Author Topic: Campaign Story:Chapter One  (Read 10334 times)

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Offline AlphaOne

  • !!!!!!!!!!!!!!!
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Campaign Story:Chapter One
This is part of chapter one of mi campaign story which i've been talking about.Remember all those questions about ship designs ??

First a time table to give you a head's up on the main events:

2369:GTVA is disolved due to its inefectiveness in crisis management.
2369:GTVEmpire is born. Emperor Alexander is "elected" bi the newly formed parlament.
2370:Emperor Alexander takes stand and anounces a new strategy for geting his people out of crisis.
2371:Emperor Alexander issues an order for the development of new ships to replace the aging Orion and Hecates.
2371:MEC (Milatary engeniers corps) anounces its new specs for new ships to the Emperor. The Hecate MKII,Orion MK II,Sobek MKII,Deimos MK II,Hathepsuit MK II are begining to take shape!
.....
That is it for now I have to go to work sorry about this I reali wanted to post the entire chapter....god damn work....I' Quit.....

:mad: :mad: :mad:
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
Um.... why would this new empire need to develop 2 new destroyers; even assuming there is a need to directly replace the brand new Hecate class (in particular), why develop another new destroyer as well.

Secondly, why do you need these new ships?  What point do they serve in the story?  I get the impression you're introducing these for the sake of having a flashy model-list, rather than actually needing to do so for the storyline.  A small number of new flyables (for the variety & fun) is ok, but IMO if you want to replace an entire fleet you need to have a very, very solid story necessity for doing so.

 

Offline Ghost

  • 29
    • whoopdidoo
Campaign Story:Chapter One
Because the other things are aging.

However, enough with the refits. The Orion can be scrapped by now(look at Inferno to see new ideas for destroyer class; just don't steal them), Hecate sucked to begin with... make some new stuff. Seriously.
Wh00t!? Vinyl? Is it like an I-pod 2 or something?

[/sarcasm]

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The Greatest Game in Existance

 

Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
Quote
Originally posted by Ghost
Because the other things are aging.

However, enough with the refits. The Orion can be scrapped by now(look at Inferno to see new ideas for destroyer class; just don't steal them), Hecate sucked to begin with... make some new stuff. Seriously.


Hecate is less than a decade old.  Likewise Deimos.  Sobek and Hatshepsut aren't exactly old either.

Look at all the Great War era ships floating around in FS2 (many being  30-50 years old); and those weren't even designed with regards to shield, flak or beam technology.

And where is the GTVA - flooded with several hundred million refugees from Capella, the fleet decimated, and inter-species relations damaged by the NTF rebellion - going to find the money & resources to build an entire new fleet?  It took an unprecedented interspecies effort to build the Colossus, and even then it took 20 years.  And that would be nothing compared to replacing the entire fleet.

 

Offline FireCrack

  • 210
  • meh...
Campaign Story:Chapter One
Wasn't the first hecate comisioned in 2367? That would make it way too young to phase out.
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
I don't think it's stated what date the Hecate destroyerwas first made operational.  It's made pretty clear the Hecate class is brand new, though; and there are very few seen (maybe 2 or 3, including the Aquitane IIRC).

 

Offline Ghost

  • 29
    • whoopdidoo
Campaign Story:Chapter One
Yes, I did notice that the dates were messed up.

If you plan on making this campaign immediately after Capella, then you'll want to listen to Aldo. If not, then move your dates way forward.
Wh00t!? Vinyl? Is it like an I-pod 2 or something?

[/sarcasm]

-KappaWing

The Greatest Game in Existance

 

Offline AlphaOne

  • !!!!!!!!!!!!!!!
  • 210
Campaign Story:Chapter One
Well the GTVA is no longer. It is the empire's turn to take hand of the situation. And we all know how empires find various wais to get money!
The campaign isnt going to be made it is just a story which I thought I should post. The whole campaign story spans over 50 years....soooo yes the refits are more then welcomed.The Orion MK II isnt actualy a brand new ship because is has the older version to wich it is based. The same goes for the rest of the refits as I like to call them.

You will see the point of all these refits.

