Author Topic: Freespace Film :)  (Read 30644 times)

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Offline AlphaOne

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umm thanks gooing to read it now. :D Hope its easy to read! Oh and if its not good im coming after you with a shivan ! Either i'm crazy or the 5 cups of coffe are starting to tell either way I'l be back!

Also right about the Aliens stuff it just looks way to cool looking at marines and their horror petrified faces during combat. Oh and Hallfight is just to cool to neglect!

Modified!

Well i just read through a couple of pages of the HLPBB moie. UT you rock.
« Last Edit: June 05, 2006, 06:30:19 am by AlphaOne »
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline Unknown Target

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Ah thank yah. :D

 

Offline NGTM-1R

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I don't get why everyone's so obsessed with the marines; Freespace 2 has always been about the space combat.

Hallfight.

EDIT: Damn you nuclear1! Beat me to it. :sigh:
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Offline Unknown Target

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Well wouldn't it make sense to make a Freespace movie about Freespace, not Hallfight? :p

 

Offline Colonol Dekker

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It would, but we would never see the shivans otherwise, unless the cinemas you go to have Techrooms,.......
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Offline Apathy

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lol as awsome as that would be, I'm fairly sure the cinema's wouldn't agree to dedicate that kind of space.

 

Offline S-99

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Fs2 is mainly about space combat in the fact that it takes place in the game as alpha who's a pilot for the gtva. Fs2 is also about military. Hell in the first mission of fs2 in the debriefing they said they were going to send down troops to the planet to retake it. GTVA has troops, the ntf does also. It's just that in space you're either a pilot or a captain. The only need for troops is security within the vessel, or to seize a vessel via argo or elysium. The gtva is a political, economical, and military entity.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

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Offline Unknown Target

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I still think it would be retarded and a Wing Commander-esque departure from the source material if a Freespace game was made about a marine. FS is not about marines, it's about pilots.

 

Offline S-99

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That's true, that's what i meant, the fs2 story line takes after an active pilot of the gtva. If you wanted to, you could involve marines and even soldiers, simply because you can because it is an aspect of the gtva.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline Apathy

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I still think it would be retarded and a Wing Commander-esque departure from the source material if a Freespace game was made about a marine. FS is not about marines, it's about pilots.

nah I have to disagree with you, Freespace was more about the universal conflict and struggle for survival ( :eek2: a storyline not just random shooting), not alpha 1 and the fighters completely. There is far too much backstory, talking about other battles on land, moves showing land battles and politics to ignore out of a movie. It adds to the depth of it.

 

Offline Unknown Target

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Yea, but what was the game about?

 

Offline achtung

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Uhmmm where is our little buddy that started the whole idea.  Haven't seen him in a bit.
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Offline S-99

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The game was a huge story about everything else, and you're part of that everything else as a fighter pilot. what you do in a game, does not make it the only thing in the game. Otherwise some peoples only experience with fs2 is the skirmish mode where all you do is engage other fighters with a fighter as a fighter pilot :p. But no, you get briefings, you get assigned targets, shoot this, defend that. Past just getting those assignments there's a reason to them, and not just some random thing. Another thing about fs2 is to involve the player into as much of the fs2 universe as possible. You have a pretty deep unfolding story where the fighter pilot is not the only aspect of the game.
This is like people saying you can't make a movie about star wars, and everyone knows that star wars at heart is about the space ships and combat in space. But as opposed to flying cool ass ships all day long, you got a clone army going off without a single nutsack, and all these gay ass jedi, and droids in the background a long with the people who fly xwings in space and shoot down ties.
« Last Edit: June 10, 2006, 04:35:37 pm by S-99 »
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline Unknown Target

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The game was a huge story about everything else, and you're part of that everything else as a fighter pilot. what you do in a game, does not make it the only thing in the game. Otherwise some peoples only experience with fs2 is the skirmish mode where all you do is engage other fighters with a fighter as a fighter pilot :p. But no, you get briefings, you get assigned targets, shoot this, defend that. Past just getting those assignments there's a reason to them, and not just some random thing. Another thing about fs2 is to involve the player into as much of the fs2 universe as possible. You have a pretty deep unfolding story where the fighter pilot is not the only aspect of the game.


