Author Topic: Public service message...  (Read 2502 times)

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Offline Deepblue

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Re: Public service message...
I don't know much about the gameplay, but going by the screenshots the graphics look like crap. I don't know why so many people are upgrading their computers just for this game. I wouldn't think it's all that demanding.
IIRC the graphics actually got toned down because the 360 couldn't handle it at a constant 30 fps. I'm not sure to what extent, but I remember they had to take out the dynamic object shadows for that reason.

The graphics do still look quite good to me, though. Which screenshots are you looking at?
Uh what? They toned down the shadows on both versions because no one wants to play a game at 10 fps. And FYI, the Xbox 360 and PC versions are identical unless you have an nVidia card. Then the 360 version is better because it can do both HDR and AA. The game was not "consolized" in any way.
It doesn't matter which version you get unless you're PC can't run it on full... In which case the 360 version is going to LOOK better, however, you don't get mods and mouse control with that route.

*cough* http://xbox.gamespy.com/xbox-360/the-elder-scrolls-iv-oblivion/697549p1.html *cough*

Quote
Justin: (blah blah blah)... For anyone wondering which version they should pick up, I can honestly say that my current big-screen HD setup easily matches Allen's high-end PC setup in the looks department. The frame rate and visual clarity is rock-solid, but the load times I've encountered in the massive Imperial city may be a 360-only issue.

Allen: I agree with the assessment on the visuals, but not for the reasons you might think. I'm currently running the game at 1280 x 1024 with small textures on and it looks about the same as the Hi-Def TV you're running the 360 version on. However, when I started playing, I was running it at 1600 x 1200, which looked slightly better than the 360, but at the cost of a big hit in the frame rate. It never became unplayable, but I dropped the resolution because with multiple characters on screen, the game started to chug.

That said, the game looks spectacular, even at 1280 x 1024, both from a technical "bells and whistles" perspective and in terms of the beautifully designed world. It's hard to imagine anyone being disappointed with the graphics in either version. About the only real effective difference is what you already mentioned -- the PC version has slightly shorter load times.

PC version seems to be slightly better than 360 one... if you've got the rig to run it.

That and it was "consolized".

Right. But seriously, that's just petty.

 

Offline Ghostavo

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Re: Public service message...
Right. But seriously, that's just petty.

Perhaps, but it's the truth.
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Offline Deepblue

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Re: Public service message...
Distorted. Every user shot I've seen points to the contrary, with the 360 version maintaining maximum detail and optimum frame rates while running AA and HDR. So far, all the PC screens I've seen have had the AA off.

 

Offline Ghostavo

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Re: Public service message...
Distorted. Every user shot I've seen points to the contrary, with the 360 version maintaining maximum detail and optimum frame rates while running AA and HDR. So far, all the PC screens I've seen have had the AA off.

And how good was the system of those people who took those shots?
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Deepblue

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Re: Public service message...
7800 GTX and Athlon 64 from the best, but still had AA disabled.

 

Offline Ghostavo

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Re: Public service message...
7800 GTX and Athlon 64 from the best, but still had AA disabled.

Well, most reviews say otherwise:
http://xbox360.ign.com/articles/693/693513p1.html

What I don't get is the loading time on the Xbox360 being longer than on the PC.
Isn't the whole system (360) designed with a ridiculous transfer data speed? :confused:
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Mefustae

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Re: Public service message...
Wouldn't the considerably lower resolution of the Xbox360 affect how it runs compared to the humble PC?

 

Offline Col. Fishguts

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Re: Public service message...
Depends if the 360 is running in HDTV resolution or not.
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Offline Deepblue

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Re: Public service message...
Actually it doesn't. Evertything is rendered internally at 720p or 1080i then scaled. Loading is slower than the PC version due to the fact that the game has to work without a hard drive, and that isn't saying much, as the load times are still breezy, and not anything near the god-awful attrocity of Half-Life 2.

 

Offline Ulala

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Re: Public service message...
HL2 didn't take that long to load. It just had to load 4.02x10^27 times.
I am a revolutionary.

  

Offline aldo_14

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Re: Public service message...
Distorted. Every user shot I've seen points to the contrary, with the 360 version maintaining maximum detail and optimum frame rates while running AA and HDR. So far, all the PC screens I've seen have had the AA off.

360 with HD or without?

 

Offline Deepblue

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Re: Public service message...
It doesn't matter, everything is rendered internally at 720p.

 

Offline aldo_14

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Re: Public service message...
It doesn't matter, everything is rendered internally at 720p.

Reportedly the load times are halved with the HD on the 360, and I'm wondering if they had to make other concessions in terms of what has to be stored in RAM.  Like, if you have xx amount of RAM, and have to account for 2 types of load latency, then it means either you always work at the slowest (so you have to have smaller data set, such as generally lower detailed and hence sized textures, because it's loading less often as it loads slow), or you have 2 versions (i.e. where the HD version could stream stuff like higher-res textures and more aggressively swap stuff in and out because of the lower latency).  Because it's not like that memory bandwidth is as much use if you're forced rely on the slow optical media loading rather than faster HD loading, is it?

Care to actually answer the question, anyways?  Core or #(whatever it was called) spec machine?

Although I note all that pullaver we had pre-console release about 1080i graphics seems to have gone now.  Same for Sony too, as well; they've both gone to 720p as a base level, despite all those claims about super-high res, etc (granted, 1280x720 isn't bad, but we were promised 1920x1080 or so).

 

Offline Deepblue

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Re: Public service message...
I see you meant HDD, not HD. Yeah, the inclusion of a HDD speeds things up considerably.