Author Topic: Viper asteroid assault test  (Read 9212 times)

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Viper asteroid assault test
Still in experimental mode, but been using 3dsmax's excellent light baking tools. If you can't have interactive shadows..... paint them on the texture!







Sorry for the BSG spoiler, US dudes.... you will see it soon enough and will understand why I am obsessed with this show.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Viper asteroid assault test
I...you...:jaw:

And the FPS :eek2:

You MUST try this with Bobb's shadows builds.
-C

 
 

Offline Col. Fishguts

  • voodoo doll
  • 211
Viper asteroid assault test
*saves screenshots to his FSO propaganda folder*
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 
Viper asteroid assault test
Heh heh... he said "propaganda"..

::breaks out into song::

PROPAGANDA!!!..... PROPAGANDA!!!......  MAMAGO!!!

....sleep...zzzzzzzzzzzzzzzzzzzzzzz

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
Viper asteroid assault test
Just simply awesome.

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Viper asteroid assault test
Awesome.
*highlight* *highlight*... ;)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Viper asteroid assault test
Well, that's looking cool, but considering the resolution of the map, I suppose that asteroid is not as big as we could believe, heh? :D
SCREW CANON!

 
Viper asteroid assault test
You almost got me there Nico.

The texture above is a singular 4096x4096 is good up close and can traverse 10 km. Now imagine a 4096x4096 texture tiled 10 times with an accompanying mesh. I'm not relying my mesh size solely on the maps I acquire. I use them to create larger and more elaborate maps via 3dsmax and using those renders in a mapfest.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Viper asteroid assault test
Well, I've experimented that too ( I did my homework ^^ ), the problem is, with the kind of map like the one you have ( "render texture" with shadows on ), if you want to tile it, it's not that difficult, some touching up in photoshop and you're set, the problem is, you have to have the map fit with the mesh, which means you have to have a... how to call that? Let's say a tiled geometry, and that is nowhere as easy to achieve - unless planar landscape.
 
Besides, it won't work on a "spherical" object, it'd look like you have some natural anomaly, a spiral light ( that's an interesting concept, in fact, but heh :p ).

So I believe this can work either as one UV mapped texture on a relatively small object ( with your resolution, something around the size of a destroyer max, from my tests - I use the same resolution as you, at that size - I'm talking all around mapping, not planar - , it's a bit blury, but nothing awful, and the improvement over old ways is quite obvious ), or either on a plane, some landscape that you can't go around, just fly over, like a planet or huge asteroid surface, like in your shots.
SCREW CANON!

 

Offline Gloriano

  • silver dracon
  • 210
  • Oh
Viper asteroid assault test
Amazing.. :jaw:


Edit: time warp strikes again
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
Viper asteroid assault test
Man, we gotta get these things in normal (as in, non BSG or Star Trek) FS2.

Look awesome. How are the frame rates holding up?

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Viper asteroid assault test
Ah but it is those mods that are pushing the decelopment of those features. Just give it time and let them perfect it. Then we can pester them for mass implimentation. God (and Number 6) knows I'm gonna be first in line on my knees then ;) .

He he...
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
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FS GUNDAM - The Myth lives on... :)

 

Offline Ypoknons

  • Ancient
  • 28
    • http://www.xwaupgrade.com
Viper asteroid assault test
Wallpaper sized ! Wallpaper ! :)
Long time ago, you see, there was this thing called the VBB and... oh, nevermind.

 

Offline Falcon

  • 29
Viper asteroid assault test
:jaw:

  

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
Viper asteroid assault test
WOW!!!
"This is your life and it's ending one minute at a time."

 

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
Viper asteroid assault test
double post....  

is the asteroid flat with the shadows amking it look like it has hills, or can you actually fly around all the hills like you were in the grand canyon?
"This is your life and it's ending one minute at a time."

 

Offline Flipside

  • əp!sd!l£
  • 212
Viper asteroid assault test
Interesting stuff Omni :) Nico is right though, mapping a spherical object is a pain, and if you try tp break it up into planar-mapped 'sections' you get nasty seams in places. I lucky as in I don't have to worry too much about anything other than direct planar mapping, but even that can prove to be a pain on steep slopes. Were you planning to do it in a similar fashion to your planet Earth model, using several smaller maps linked together?

 

Offline Flipside

  • əp!sd!l£
  • 212
Viper asteroid assault test
That's a 3D Mesh by the looks of things Uber. It's actually not a million miles from something I know and hate, but most people probably won't know what I'm talking about ;)

 

Offline Corsair

  • Gull Wings Rule
  • 29
Viper asteroid assault test
You know, sometimes I look at these screenshots and I wonder whether we're still playing FreeSpace. The distance we've come in the last couple years has been nothing short of astounding.

And on that note. Holy crap that looks awesome!!! :eek2:
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.