Author Topic: Heavy Cruiser  (Read 8033 times)

0 Members and 1 Guest are viewing this topic.

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
 
Quote
Originally posted by jonskowitz:
10 multi-gun corvettes cost almost as much as a MD does (I think, hmmm...better check my game manual when I get home)!  Plus they have to deal with attrition ( =irritating and x-pensive).  Besides, firepower wise the MD is *alsmost* as powerful as a standard destroyer.  The only thing that MDs have to worry about are heavy cruisers, "beam" destroyers,... and salvage corvettes    

Slightly OT- this has to be one of the most fun and interesting discussions I've ever had around here.  Hope you haven't been taking this as pure antagonism, because of this I'm interested in playing the game again (if for no other reason than testing some of these theories   )  I've never played against a real opponent, I'm sure it's far more interesting than watching moronic computer forces go *pop*.

Before you ask, I'm stuck with a dial-up modem so O/L is out of the question (did I say dial-up?  Make that a REALLY slow dial-up).

This is interesting to me as well, computer opponents are moronic, and 10 Multiguns arent as powerful as 1 MD, they can just take out fighters faster, their guns hit almost instantly, while missiles have to chase their target down, and scouts on evasive can avoid them for a good long while before getting hit. That and you can easily repair the corvettes (they can dock with any support ship except the repair corvete), while Destroyers have to rely on support frigates and repair corvettes to (slowly) repair them. It much easier to replace a wing of corvettes too.

As for online, well, I'm on (slow) dialup too and I was doing better than Darkage and his cable...   he was slowing me down  

------------------
Knowledge is power. Power corrupts. Study hard kids! Be evil!

 
Cool, so at least we understand each other's intent  

Anyway, we've more or less been arguing the same side of the coin.  Whether you use MDs or MGCvs, defeating a strike-craft assault is too bloody simple.  Bombers suck (you said so yourself, too slow and too fragile), an Interceptor doesn't have enough firepower to be a real threat to anything except other fighters. Scouts are a joke, and Defenders are just a smaller version of the MGCv (too slow to be used offensively).  Fighters are not a real threat against cap-ships (and are only a modest threat to harvesting operations).  If they weren't so damn expensive they might actually be useful, but the fact is a wing of 10 Interceptors costs as much as an Assault frigate and isn't nearly as useful as one.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Yeah, youre right..
the only strike craft of any use are the Cloaked Fighters (good for ambushing resourcers, little expensive tho), Defense fighters (shoots down enemy fire, cute looking), Repair corvettes, Salvage corvettes and Minelayers.
Scouts are only good for chasing down other scouts (speed burst special ability)(good for distracting MDs though).
Interceptors, too expensive to use effectively against capships, dies easy.
Attack Bomber, same as interceptor.
Defender is the best of the fighter class other than the ones already mentioned. Builds fairly quick and it can track 3 targets at once. Put a group of em in wall formation/evasive and set em on frigates, they dance in front of it, meanwhile youre salvage corvettes are coming up behind the frigate.
Light corvette, too expensive, too weak.
Heavy corvette, a bit better, can track 2 targets and its special hurts capships (charged burst).

Also, the only way the MD is really effective is when its paired with a gravwell generator. Lock those fighters down and just pick em off.

------------------
Knowledge is power. Power corrupts. Study hard kids! Be evil!

  
Don't know much about online HW gaming but a tactic that works well for me is large wings of scouts and bombers (40+), those guys would take out a mother ship in minute.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
 
Quote
Originally posted by Nephilim:
Don't know much about online HW gaming but a tactic that works well for me is large wings of scouts and bombers (40+), those guys would take out a mother ship in minute.

Sort of like a swarming tactic huh? I like that.



------------------
GTD Excellence Webmaster
<                                     [b][email protected][/b]                                                   >
"The first step in avoiding a trap, is knowing of its existence"

 
Problem is, for the same cost as building all those strike-craft I could have 4 or 5 frigates that'll do the same thing and not be vulnerable to cheapshots such as MGCvs, MDs, gravwells, ect.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
 
Quote
Originally posted by jonskowitz:
Problem is, for the same cost as building all those strike-craft I could have 4 or 5 frigates that'll do the same thing and not be vulnerable to cheapshots such as MGCvs, MDs, gravwells, ect.

Argh. Hate those grav wells. They force me to put my expensive cruisers and other capital ships into the fronot line when I could use the ever expandable fighters.



------------------
GTD Excellence Webmaster
<                                     [b][email protected][/b]                                                   >
"The first step in avoiding a trap, is knowing of its existence"

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
I should get HW...

What's the storyline? I mean for both, HW and Cataclysm.  

(PS. I want to know what you guys think, not what the blurb from the HW site thinks.  )
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Homeworld storyline, may contain spoilers:

Your race = 0wned by another then banished to a planet on the outskirts of the galaxy. You discover (many generations later) the ship you arrived in, crashed in a desert along with maps "home". Thus begins the creation of the mothership to get home and blah blah blah...

Thats all I'll say just so I don't ruin the story completly  

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
For Homeworld's story see:

Battlestar Galactica!!!

Relic's boss is a huge fan of the series!!  