2375: The Emperor gets asasinated while holding a speach in Polaris.
2375:Emperor Ha'ti hets "elected" .
2376:Emperorrs Ha'ti plan of economical prosperaty begins to take efect.Largeli due to slave labour provided by prisoners and persons deemed unfit to be a citizen of the Empire.
2377:Emperor Ha'ti gives orders for a separate fleet to be constructed for the protection of the empire. This fleet would be the last line of defense against invaders and also would perform police and "peakeeping" missions in the empire.
2378:Rebelion starts and a brutal war ravages the empire.
2379:The epires Inteligence agenci makes contact with a new specie's named The Aerians.
2380:A grand plan begins to take shape due to recent subspace technological advances. Acces is denied to a colapsed jumpnode.
2382:After 4 years of bloody war the empire begins to crumble and is eventualy disbaned.
2382:The Grand Terran Vasudan Federation is born and hope for a better future begins to take shape.
2383:The first Terran Knossos becomes operational opening the doorway to a whole new sistem.Progress on the Sol gate takes much longer then anticipated due to new problems in the stabilazation filed. Date to completion unknown.
2384:The Nebula class destroyers begin to take shape.The first 2 ships leave the shipyards in Deneb.
2384:The Orion Mk I is retired from active service. This is the longest  "tour of duty" of a ship in history.The Orion MK III are drawn up and production begins in the Regulus sistem. The Hecate MK I and Hathepsuit MK I begin to steadely be phased out. Production is increased on the MK's II.
2385:Test trials on the Nebula destroyers are complete and is introduced into active service.This is the most powerful Ship in the GTVF arsenal.

2386:Plans are issued for a new class of ship's..enter the carriers!(Not like the ones we know but a ship dedicated to carring fighters and bommbers to the battlefiled.)

2387:War starts between the GTVF and the Aerians.
2388:GTVF wins the war but the Aerians are granted special statute.
2389:A new lider rises to power in the Aerian Republic.Treaties are being made in order to alow the Aerian Republic to join the Federation.
2390:A new brakethrough is made in shielding technology.The Nano-Armour is created.(38% weight reduction to a 47% increase in protection). Refits aere begining to be made through out the GTVF warships.
2391:The Mirage class frigate takes shape but production is postponed in order to alow for other projects to finalize.
2392:The first 2 Carriers GFCa Amon-Ra GFCa Phoenix leave the shipyards in Luyten.

2393:The Aerians join the GTVF and the first mixed crews are organized later the year on the Amon-Ra

2394:Plans are issued for a new shipp class the frigate.
2394:A breakthrough is made in beam cannon technology wich raises its total damage to about 87% of its shivan conterpart.refits start through out the fleet's

2395:the GTVF celebrates is 15'th new star sistem discoverd and colonized.
2396:The Sol jumpgate is nearing completion problems stil arise in the gates stabilazation filed.
2397:The aging Sobecks and deimos are replaced by newer and more powerfull corvette's (Albea class escort corvette,the Viking heavy corvette, and the Centurion class heavy assault corvette)
2398:Rebelion starts as the NTVA (Neo Terran Vasudan Aliance chalanges the curent political and economical organization)
2399:The Heracles and the Asgaroth (milatary and science) stations are destroyed by a NTVA fleet.

How does it look so far...??? Remenber I havent posted everithing that took place like new fighter bommber designs beeing introduced just the major events.
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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This is Bunny . Copy  Bunny  into your signature to help him on his way to world domination!

 

Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
Firstly, you have far too many mods (big ships - at least 7 new destroyers, new race, installations, fighters).  Unless you had every modeller in the community making them, you'll never get it done.  You're introducing unbalancing technology ('nano-armout', 'beam cannon technology') as an excuse to add infeasible weaponry. presumably because you've not worked out any realistic strategy or story for actually defeating the Shivans.  

NTVA is a derivative name.  Empirical dictators are cliched, and highly unlikely to arise in a situation where the military forces have been decimated in previous wars (preventing any form of wide-spread security and oppression apparatus).  

Despite a plethora of mods, you have no mention of new transports.

It's pretty infeasible to imagine a new race starting a war with the GTwhateverthehell, and then moving to mixed species ships in an alliance within 4 years - just look at the mixed fleets in FS2 after 30 years of alliance.   Not to mention which race would join an alliance with 2 species which have went through 4 different froms of government, 2 civil wars and a dictatorship in under 30 years.

Despite this constant war and instability, you have detailed a continuous process of military building which seems to occur entirely independently of the social and economic consequences of war and instability; your best explanation is 'emperors get money from somewhere', which is frankly pathetic.

All of which doesn't matter, because you'll likely never get this finished.  A story spanning 50 years, with 14 new GTVA big vessels alone (i.e. ignoring a new race, fighters, bombers, cruisers, transports, sentry guns).  Pick a realistic target; something small, but with a well written and tight knit story.  

I'm no stranger to futile, stupidly overambitious campaigns - but even I never suggested something on this scale.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Campaign Story:Chapter One
Why is everything Mark II? When you're going to build a new ship, you generally just make...a new ship. Not a MK II of something. You don't see the US making Enterprise class Mk I, MK II, MK III, etc.


