Author Topic: Eye candy feature request / suggestion / idea.  (Read 5150 times)

0 Members and 1 Guest are viewing this topic.

Offline bfobar

  • 28
Eye candy feature request / suggestion / idea.
I was thinking that if it was possible to make a glowmap for a ship automatically flicker off and on once or twice when it is damaged to the point of having the lightning animations around the hull, it would look really cool. I have no idea how hard that would be to code, but its an idea I had the other night.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Eye candy feature request / suggestion / idea.
probibly could be done with scripting at some point. would also be an alternative to ineffieteint animated glowmaps.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline bfobar

  • 28
Re: Eye candy feature request / suggestion / idea.
I imagine it would be something like adding a function call for a function that says something like whenever you have the display(ligntning animation, shipname), add flicker(ship name).
with flicker(ship name) = turn off [ship name] glowmap, wait 100ms, turn on [shipname] glowmap

yup. I need to learn to code.

 
Re: Eye candy feature request / suggestion / idea.
Wasn't this exactly the kind of thing that's in the long range plans with the material system?  Bob showed us something similiar with the shivan glowmaps that animated.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Eye candy feature request / suggestion / idea.
hey bob, how is that system coming along?
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Re: Eye candy feature request / suggestion / idea.
It wouldn't look that great I think... every light/glow on the ship going off at the same instant?]
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline bfobar

  • 28
Re: Eye candy feature request / suggestion / idea.
It wouldn't look that great I think... every light/glow on the ship going off at the same instant?]

I was thinking it would look like widespread power failures occuring throughout the ship and would add to the suspense on escort missions and such. Flickering sections would look better, but I don't know how hard that stuff would be to code and wanted to make a reasonable suggestion.

 

Offline Cobra

  • 212
  • Snake on a Cain
    • Skype
    • Steam
    • Twitter
Re: Eye candy feature request / suggestion / idea.
i think that will be implemented when the impact decals are fully implemented.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Eye candy feature request / suggestion / idea.
I asked for something liek that a loooooong time ago.

You can do it wit hscripting tough...

some thing like:
<
If hits-left
- your capship
-20

turn off glowmap

chain this to an event that turns the glowmap on, set the delay to something very small.

when the capships hull goes below 20% the lights will turn on and off (once). You can fiddle a bit and put a repeat value so it does it several times..
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Eye candy feature request / suggestion / idea.
i figure you could do better with some random intensity distortion effect.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline bfobar

  • 28
Re: Eye candy feature request / suggestion / idea.
i figure you could do better with some random intensity distortion effect.

Ooh that would look good. I think if it could be scripted to coincide with the hull lightning it would look extra neat.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Re: Eye candy feature request / suggestion / idea.
Hmm ?!? I thought that this exact beahavior was already implemented ?

I have to check again, but I swear I saw glowmaps flicker on/off prior to destruction of a capship, but that may have been well timed bug.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Eye candy feature request / suggestion / idea.
it was implemented as a test of the materials system, sorta the same way shadows was done. pretty much just experimental build to test a potential feature. id like to see bob around more often he always implemented the coolest looking features (and probibly also the most bugs) :D
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Re: Eye candy feature request / suggestion / idea.
No, I meant I saw that in a normal CVS build.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
Re: Eye candy feature request / suggestion / idea.
i think they can be if sexped like that. randomly disable and re-enable the glowmaps when the hitpoints get low.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Re: Eye candy feature request / suggestion / idea.
This sounds like an excellent use for that pesky $Show Damage: tag.
-C

 

Offline IPAndrews

  • Disgruntled Customer
  • 212
  • This site stole my work
Re: Eye candy feature request / suggestion / idea.
I second this. I think it's a great idea. It is a piece of cake to do it using SEXPs of course but if it's easy to add into the gane engine then it'd be a great addition.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Eye candy feature request / suggestion / idea.
This sounds like an excellent use for that pesky $Show Damage: tag.

Show damage should control the retail feature it was designed for, IMHO.  If we add a new feature we should add a new flag.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Re: Eye candy feature request / suggestion / idea.
It very intentionally does nothing in retail, though. :p
-C

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Re: Eye candy feature request / suggestion / idea.
I'm guessing they just forgot to tie that code to anything.  Sort of like how "order-issued" (or whatever that sexp was) was prototyped and even used in FS1 but never actually implemented. :p