Hang on, so am I!  

------------------
   
Quote
Death has more impact than life, for everyone dies, but not everyone lives.
-Tomoe Hotaru (Sailor Saturn
------------
FREDITOR for The Knossos Campaign
------------
Founder and ChairShivan of The Official Shivan Fan Club
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
 
Quote
Originally posted by Thunder:
Homeworld storyline, may contain spoilers:

Your race = 0wned by another then banished to a planet on the outskirts of the galaxy. You discover (many generations later) the ship you arrived in, crashed in a desert along with maps "home". Thus begins the creation of the mothership to get home and blah blah blah...

Thats all I'll say just so I don't ruin the story completly  

Cataclysm is quite a lot different. Its years after the events in HW, you start off as a lowly mining kith (clan), after helping one of the other kiths rescure a disbled destroyer you find an ancient alien beacon. This beacon is infested with a sort of plague that can subvert organic and non-organic material. Then its just a race to stop the thing from eating the galaxy.

------------------
Knowledge is power. Power corrupts. Study hard kids! Be evil!

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
 
Quote
Originally posted by Thorn:
Lol..
If anyone else has HW, let me DC or Darkage know, so we can get a little 2v2 goin..
then you might get your chance for revenge Darkage...
Hell... maybe we could get a 4v4 if enough people have it and are willing to lose to us  


Would be cool i have been practiceing so i should kick DC's but big time now

------------------
                                       
------------------
                              [email protected]                            Staff member of
Inferno,
Don't loose
your headz
over it.    
Soc Inferno

Project Rebellion
Gost of the past
iqc 102628858
Pizza rules over pasta!
[email protected]
Returned from the dead.

 

Offline The Claw

  • Run! Chickens Incoming!
  • 27
 I have often used a single MD to hyperspace into the middle of a oponents resource operation...
 Many ppl use strike craft to escort the resourcers, one minute and their down, the resourcers soon follow and after that I just make the MD retreat- normally the resourcers are so far away from the main forces the only thing that can catch the MD is strike craft... which get chewed up  

------------------
Chickens? Where? Where BOOM!!
 Folks... we have a very special guest for you tonight... I would likje to introduce:
 MR HORN :-Linkin Park ;)
 Project coordinator of Alternate Reality: The Chickens Cometh
Cover me! I'm gonna make a trifle! - Me while paintballing
Please fondle my bum - Monty Python
"I love the English for three reasons. One, we always beat you at rugby. Two, your wives are always friendly. Three you fought like devils to save us" Old French bloke at my uncles pub.
"One has plenty of time for contemplation while waiting for the endless waves of bad doggie werewolf monsters that chew your toes while you sleep"-Dradeel, BG2

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
That or they hyperspace their fleet on your lone MD.
Something I like to do to human opponents, start attacking their resourcing jobs with a couple of Assault Frigates, they jump in some Frigates or Destroyers of their own to fight them off, meanwhile I jump my entire fleet (including my mothership) right on top of their mothership. If you organise you fleet right before you jump you can have your cruisers, destroyers and frigates ready to nail the enemy mothership almost immediately, it will go down in a few seconds, no matter how fast they react. After its gone I launch salvage corvettes to pick up the drifting ships and add them to my fleet.
Your mothership may take a beating doing this, but it isnt very likely that your opponent can react fast enough to take it out. Also makes it easier to defend, you dont have to move your ships back to it. You dont have to have your SalVettes drag those ships across the map either. Once you have your mothership repaired, you try the same stunt again, except this time you have a much larger fleet.

------------------
All those who believe in psychokinesis, raise my hand.

[This message has been edited by Thorn (edited 10-08-2001).]

 
That's pretty slick...

Never have tried multiplay (think I mention it earlier), maybe I should...
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
  In Cataclysm, if you're Somtaaw, I find that jumping your mothership directly behind the enemy mothership(and facing it) and using the Siege cannon for a direct hit(destroys target no matter the distance if it's direct) works pretty well. Can become an instant win. Problem is, the Siege Cannon is 10000 RUs.

------------------
    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

   
Quote
The fear always controls our attitude, let us fear no more!

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
That and if youre too close you end up blasting the crap out of yourself too...

------------------
All those who believe in psychokinesis, raise my hand.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
 
Quote
Originally posted by jonskowitz:
That's pretty slick...

Never have tried multiplay (think I mention it earlier), maybe I should...

You can still play skirmish battles against the comp, which is exactly the same (or do you already know this?

 

Offline DragonClaw

  • Romeo Kilo India Foxtrot
  • 210
 
Quote
Originally posted by Thorn:
That and if youre too close you end up blasting the crap out of yourself too...


Who cares if you win? There's no way you can kill yourself with a siege cannon unless you keep hitting yourself with it somehow(if you shoot it close to yourself, the siege cannon gets blown off the ship

------------------
    -Director of the staff of Hidden Terror.
    -WebMaster of Imperial Productions

   
Quote
The fear always controls our attitude, let us fear no more!

 
 
Quote
Originally posted by Thorn:
You can still play skirmish battles against the comp, which is exactly the same (or do you already know this?

Yeah, I know.  But the comp is still as stupid as a box of rocks.  
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.