Originally posted by Black Wolf
Personally, I consider that kind of relatively drastic change to be reimagining the ship rather than high polifying it, and reimagined ships mean you're changing the game, and breaking rather than bending canon. That's a problem for me. Given your sig, I guess this means that we differ, and since you're making the model, my opinions probably not going to count for an awful lot, but that's not going to stop me voicing it.
I never prevented anybody from voicing their opinion, nor can I force anybody to like what I do. I know my take on things can be controversial, but as you said, I'm the one who made it, and the first criteria for e, is if I like it or not. I prefer the way I've done it to the way it was before, and that's all that counts

As for the vp file, it doesn't HAVE to be put in, I surely don't want to force my tastes regarding shivan ships on others, and I'm fully aware that I always did things that many people will hate coz, well, I indeed don't care much about canon, but that's only my view, and I don't have anything against people sticking to it. I don't make a rule of automatically changing the original stuff, I just do it when I don't like it ( I didn't change the perseus, for exemple ).
As for a precedent, it's a V model. It doesn't need a precedent, as it sets its own. Like it or not, that's how shivans design their ship prows. That's not the only way they design them of course, but it's one of the ways. Your new one isn't one of the ways they design their prows unless V says that it is.[/COLOR] [/B]
Like it or not? Mmh, no, no problem with that, I don't like it, and I'm changing it

Suppose, if that moloch ends up in the SCP vp file, I think you're right, regardless of tastes, people would use it, just because removing it would be bothersome for most. After a while, everybody will get used to it, and see it as the normal design, and would do with it, weither they like it or not. So it would end up, in some way, being the official one, weither it's "canon" or not, since it would be widely used, and nobody, I dare think, would want to go back to the original version after a while. Therefore, where would the "canon" factor go?
Take the Starwars case. Up till now, everybody, I think, considered the Z95 to be canon, it was in official ( from what I've heard ) books, games ( games made by lucas art, and so Lucas agreed to it, I suppose, since he's known for eing quite nosy ), etc. But with episode3, he just scraps it, along with everything people considered canon up till then ( the dreadnaught, the victory, etc ) and throws in new ships, like that weird ass 6 winged fighter. You can bet that the next SW games will have those ships, not the old headhunter and others. Canon killed by new canon.
In my opinion, canon does not exist, you just have standards that can be be changed on a whim, when it's handy, useful, or even when it's useless ( there was no harm in using the Z95 in ep03, and not that ugly new fighter ).
If you take FS1, the only ship that had "beams" was the lucifer. No other. Back then it was then considered canon that the demon or the lilth wouldn't have beams. But they do in FS2. They could have made a new mesh for the lilith in FS2, and there would be gone the canon ieda that the lilth looks like the cain.
So you'll argue that if it's not

, it's not canon. But since I don't care about canon, and as

doesn't have the monopoly on FS design anymore, well, so what? If tomorrow :V: was starting working on FS3, and if I was hired by V, and they took my high poly Moloch for it, all of a sudden, would you agree to it? I think not, I hope.
So, enough with that sterile canon thing, the only thing that matters to me is: do I like it or not?
Regardless of canon, do
you like it or not?
That's all that matters to me.
Please forgive me for te pointless essay, btw

Mmh, that must be full of typos, but I really don't feel like reading all that again to correct mistakes
