1) Glowpoints can't be imported.
2) Sometime, when you have a model opend and the glowpoint-section is active, and you open a new model, the glowpoint-entries are somehow drag to the new model. Not sure they will be saved though, but at least the view doesn't update, switching the editor-part (i.e. to specials) does not help everytime.
3) One strange thing (happens very often to me) but I didn't heard other peoples talking about it : On some models, mostly those I made a poftocob in PCS before, and then saving the model file again (normally as a LOD to the original model) there seems to be the *.bmp-extension stuck to the texturefile.
Must be related to a truespace bug too I guess. Problem is, that truespace seems to create a
XXXXX.bmp.bmp texture-file, and so PCS will keep one bmp-extension that you will have to delete manually. But as I said, I'm not sure this is a truespace or a PCS-Problem. I can send you some test cob-files and pof-files showing this error. (Happens with all TS-Versions and all PCS-Versions btw).
4) The only reason, I still use modelview in some points is that it's viewer is a little more sharper/thinner (turret-firing-lines i.e.) and you can set the view automatically to side, top etc. and to wireframe (maybe wireframe is already in PCS ?)
5) A small failure into the subobjects-import function. Non random-subobjects wont get their pof-data imported (maybe because you hardcoded standard-subobjects).
Example : Name of the subobject : NAV
Pofdata :
$special=subsystem
$name=navigation
The pofdata will not be included by importing from another pof. A radar-dish i.e. can be important without any problems.
6) I'm getting very often a "Stack overflow protection error". I have to admit, the models were this happens are either a litte messed up, or do have very much detail and are converted to a very small object, then I usually get this error. Sometimes I can outrun this, by making the model bigger in truespace and use a lower scaling-factor in PCS, but it helps not all the time.
7) deleted
8) Either the viewer or the editing-window blocks a part of the other programm (I mean viewer or editor again) But I wouldn't call that a bug, I hope that you will implement both into one window in PCS2 (same for the autopathing-function

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Sorry, long buglist, but I work very much with this programm, so that's what I noticed most

But don't think that I'm complaining, it is still a great software, and I'm able to make my pofs as long as I know what I have to look out for (but I have to switch between 3 programms

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