Author Topic: Miner  (Read 5127 times)

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Offline ShadowWolf_IH

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I already did a search, but does anyone know of a low poly (retial) asteroid mining vessel in existence?
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Offline Galemp

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An Asteroid miner? Not that I know of; there are a couple of different ways to approach that. You could have a little worker bee that attaches to the surface of the 'roid and mines it (having it dock would work) or you could have a big, open smelter that eats smaller asteroids and refines them. Ideas are forming...
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I'm kinda surprised there actually hasn't been a beam miner made. Sort of like the "intended" idea for the Death Star. It blasts open the larger, cruiser-sized asteroids to get at the heavy core metals inside. It'd be a neat ship concept, basically a beam cannon attached to a reactor with a cockpit on top, and could be used for sneak attacks on cap ships.

 

Offline Fineus

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If you're going to go down that road, brinlong, then I dare say that the BWO GTD Golgotha could do the job quite nicely with a reskin:



Perhaps if you actually want a new model, you could shield over the venting chambers on that ship and add in a hanger/collection bay of sorts. Make it into a kind of refinery in space.

 

Offline TrashMan

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shadowwolf, what do you have in mind for a miner? I could make it for you :D
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Offline ShadowWolf_IH

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um....what's an idea? lol

My thought is simple...a miner, something that is designed to mine asteroids.  To be honest it isn't really needed, so if you are making it because i NEED it, don't.  Although i apreciate the offer.

Considering what we are mining here....my thought is a low level laser to carve it's way through the ice.  I don't want anything getting blasted apart.  But instead....carving.  It would also have a decent enough sensor array as to pick up the stress points located beneath surface, thus, making possible carving on fracture lines as it is.   Hell you get the picture.  After all, this is mining, why would you want to blast apart that which you are mining?  While blasting is certainly faster, how much material would be lost in the blast?  More than we would lose using a "torch" to crave, because in space...the steam would cool very quickly and reform as ice.  Just a thought.  

But as i said....it isn't needed.  Something else to consider.....if this were to become a model, it would probably need it's own asteroids, which would of course have to modelled with dock points for the carving...etc etc etc.......in some of the newer builds...with multiple ship docking, this would work well....but in retail, with only one ship docking point, the system is actually more cumbersome than anything else.

actually i think that this style of miner is a great idea for the multiple docking builds.

anyway....that's my thought, so for retail this is a bad idea.   lol
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Offline TrashMan

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When I say what do you have in mind I was thinking - size, speed, race, armamanet, ice extracting/collecting method and so on...
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Offline ShadowWolf_IH

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oh ok...Destroyer, Terran, 25 or 30, very light armament, maybe with a large bay for launching shuttles or transports.

These shuttles then carve the ice off of the asteroid and tow it back to the main bay....a huge central area of the ship.....where they release it inside.  Once inside the bay, a magnetic field closes over the area to keep them from escaping.  this is easily enough simulated in fred.  For the carving beams themselves...remember the cutscene about the knossos?  where you had a number of Faustus looking things over.....the spotlights that they used...or were those advanced sensor beams?  they were on constantly and always on the Knossos.  Either way, a wide dispersement of the beam at the cutting edge like that.
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Offline Col. Fishguts

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Your descriptions sound a lot like the resource processors from Homeworld: Cataclsym

Not that that's a bad thing.
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Offline Raptor

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Quote
Originally posted by Col. Fishguts
Your descriptions sound a lot like the resource processors from Homeworld: Cataclsym

Not that that's a bad thing.


HW and HW:C resource collection techniques are certainly much better than HW2, IMHO

I liked the 'magic vacum beams';)
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Offline aldo_14

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Quote
Originally posted by Kalfireth
If you're going to go down that road, brinlong, then I dare say that the BWO GTD Golgotha could do the job quite nicely with a reskin:



Perhaps if you actually want a new model, you could shield over the venting chambers on that ship and add in a hanger/collection bay of sorts. Make it into a kind of refinery in space.


Yeah, just give him a download and I'm sure he'll do that.

 

Offline WeatherOp

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This might make a nice miner...



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Offline StratComm

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The whole description sounds a lot like HW:C.  Huge resource-gathering mothership, with smaller pods that do the extraction and return the ores for processing and storage.  Were I building one matching that description, I'd build a crew area and hanger about the size of a small corvette, with lots of tanks filling out the volume rather than a proper hull.  As such, if the tanks are destroyable, doing this for retail limits wouldn't be too much of a problem.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline BlackDove

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Quote
Originally posted by aldo_14


Yeah, just give him a download and I'm sure he'll do that.
:lol:

 

Offline TrashMan

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Quote
Originally posted by ShadowWolf_IH
oh ok...Destroyer, Terran, 25 or 30, very light armament, maybe with a large bay for launching shuttles or transports.

These shuttles then carve the ice off of the asteroid and tow it back to the main bay....a huge central area of the ship.....where they release it inside.  Once inside the bay, a magnetic field closes over the area to keep them from escaping.  this is easily enough simulated in fred.  For the carving beams themselves...remember the cutscene about the knossos?  where you had a number of Faustus looking things over.....the spotlights that they used...or were those advanced sensor beams?  they were on constantly and always on the Knossos.  Either way, a wide dispersement of the beam at the cutting edge like that.


Hm....yeah...I could do something like that.
In my mind it has 1 or 2 HUGE hangarbays (either below or at the sides) with lot's of tanks and storage compartments all over the place..

the only bit of info I need is - modular or unmodular?
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Offline ShadowWolf_IH

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TRashman if you are going to volunteer to do something, i am going to simply say...knock yourself out.  All i require is that it be usable in retail.  Beyond that....you know modelling better than i do.  In other words...i ain't lokin a gift horse in the mouth, when it comes to a freebee, i'll take what i can get.  If my modular you mean destroyable tanks etc, that would be great, but if not...no big deal.
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Offline TrashMan

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Destroable tanks is easy..by modular I mean looking like it's made out of different, replacable/detachable sections..

and I just might give it a whirl, as I'm slowly running out of projects to do.

B.t.w. - did you get my PM?
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Offline ShadowWolf_IH

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lol....yeah, sorry.  I did get it, and i am already a member.  

Thanks.

Also, Modular like that....yeah that would rock.
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Offline TrashMan

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Offline TrashMan

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Allright - the basic concept so far:


Ice assteroids are actually two smaller ice chunks docked together. When hit by a low-power mining beam they undock and the small mining droids/shuttle grab them (dock with them) and then land in the hangarbay.
 Should look OK.
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