Author Topic: The PXO story?  (Read 9434 times)

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Offline Stealth

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yeah but by the time it was released, everyone's feelings had died down a bit

although i'm still pissed :p ;)

 
I have the PXO code but it is a huge is a mess. Unless someone has made better significantly better progress than me its going to be a while until PXO is up and running.

 

Offline aldo_14

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Quote
Originally posted by d3r3k
A lurker.


Well, useful comments only please.

 

Offline Stealth

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Quote
Originally posted by MatthewPapa
I have the PXO code but it is a huge is a mess. Unless someone has made better significantly better progress than me its going to be a while until PXO is up and running.


dood, why don't you respond to my PMs :sigh:

 

Offline Unknown Target

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Suing Volition for having PXO go down is like suing your parents because they don't have enough money to buy you dessert after dinner.


Seriously, the company basically gave us everything, including the source code for our favorite game, and you're want to sue them for PXO? Shut the hell up already, please.

 

Offline Stealth

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tell ya what Unknown...

maybe you should read the thread in its entirety before posting.  he didn't literally mean to sue.  he was just a bit pissed.

 

Offline aldo_14

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You'd probably have to sue Interplay (as publishers, I think the actual licensing terms are their legal responsibility, even if Volition had technical responsibility for PXO) anyways.  

Which would be about as useful as sueing a small ball of lint.

 

Offline karajorma

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Unless we settled for the license :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline BlackDove

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License is worth a good couple of thou though.

 

Offline WMCoolmon

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The last thing that the license is going to go to is HLP. It'd have to go to an individual person; and I can't think up anyone off the top of my head that I can see it going to.
-C

 

Offline BlackDove

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I do.

The problem is the cost.

 

Offline Charismatic

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Quote
Originally posted by Stealth
although the source code project / FSOPEN is taking the place of "PXO" anyway.  i still feel bad though, cause i remember playing FS1 for YEARS... originally with all the 'aces'... Xinny and Zer0, anyone remember them?  then it kind of slowed down, more and more, and in the end i'd just sit in the lobby, and every 20 minutes or so, someone would join (someone who managed to go through the long and tedious upgrade process), and be like "Hey, i just bought Freespace", and i'd be like "hey man, welcome!.  you up for a game?".  i was like the relations manager LOL.  i'd 'train' so many people.  it got to the point where i just wanted someone to play with!  And it got so lonely.  I played with Superior_Dragonius, sole-taker (a real-life doctor.  he was good), jafah, and GOD there were so many others I played with regularly.  It's a shame almost, because i've lost contact with all of them (literally)... and i was so close to some of them... we'd meet up the same time every night, play for a few hours, boy those were the DAYS.  makes me sad looking back.


I have newfound respect for you now..
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Offline Unknown Target

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Quote
Originally posted by Charismatic

Quote
Originally posted by Stealth
although the source code project / FSOPEN is taking the place of "PXO" anyway. i still feel bad though, cause i remember playing FS1 for YEARS... originally with all the 'aces'... Xinny and Zer0, anyone remember them? then it kind of slowed down, more and more, and in the end i'd just sit in the lobby, and every 20 minutes or so, someone would join (someone who managed to go through the long and tedious upgrade process), and be like "Hey, i just bought Freespace", and i'd be like "hey man, welcome!. you up for a game?". i was like the relations manager LOL. i'd 'train' so many people. it got to the point where i just wanted someone to play with! And it got so lonely. I played with Superior_Dragonius, sole-taker (a real-life doctor. he was good), jafah, and GOD there were so many others I played with regularly. It's a shame almost, because i've lost contact with all of them (literally)... and i was so close to some of them... we'd meet up the same time every night, play for a few hours, boy those were the DAYS. makes me sad looking back.



I have newfound respect for you now.. [/B]



I think they have a pill for that nowadays...


(Sorry, no offense Stealth, I just saw this and it came to me :D)

And in relation to earlier: Oops. I didn't read the entire thread, I just read his posts and replies, and the general connotation that I got was that he meant it. Sorry.

 

Offline BlackDove

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Quote
Originally posted by Charismatic


I have newfound respect for you now..


Disturbing.

 

Offline Stealth

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not disturbing; maybe he didn't know I played FS1 through to its final days?

 

Offline Stealth

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Quote
Originally posted by BlackDove
I do.

The problem is the cost.


i would've been willing to do it... :(

 

Offline achtung

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I think the acronym PXO makes people angry.  This thread is just starting to cool off.
FreeSpaceMods.net | FatHax | ??????
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Quote
...PXO...

MAY YOU DROWN IN THE BILE OF TEN THOUSAND BOARS!

Sorry...  I don't know where that came from.  It's as if three letters pulled a trigger.  ;)

 

Offline BlackDove

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Yep, that's about right.

At 56k when it was, and low ISDN's, that's the proper reaction to it.

 

Offline Stealth

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i swear, to this day i believe that if FS2 came out NOW, it would've been a lot more popular.  make that FS1 even.  part of the reason so many people stopped playing, was that 95+% of the people at the time had dial-up (including myself), and you couldn't find host a game with more than one other person in it, and even then you'd lag.  the few and far between that had cable always had to host, and then put their updates on 'High', and all the people that joined had to put their update son 'low'... it was a joke.  i would've loved to play some 4 or 6 player games nowadays, when everyone's got broadband