Just a dumb idea... but would it be possible to assign all those HUD elements as textures of some faces of that cockpit submodel thats now possible? (I mean, with that animated texture things I heard somewhere)
If so, we would esentially have complete 3D-cockpits, and only thing left for them would be a smooth rotation of the eyepoint (like in X / X2) when you want to look to the sides or back... This effect really did a great job for immersion in X / X2

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So, would it be possible - one way or another?
(and yes, I know that you coders have a lot of other things to do - I didn't request to make it top priority, did I?)