Author Topic: little help, command?  (Read 3200 times)

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Offline Carl

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little help, command?
 

i know, i know, the Faustus is too big.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Dr.Zer0

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ever since you learned to make beams you started putting them in all your renders  

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Offline Shrike

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The colors are way off as well.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Grey Wolf

Good render. I like it. Good job on the Saths.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Carl

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Quote
Originally posted by Shrike:
The colors are way off as well.

how? that is the actual skin from the game.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Fineus

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I'm gonna do a little of Sushi's job, because I can see a few minor but rather blatant problems with an otherwise good picture...

The beams from the Sathanas are red, however the beam glow is blue, and theres that ugly line between them bother, you really need to fix that if you can.

Lower the lighting a bit, and make the texture properties on all the ships less reflective, as you can see (especially on the middle/right Sathanas) theres a large amount of reflection from the "sun".

Make parts of the nebula darker? it reminds me of my first renders where the nebula covered the whole of the background.

(In future) as you get better you can add ships to this to make it more interesting, as I doubt either the Faustus or the three Sathanas would be without fighter support or a couple of cruisers or something, just flesh the picture out a little.

Other than that it's a great render! well done.

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Offline Shrike

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Quote
Originally posted by Carl:
how? that is the actual skin from the game.

The Sathanas beams are an intense red, with red glows, not a pinky-orange with blue glows.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Sushi

  • Art Critic
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Fine with me, Thunder...I'm leaving for college in a month anyways, and I won't be taking FS with me, so you might as well practice doing it without me.  

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Offline Setekh

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It's pretty nice, and apart from the Shiny Sathanases™ and Wrong Beams™, it's a very high-quality pic. Keep at it  

Wait, there's something else. What's with those kind of bright squares around the beam glow? It looks like you used an addition/screen layer to add those glows in, but the background of those glows was not 100% black, but something like RGB=(10,10,10)...

And, Sushi..! You're leaving! What will we do without you!   Good luck where you're going  

[This message has been edited by Setekh (edited 07-26-2001).]
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Offline Carl

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the sathani are as shiny as they were in the endgame cutscene, and the beam glows on the BFred are infact blue. go play the game for yourself and you'll see.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Carl

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and about those lines, they aren't visible at normal screen brightness.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Daedalus

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Well... until I saw everyone's posts, I thought it was just kind of a joke, because I sure thought it was funny.  
A little science cruiser with 3 Sathani on it's butt, and he's asking Command for help.  

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Offline Taristin

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Just the fact that he thought command would help is the joke.  
Freelance Modeler | Amateur Artist

 

Offline NeoHunter

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The Sathanas textures are too shiny and the beams are not red enough. But overall, a good effort.

In time, you will produce better looking renders.

Keep honing your skills there!

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Offline Nico

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Quote
Originally posted by Carl:
normal screen brightness.

... everybody's brighteness is wrong, according to you. The lines are there, period. It's a constructive criticism, so you don't do that next  time, so try not to be that agressive  


SCREW CANON!

 

Offline Sandwich

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That Shivan gunner has really bad aim...    

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Offline Setekh

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Quote
Originally posted by venom2506:
... everybody's brighteness is wrong, according to you. The lines are there, period. It's a constructive criticism, so you don't do that next  time, so try not to be that agressive  

Very well said  
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Carl

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well i am the one who made the render so i can decide what brightness it is supposed to be viewed at. that's logical right?

and i'm sorry if i sounded aggressive. maybe i should have put in a   or something.
"Gunnery control, fry that ****er!" - nuclear1