Author Topic: nuke's latest pathetic attempt to not suck at modeling  (Read 6101 times)

0 Members and 1 Guest are viewing this topic.

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
another pirate fighter, untextured:



designed it to work with bob's animation code, the missile bays wil open/close when selected/deselected.

model is actually based of of one of my early designs cept with extra miniguns this time :D

im gonna add a bit more detail after i uv map some  redundant stuff. im aiming for 3k polies, its ~2600 now
« Last Edit: January 09, 2005, 03:06:27 am by 766 »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Janos

  • A *really* weird sheep
  • 28
nuke's latest pathetic attempt to not suck at modeling
Why is the cockpit so huge, or is the ship really really small?
lol wtf

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
i needed a ship other than my modified ulesses that could fit into a criuser's docking bay. the cockpit should be about the same size as the ulysses cockpit. :D save that long spike out the back this thing is about the same length of a ulysses. so yes, this is a very small ship yet suprisingly well armed for its size. ammo will be at a premium for it though. still not sure how its gonna dock for re-arm, it kinda has alot of stuff sticking out of it. :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
nuke's latest pathetic attempt to not suck at modeling
wow, gatling guns, imagine that :D
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
nuke's latest pathetic attempt to not suck at modeling
Cool..

Alltough you might wanna make that cockpit a tad smaller. It goes all the way to the bottom, and the missile launcher come out of hte the bottom.
Looks like the epilots is siting on the launcher..literary...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline mitac

  • 28
nuke's latest pathetic attempt to not suck at modeling
Quote
Originally posted by Bobboau
wow, gatling guns, imagine that :D


Yeah, but I wonder where the ammo is placed. There's obviously no room for it. :D

The cockpit looks to structured, with all those small window tiles. IMHO.
marcet sine adversario virtus.

 

Offline Drew

  • 29
    • http://www.galactic-quest.com
nuke's latest pathetic attempt to not suck at modeling
loose the window struts and go bubble
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
all my other windows are bubbly, struts are the way to go this time. besides this cockpit would give you a better field of view than most. as for the missle bay being incredibly close to the pilot's ass,  well yea, i guess the pilot's seat sits right atop the bulkhead.

[bull$hit]
as for ammo storage, the thing uses 50mm caseless, with about 500 rounds per gun. i figure i could put a small tripple helical feed system in there and it would give you about 1500 rounds in all. rounds being caseless would be shorter than anything were familiar with and would take up less space.
[/bull$hit]
« Last Edit: January 09, 2005, 05:35:11 pm by 766 »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline mitac

  • 28
nuke's latest pathetic attempt to not suck at modeling
Well, you're the master-at-gatling-arms.
marcet sine adversario virtus.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
indeed, and dont you forget it :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Col. Fishguts

  • voodoo doll
  • 211
nuke's latest pathetic attempt to not suck at modeling
The cockpit struts are :doubt:
If you intend to keep'em, struts that follow the bubble shape would look better IMHO.
Something like this: http://www.xwaupgrade.com/screenshots/ird/IRDExR.jpg

The triangulated look kinda ruins the look of the ship.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
your cockpit looks quite dull, mine on the other hand is teh pimp! :thepimp:
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Night Hammer

  • I Can't FRED
  • 29
  • You'll shoot your eye out...
nuke's latest pathetic attempt to not suck at modeling
not a fan of the cockpit, make it less  compundeye ish(you know flys n ****)
Stop... Hammertime :hammer:

 

Offline Axem

  • 211
nuke's latest pathetic attempt to not suck at modeling
I think it'd be a bit better if the struts were thinner or something.

And only 1500 rounds? How long will it take for me to run out of ammo with this one? ;) I should work on ammo conservation...

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
about 93.75 seconds of continuous firing
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Re: nuke's latest pathetic attempt to not suck at modeling
Quote
Originally posted by Nuke
another pirate fighter, untextured:

It looks more alien than something that's simply a pirate fighter.  In fact, it has a vaguely Minbari look to it, though that may be due to the blue color of it... which will be changed once its textured I expect.  However, if it were up to me to say what it is, it would be a fighter designed for the Inter-Stellar Alliance from B5, kind of a hybrid of EA and Minbari.
The Trivial Psychic Strikes Again!

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
yea its probibly the gayish pastels i used on the thing, only cause it contrasts with the wireframe color, thus alowwing better visibility when using pointedit tools. for  pirate fighters ive been using earthcolors, rusty metals,  flat shades of greys, and a small amount of vasudan bioarmor in some areas. kinda makes em look like they are pieced out of bits and pieces of random space junk.i want trying to ake it look alien, but rather make it look like some crazy desing that a pirate made on his own, perhaps the pirate in question bought it from fat tony's custom space ships :D

i think i miscalculated fire times for the guns, they would actually chew through their ammo supply (linked or single) in 31.25 seconds. i wouldnt venture too far from the rearm vessel.
« Last Edit: January 10, 2005, 12:32:18 am by 766 »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline WeatherOp

  • 29
  • I forged the ban hammer. What about that?
    • http://www.geocities.com/weather_op/pageone.html?1113100476773
nuke's latest pathetic attempt to not suck at modeling
Quote
Originally posted by Nuke
i think i miscalculated fire times for the guns, they would actually chew through their ammo supply (linked or single) in 31.25 seconds. i wouldnt venture too far from the rearm vessel.



Make it run out of ammo in 10 seconds, and name the Weapon the
M1 Vulcan cannon.:lol:  6,000 rounds a minute is cool.:yes:
Decent Blacksmith, Master procrastinator.

PHD in the field of Almost Finishing Projects.

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
nuke's latest pathetic attempt to not suck at modeling
Hmm I'd really like this if it was nicely smoothed out.

I like this design, kinda original.

:yes:

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
nuke's latest pathetic attempt to not suck at modeling
i would seriously jack my fire rates if the engine supported tracering (that is rendering only one out of x number of shots). 16 rounds a second is suffitient for a 3 barreled 50mm cannon. my fastest gatlings crank out about 30 rnds a second, but those are the larger anti-capitol maniguns. in contrast a modern gau-8 avenger will crank out an easy 70 30mm rounds a second.

i havent set up smooth groups yet. i should be able to use multiple materials with different autofaucet settings. right now im busy uv mapping the ship, ive got 20 or so textures on it right now. each filling in for its own smoothgroup. i found that if you hold down the control  key while using the free hand select tool you can select an entire group (with a unique texture) in one click. i wish id known this from the start.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN