Poll

More realistic missile capacity?

Hell yea - the carry too much crap anyway
4 (23.5%)
No. I want my own private arsenal of doom
2 (11.8%)
Maby something in between?
2 (11.8%)
Don't know, don't care!
9 (52.9%)

Total Members Voted: 17

Voting closed: October 02, 2005, 03:48:18 pm

Author Topic: Should I do this?  (Read 2564 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
It's a matter of balance, realism and dificulty.

You see, since the AI is crappy the only way to make mission difficult is to:
- give enemy ship uber shieldz and weaponz (allrady did, the game is still to easy)

- increase the AI (works but only relativly. The AI is still to dumb)

- throw redocolous number of opponents at the player (works, but is stupid for multiple reasons)

While playing I noticed that fighting is mostly easy becoause of one thing - missiles. You have loads and load of them.


So for Chapter 3 of my campaign I was thinking to perhaps double, or even triple the missile sizes - that way each fighter will carry less. obviously some tweaking into their homing abilities, speed and power must be made, so missiels as a consequence would be somewhat more powerfull, but you would carry only a few of them.

combine this ida with increased AI and you can have a rather challenging mission with only several opponents.

Well, your thoughts?
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You're a wrongularity from which no right can escape!

 

Offline FireCrack

  • 210
  • meh...
What about those of us who promarily use guns?
actualy, mabye not.
"When ink and pen in hands of men Inscribe your form, bipedal P They draw an altar on which God has slaughtered all stability, no eyes could ever soak in all the places you anoint, and yet to see you all at once we only need the point. Flirting with infinity, your geometric progeny that fit inside you oh so tight with triangles that feel so right."
3.141592653589793238462643383279502884197169399375105820974944 59230781640628620899862803482534211706...
"Your ever-constant homily says flaw is discipline, the patron saint of imperfection frees us from our sin. And if our transcendental lift shall find a final floor, then Man will know the death of God where wonder was before."

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
I guess you would be perfectly OK with it...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline BlackDove

  • Star Killer
  • 211
  • Section 3 of the GTVI
    • http://www.shatteredstar.org
Yes we would.

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Missiles only exist to make the target juke left into your guns, so who cares how many you can carry? ;)
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
[color=66ff00]Dumbfires are lethal at close range in conjunction with primaries.

Tears fighters to bits very quickly. :nod:
[/color]

 

Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
I'm in with the primary-only lot. I've gone through some missions without touching the spacebar. Usually reserve missiles for dire emergancies, so this probably wouldn't effect me too much. Still, sounds like it might work.
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline Prophet

  • 210
  • The know-it-all
I usually use missiles on that last pesky astaroth flying around...
It often goes like this:
"HA! Insignificant little Shivan."
(Orders wingmen to ingnore target)
"Take THIS!"
(Fires Harpoon, pulls throttle down to zero and look how the little bastard runs)
(Harpoon misses)
"WHAT? You miserable little ****!"
(Full afterburners, launch two wolleys of tornado)
(Astaroth manages to fool the missiles with countermeasures)
(Finish off the fella with guns)
"What? Run out of afterburner fuel?"
(Mission complete)

But yes, I'm definatley for less missiles. Dead weight anyway.
I'm not saying anything. I did not say anything then and I'm not saying anything now. -Dukath
I am not breaking radio silence just cos' you lot got spooked by a dead flying ****ing cow. -Sergeant Harry Wells/Dog Soldiers


Prophet is walking in the deep dark places of the earth...

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
I'm a missile whore - I usually call for a support ship right when the mission starts, and just let it follow me around until I finally run out and let it dock with me. I use primaries, it's just easier to fill an enemy fighter full of Rockeye :D

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Missiles are useful lagainst those fast moving bastards - Astaroth, Dragon, Ulysses and Pegasus and for intercepting bombers at long range.


One of hte reson why I opt for that is that mission simply turn into a missle fest and player gets hoards of easy kills. A little bit of realism wouldn't hurt.. let's the player actually work for hte kills insted of just sitting there and pressing spacebar...

and I am zhinking of making shivans more dangerous in any possible way - faster, more manuverable, more powerful lweapons...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by Maeglamor
[color=66ff00]Dumbfires are lethal at close range in conjunction with primaries.

Tears fighters to bits very quickly. :nod:
[/color]


At close range, dumbfires ARE primaries.

Screamers in Starlancer were just... lovely. :)
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Change it if you want.  I won't be using your tables anyway, so it doesn't matter to me.

As for "realistic," these are ships the size of a small house.  It is quite conceivable that they could carry a large number of missiles.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Prophet

  • 210
  • The know-it-all
Quote
Originally posted by Sesquipedalian
As for "realistic," these are ships the size of a small house.  It is quite conceivable that they could carry a large number of missiles.

As for "realistic," these are missiles the size of a large motorcycle, at least. Compare the size of tornado and Hercules mk2. Then try to fit even 20 tornados inside it still leaving space to all the other stuff you might find inside a spacecraft.
I have always thought the amout of hardware those ships can carry is ridiculous, but didn't really mind. Since it's game...
I'm not saying anything. I did not say anything then and I'm not saying anything now. -Dukath
I am not breaking radio silence just cos' you lot got spooked by a dead flying ****ing cow. -Sergeant Harry Wells/Dog Soldiers


Prophet is walking in the deep dark places of the earth...

 

Offline aldo_14

  • Gunnery Control
  • 213
The missiles are built from self assembling nanomachines.  There you go, some sci-fi codswallop to explain it all :D

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Quote
Originally posted by Prophet

As for "realistic," these are missiles the size of a large motorcycle, at least. Compare the size of tornado and Hercules mk2. Then try to fit even 20 tornados inside it still leaving space to all the other stuff you might find inside a spacecraft.
I have always thought the amout of hardware those ships can carry is ridiculous, but didn't really mind. Since it's game...


Science invented magic, allowing GTVA engineers to double the missile bank capacity of many ships.
-C

 

Offline Prophet

  • 210
  • The know-it-all
I always thought there were these little gremlings in the fighter making missiles from the dust they collect using a toothbrush.

I really don't care. As long as there is less of them. Missiles I mean. Not the gremlings...
I'm not saying anything. I did not say anything then and I'm not saying anything now. -Dukath
I am not breaking radio silence just cos' you lot got spooked by a dead flying ****ing cow. -Sergeant Harry Wells/Dog Soldiers


Prophet is walking in the deep dark places of the earth...

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
If only the AI was better at evading missiles it wouldn't be as much of a problem...

Meh..I'll turn my shivans into death machines. You'll be running from several basilisks when I'm trough with this.. MWAHAHAHAH
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Why would anyone run? All your guns point forward. Stack with weapons, make them smarter, they're still a machine and we're still human and we can still out think the AI. ;)
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
What if I make the basilisks move like Dragons and what if hte shivan laser did 100 damage?

you would actually try evading the shots for a change insted of just pressing Q ou up or down and continuing after your current target.

The weapons are mostly pathetic.

I charged at a flak gun on an Orion with a Loki, parked infront of it and shot it with a subach. Didn't use missiles. Destroyed the gun witout any problems, my shields didn't even go down..and all the time it was shooting at me.

where's the challenge in that?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
... try playing on a dificulty level higher than easy? ;)
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