Author Topic: Archived CVS Builds thread  (Read 46262 times)

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Offline Singh

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ermm.......

the downloads in the first post dont seem to be working. Whenever I click on them, a webpage with loads of gibberish comes up. I try to right click and save, but I only get a webpage instead.....

Edit: this happens to ANY .rar files from sourceforge website. Is there something wrong wth my side or what?
« Last Edit: November 13, 2005, 10:45:25 pm by Singh »
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline CaptJosh

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It's a php glitch, afaik. I can right click and do "Save As", and I'm fine, using Firefox 1.0.7. What browser are you using?
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline taylor

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Movie playback appears to be messed up somehow... I have to minimize the game and maximize it again to see the movie, though I hear the sound. This doesn't happen in the 11/07 build nor any before. Shall I Mantis it?
OpenGL or D3D?  Are you using DivX6?  I think I only tested my final set of changes in D3D since it was having the most problems.  I could have broken OGL movie playback and not realized it.  I'll see if I can't get that sorted out before the night is over.

 

Offline Singh

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Firefox 1.0.7 as well. I can right click and save as, but it tries to save as a text document or a web page....
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline CaptJosh

  • 210
Oh that! Ignore it. In this case, the file type means absolutely nothing. Leave it on text document and just save. It won't add an extra extension. It'll just save it as a rar file and you can then use winrar to extract the files. I did it that way myself earlier.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Fenrir

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OpenGL or D3D?  Are you using DivX6?  I think I only tested my final set of changes in D3D since it was having the most problems.  I could have broken OGL movie playback and not realized it.  I'll see if I can't get that sorted out before the night is over.

OpenGL. I'm well aware of the DivX6 problem so I've been using 5.whatever. Like I said the problem seems to be this build specifically, as the playback is quite fine everywhere from 3.6.7 to the 11/07 build (the one before this one).

 

Offline taylor

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OpenGL. I'm well aware of the DivX6 problem so I've been using 5.whatever. Like I said the problem seems to be this build specifically, as the playback is quite fine everywhere from 3.6.7 to the 11/07 build (the one before this one).
Yeah I tested and it's broken.  It happened with my changes last night and a fix is already in progress (minor and stupid thing that wasn't supposed to get in CVS).  And DivX6 does work fine as long as you run the DivXToolbar removal tool, but I'm looking for an application way to do that just for the game.

EDIT: Well that turned out not to be a real problem.  Hmm, a fresh CVS build and the movies work fine for me in OpenGL.  I'll play with it a little more and see what I can find.  See if the next build does the same thing.
« Last Edit: November 14, 2005, 02:19:55 am by taylor »

 

Offline redmenace

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Fred is definatly crashing on exit. I did remove the libci.lib from the project but I doubt that is the problem.
Here is my fs.log http://mason.gmu.edu/~jwillshe/fs.zip
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline redmenace

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Updated!
CVS as of 11/14/05
Some Important Comments:
  • Standard Build Updated
  • Optimized Build Updated
  • Inferno Build Updated
  • Optimized Inferno Build
  • Standard FRED2 Updated
  • Optimized FRED2 Updated
  • Inferno FRED2 Updated
  • Optimized Inferno FRED2 Build
  • Warp In Bug Fixed
  • FRED2 Crash on Exit Fixed
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Fenrir

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The only other thing I can think of that's still somewhat off-kilter is the thruster system. The glows work fine now, but the trails have been non functional since the species rework thing... That's as of the 11/13 build though. If it's in 11/14, I'll find out when I test it later (read: a time that's not 3AM).

 

Offline Singh

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Ok - no music at all for my side, and I have no clue as to WHAT the problem is. This is in-game, briefings, main hall, everywhere. No music at all :(
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Trivial Psychic

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FRED is no longer crashing on exit, but it retains an active process in the process window, eating up CPU cycles significantly.
The Trivial Psychic Strikes Again!

 

Offline redmenace

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Singh, try the open al 1.1 installer from openal.
http://www.openal.com/openal_webstf/OpenALwEAX.exe
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Singh

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No luck, redmenace. I installed it, but tehre is still no music :(
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline redmenace

  • 211
did music work before this build?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Singh

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not since 10/14 it hasn't.

I will run a build before that and check it out.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline redmenace

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Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Wanderer

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Any news for the thruster effects?

Nice glows but no much else in current CVS build (14/11). Putting nice glow on top of the retail thruster effect cone is not a very good combination. As i just tested this with species_defs.tbl by using shivan thrusterglow with terran thruster. Result was retail cone with shivan thruster glow.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline redmenace

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What are your computer specs BTW. Any luck with older builds?
Ok - no music at all for my side, and I have no clue as to WHAT the problem is. This is in-game, briefings, main hall, everywhere. No music at all :(

Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline taylor

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Any news for the thruster effects?
I'm looking into it but nothing specific has been found yet.  I'm testing TBP and in that case a least it would appear to be rendering thrusters, at least from the code point of view, but I haven't figured out why they aren't showing up yet.  I'll have another chance to work on it later tonight.