Ok, first of all, copy your post into word and correct it there or something, but trying to decypher your posts is giving me a headache.

Also, this isn't a story, more like a series of dates. Write something, don't just give us a long list of dates about each new technological advance. I don't know about everyone else, but I want to read about actual storyline, not just a bunch of "MK II" and obscurely named ships being introduced.
« Last Edit: June 17, 2005, 05:13:09 pm by 368 »

 

Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
:nod:

Story first, then ships.

 

Offline Nuclear1

  • 211
Campaign Story:Chapter One
Indeed. The story needs to come first: characters, basic plot, and manageable sections. What you have there is a timeline. Unless you're planning on making a single campaign that takes over the 30+ years that you have outlined, then it needs to be divided up. Honestly, it looks like you could easily divide it up in a number of ways, starting with the civil war during the days of the Empire.

A small minicamp (or full campaign, if you choose to do so) could cover the contact with the new race, and then you could do another chapter on the war with the new race. The war with the Shivans could cover another, and then the revolution that topples the Federation could fall into another.

If all that you posted is Chapter 1... then, I'm sorry, unless you're planning on doing the History of the Galaxy™, then I would suggest that you divide that up into several chapters on its own. My own campaign may eventually consist of 8-10 chapters, though I'm only covering nine to eleven months.

Oh, and just for you, UT:

Quote
Following a massive port into MSWord and with ten minutes of clicking "Change" in Spellcheck...
Well the GTVA is no longer. It is the empire's turn to take hand of the situation. And we all know how empires find various wais to get money!
The campaign isn’t going to be made it is just a story which I thought I should post. The whole campaign story spans over 50 years....so yes the refits are more then welcomed. The Orion MK II isn’t actually a brand new ship because is has the older version to which it is based. The same goes for the rest of the refits as I like to call them.

You will see the point of all these refits.

2375: The Emperor gets assassinated while holding a speech in Polaris.
2375: Emperor Ha'ti gets "elected”.
2376: Emperorrs Ha'ti plan of economical prosperity begins to take efect. Largely due to slave labor provided by prisoners and persons deemed unfit to be a citizen of the Empire.
2377: Emperor Ha'ti gives orders for a separate fleet to be constructed for the protection of the empire. This fleet would be the last line of defense against invaders and also would perform police and "peacekeeping" missions in the empire.
2378: Rebelion starts and a brutal war ravages the empire.
2379: The empires Intelligence agency makes contact with new specie's named The Aerians.
2380: A grand plan begins to take shape due to recent subspace technological advances. Access is denied to a collapsed jump node.
2382: After 4 years of bloody war the empire begins to crumble and is eventually disbanded.
2382: The Grand Terran Vasudan Federation is born and hopes for a better future begins to take shape.
2383: The first Terran Knossos becomes operational opening the doorway to a whole new system. Progress on the Sol gate takes much longer then anticipated due to new problems in the stabilization filed. Date to completion unknown.
2384: The Nebula class destroyers begin to take shape. The first 2 ships leave the shipyards in Deneb.
2384: The Orion Mk I is retired from active service. This is the longest "tour of duty" of a ship in history. The Orion MK III is drawn up and production begins in the Regulus system. The Hecate MK I and Hatshepsut MK I begin to steadily be phased out. Production is increased on the Mike’s II.
2385: Test trials on the Nebula destroyers are complete and the destroyers are introduced into active service. This is the most powerful Ship in the GTVF arsenal.

2386: Plans are issued for new classes of ships...enter the carriers! (Not like the ones we know but a ship dedicated to carrying fighters and bombers to the battlefield.)

2387: War starts between the GTVF and the Aerians.
2388: GTVF wins the war but the Aerians are granted special statute.
2389: A new leader rises to power in the Aerian Republic. Treaties are being made in order to allow the Aerian Republic to join the Federation.
2390: A new breakthrough is made in shielding technology. The Nano-Armour is created. (38% weight reduction to a 47% increase in protection). Refits are beginning to be made through out the GTVF warships.
2391: The Mirage class frigate takes shape but production is postponed in order to allow for other projects to finalize.
2392: The first 2 Carriers GFCa Amon-Ra GFCa Phoenix leaves the shipyards in Luyten.

