That's the feedback I need, and I was convinced I was the only one in the world who want to make all of the Shivans Ships selectables...
Half of this has been done in my (un-released) update, I'll see if I can miraclous get the Shivan weapons to work, without getting the Invisible texture. For that I'll use another weapons $Anim (or I'll see if the problem is that @ that I never know what it means, but it's present for all the selectable weapons)
The other problem is that there should be a new POF of the Nephilim with 3 SBanks, yes the game still works if you erase one from the Ships.tbl, but the Debugger Version keeps complaining "Nephilim.pof has 4 SBanks, but ships.tbl only uses 3 SBanks", and you can't make selectable 4 SBanks because the game (release) keeps complaining "3 is max SBanks for player_ship, 4 is max SBanks for non player_ship".
And there should be add Countermeasurements for Shivan Ships (do this need 3D editing, I believe....probabily).
Yes, I'll make the Dockpoints for the Shivans and Ancient in R1, or I die trying (I mean, I can do it, I don't plan to die, yet).
Can it be?, when you said make a "Friendly" species. Could it be that to set a "allow Support Ship", I don't really understand how you bind, where you can bind a Support Ship to a Species, is this a privilege that only "Friendly" Species can have? or do hostiles can have it too ?. Don't worry anyways, I am sure I can find it by myself (but I would really appreciate the help)
EDIT: I already found the answer to this, I just need to test if it is the right answer....