The mission is fine, just like the previous versions...
message timing is ok for me, as well as directive update
except for the strenght balance...
Now there isn't much to do... the centauri are wiped out in a matter of seconds
That means no dogfighting and so the player doesn't have much influence on the course of events
Solution: either more ( +2 or +4 centauri fighters or no secondary loadouts for Narns)
To be honest the previous strenght balance was ok...
The narns always had 1-3 losses and the fight was challenging...
And if you have TBP 3.2 you could implement beatiful "starfield.pof"
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