2393: The Aerians join the GTVF and the first mixed crews are organized later the year on the Amon-Ra

2394: Plans are issued for a new ship class the frigate.
2394: A breakthrough is made in beam cannon technology which raises its total damage to about 87% of its Shivan counterpart. Refits start through out the fleet's

2395: the GTVF celebrates is 15’Th new star system discovered and colonized.
2396: The Sol jumpgate is nearing completion problems still arise in the gates stabilization filed.
2397: The aging Sobeks and Deimos are replaced by newer and more powerful corvette's (Albea class escort corvette, the Viking heavy corvette, and the Centurion class heavy assault corvette)
2398: Rebelion starts as the NTVA (Neo Terran Vasudan Alliance challenges the current political and economical organization)
2399: The Heracles and the Asgaroth (military and science) stations are destroyed by a NTVA fleet.
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
Axem -  I don't know what I'll do with my life now. Maybe I'll become a Nun, or take up Macrame. But where ever I go... I will remember you!
Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline pyro-manic

  • Flambé
  • 210
Campaign Story:Chapter One
Rather cliched, naff and waaaay overambitious. I'd suggest that first you create a credible minicampaign using no mods whatsoever. Tell a good story first, then worry about mods...
Any fool can pull a trigger...

 
Campaign Story:Chapter One
This place is full of "tough love". :D

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Campaign Story:Chapter One
What about the missions? Describe the missions first.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Hippo

  • Darth water-horse
  • 211
  • Grazing.
    • All Hands to War
Campaign Story:Chapter One
Far too cliched for my tastes...
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AHTW

 

Offline AlphaOne

  • !!!!!!!!!!!!!!!
  • 210
Campaign Story:Chapter One
Ok then i'm gooing to stop detailing the timeline for now.

The first mission is a interceptor mission. You are asigned to defend 2 staions from the NTVA.

In this mission the player would of had to engage superior numbers of fighters and bommbers, not necesaraly superior tech wise.

Aldo14 the way the continous milatary spending was posible as you will eventualy see is because they wanted it to go on! Everybody wanted for the mylatary to become more and more powerfull in the hope that they will control it and thus have a secured place as the head of the empire,aliance, whatever.

Also the continous spending in research and ship building provided for fewer uninploied
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

(\_/)
(O.o)
(> < ) 

This is Bunny . Copy  Bunny  into your signature to help him on his way to world domination!

 

Offline aldo_14

  • Gunnery Control
  • 213
Campaign Story:Chapter One
Quote
Originally posted by AlphaOne

Aldo14 the way the continous milatary spending was posible as you will eventualy see is because they wanted it to go on! Everybody wanted for the mylatary to become more and more powerfull in the hope that they will control it and thus have a secured place as the head of the empire,aliance, whatever.

Also the continous spending in research and ship building provided for fewer uninploied


That's not a viable explanation - it's still a 'magic money' solution.  Particularly for a 'state' with no external source of finance, trade, resources, etc; Hitler, for example, had a massive planned economy (which helped reduce unemployement, too) - but it was unsustainable and eventually relied upon invading other countries to keep going.

You're proposing a continuous flow of materials and resources; who pays for this?  Does the government just print money?  then you have hyperinflation - wages buy nothing, the economy collapses, and soforth.  Same thing destroyed the Soviets, arguably.

 

Offline AlphaOne

  • !!!!!!!!!!!!!!!
  • 210
Campaign Story:Chapter One
Well as I sai at one point during the timeline the resources for the masive ship building campaign came from new star sistems with gas giants and asteroid fields as well as a dozen suitable planets for colonization. this way there was a constant suply of materials and a constant need for skilled miners pilots, engeniers and so forth. Also lets not forget that during a colonization of a planet you would need a lot of man power to get things started.

not to mention the people needed for ship building and training for manning those ships.

The spending on the milatary was not that huge considwering that they had to postpone at least one project in order to increase production on another. Also remember that the Orion staid in service for over 60 years which is a huge amount of time for a ship class to remain in active service.

Also remember the whole Sol Knossos keep in mind that most of the crews that worked on it worked for free so to speak. Remember they had to reopen the jumpnode as soon as posible.

At least that is ehat I would of done if the perspective was to return home.
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

(\_/)
(O.o)
(> < ) 

This is Bunny . Copy  Bunny  into your signature to help him on his way to world domination!

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Campaign Story:Chapter One
Quote
Originally posted by AlphaOne

The first mission is a interceptor mission. You are asigned to defend 2 staions from the NTVA.
 


We don't want missions, either, we want a storyline. Missions and useless tech data do not a storyline make.

No one would work on something like the Sol gate for free. They'd contract it out to sub contractors. But you're forgetting something: sure, they have the resources, but when we're talking about money, they have to be able to pay the people that mine the resources, that refine them, that use them, and those that eventually build the ships. Where do they get that cash?