  Don't worry about it, it's not a big deal.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline Andreas

  • Ai No Koriida
  • 27
Quote
Originally posted by Jal-18
IIRC, Talania used to be part of the GTVA until the nodes became (naturally) unstable and collapsed.

I made a revamped (but slightly more cluttered) version of the map, and I've come to the conclusion that the Shivans were fools.  Instead of going through the Ross 128-Delta Serpentis jump node, where they could have wiped out Earth faster and gained almost immediate access to Beta Aquilae, Antares, Vega, and Ribos-the most node heavy systems on the map- they give you all the time in the world by taking out the backwater 2 or 3 node systems.

edit: fixed a couple of errors

Glad you people like it :) Beautiful map you made there Jal-18. And as for the Shivans taking the longest route, well, maybe they just checked the systems that had the biggest subspace-travel left-overs, specifically the ones were the T-V war had been raging on. And as for the Ross 128 thingy, maybe they used some unknown jump node leading from Ross 128 to Ikeya system. Who knows...

And as for the Beta Cygni-Ikeya node, well, althought they do state in the command briefing cutscene that there is only one subspace node out of Ikeya, but in the mission briefing for First Strike they say that the Taranis has been chased from the Beta Cygni system back to the Ikeya system. Propably just a mistake though, but I still included the node anyways.

EDIT: I decided to remove the Beta Cygni-Ikeya node, because it more likely is just a mistake by the mission designer (meant to be Ribos-Ikeya). So there really is just one node out of Ikeya. My deepest apologies, I should have been more careful.
« Last Edit: December 19, 2004, 02:44:27 am by 1607 »
"We have just enough religion to make us hate, but not enough to make us love one another." - Jonathan Swift
"Common sense is not so common." -Voltaire

 

Offline Goober5000

  • HLP Loremaster
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    • Goober5000 Productions
There likely isn't a Beta Aquilae-Vasuda node either.  The only reference we get is when Admiral Wolf says "We're going to move the Galatea into Beta Aquilae in case the Shivans decide to attack Vasuda Prime through there."  They never even explicitly mention a jump node.

 

Offline Andreas

  • Ai No Koriida
  • 27
Right. I checked the CB-anims, and there are only two jump nodes from Vasuda. One to Deneb, the other to Antares. I'll fix the map...again! Here goes:

EDIT: Added the Alpha Centauri-Vasuda jumpnode.
« Last Edit: December 19, 2004, 06:32:57 am by 1607 »
"We have just enough religion to make us hate, but not enough to make us love one another." - Jonathan Swift
"Common sense is not so common." -Voltaire

 

Offline Blaise Russel

  • Campaign King
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    • http://mysite.freeserve.com/sbre/index.html
'Exodus' (SM3-01) mentions nodes from Alpha Centauri not only to Sirius, but also to Vasuda and Aldebaran.

 

Offline Andreas

  • Ai No Koriida
  • 27
Aldebaran is on my map, it just isn't shown. I checked the CB-anims again, but in FS1 there isn't any node from Alpha Centauri to Vasuda. Maybe they discovered a new jump node from Alpha Centauri to Vasuda after the Great War, just like they discovered Gamma Draconis.

EDIT: I just checked the nodemap from BW (this map is pretty accurate representation of FS2, correct?), and discovered a whole slough of new jump nodes. Aside from the possible errors made by V, I suppose all those new jump nodes where discovered after FS1. And please, for the sake of my head, this is a Conflict Freespace nodemap, based in 2335, not FS2, which is thirty years later. Arrghh!  :sigh: :D
« Last Edit: December 19, 2004, 04:58:46 am by 1607 »
"We have just enough religion to make us hate, but not enough to make us love one another." - Jonathan Swift
"Common sense is not so common." -Voltaire

 

Offline Blaise Russel

  • Campaign King
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    • http://mysite.freeserve.com/sbre/index.html
I'll say it again, nice and slow.

'Exodus', a mission in Freespace 1 (the first of Act 3), is based in Alpha Centauri, at a jump node cluster, which has nodes to Aldebaran, Sirius and Vasuda.