The aspect of the game that you play is a fighter pilot. You don't play a marine, you don't play a ship captain, you play a fighter pilot. The other stuff is background story, it's what makes you want to play the game, which was previously mentioned as being a fighter pilot game. Therefore, if you're going to make a movie about the game and not the universe in which the game takes place, you'd make a movie about the core element of the game - that core element being fighter pilots. Around that you would build the story of the movie, which would revolve around what the game was around - the pilots.

In shorter terms: by your logic, if we made a movie about Mechwarrior, and made it about ground infantry, that'd be ok because the game was all about the story, and not the fact that you're piloting massive walking machines of death. So it'd be ok to make a Freespace movie about the war of the GTVA from the Marine's point of view, because the game was about the story and not about the fact that you were a spaceship pilot in an intergalactic war.

 

Offline S-99

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i'm not saying tell the same story from a different aspect, i'm just saying it'd be wise to include some of the other aspects to show that the gtva isn't just a bunch of fighter pilots, i think most people would figure that out, but at the same time, they'd at least want to see something like an argo full of marines about to take over a vessel being escorted by alpha1. You know, something cool like that. Fs is going to be about fighter pilots, but it'd be intelligent to involve the small things that affect the pilot (besides the enemy)like things to look forward to after flying, mission briefs, and especially escorts.
Plus what i meant by that phrase of involving the player into as much of the fs2 universe as possible was meant purely as what the game does besides gameplay. It tells you how and when the gtva formed and etc. That's not going to really matter to a pilot at all, but fs2 included game history along with the gameplay, especially with the story unfolding as you go through the game.
So no my logic is not about you're example of the mechwarrior ****. Mechwarrior really is about the mechas. Plus like in fs2, there's not enough information to go on how gtva marines operate besides hallfight(hallfight's all you get for that). About the only other thing you could do successfully with fs2, is a story about one of the gtvas flagships. Don't go too jihad squad on me now :lol:
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline AlphaOne

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WEll while I do agree that a FS movie should be mostly about pilots you can not neglect the other aspects of the game and its depth. The game is not simply about fighting this or that or shooting this or that.

Also who sais the GTVA does not have differnt tipe of arms based on its fleets like space marines who are lauched from a destroyer belonging to the marine corps or something like that. You what i'm talking about. Its stuff like this that would be cool to see.

Also I would love to see our fighwuving friends walking around the decks of a deimos or a Hecate!

Also how do vasudans reproduce??? Are there even females in that specie??

Umm nevermind about that. I want to see some skirmishes between marines or whatever it is theyre called and the shivans like in hallfight. :drool:
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline Apathy

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The game was a huge story about everything else, and you're part of that everything else as a fighter pilot. what you do in a game, does not make it the only thing in the game. Otherwise some peoples only experience with fs2 is the skirmish mode where all you do is engage other fighters with a fighter as a fighter pilot :p. But no, you get briefings, you get assigned targets, shoot this, defend that. Past just getting those assignments there's a reason to them, and not just some random thing. Another thing about fs2 is to involve the player into as much of the fs2 universe as possible. You have a pretty deep unfolding story where the fighter pilot is not the only aspect of the game.


The aspect of the game that you play is a fighter pilot. You don't play a marine, you don't play a ship captain, you play a fighter pilot. The other stuff is background story, it's what makes you want to play the game, which was previously mentioned as being a fighter pilot game. Therefore, if you're going to make a movie about the game and not the universe in which the game takes place, you'd make a movie about the core element of the game - that core element being fighter pilots. Around that you would build the story of the movie, which would revolve around what the game was around - the pilots.

In shorter terms: by your logic, if we made a movie about Mechwarrior, and made it about ground infantry, that'd be ok because the game was all about the story, and not the fact that you're piloting massive walking machines of death. So it'd be ok to make a Freespace movie about the war of the GTVA from the Marine's point of view, because the game was about the story and not about the fact that you were a spaceship pilot in an intergalactic war.

ffs, I happen to completely agree with S99, its the universe the movie should be about since Freespace is not just random skirmishes. You guys need to get your head around a few facts: 1) A movie about flying space fighters and blowing up stuff would be boring as heck without swapping to show the backstory. We shouldn't make it from a marines point of view (maybe for like 5 min, but not much), heck it should be from several points of view from several main characters to make a good rewatchable movie. We aren't arguing that you make it from marines view, we are arguing that you need to see the bigger picture.


That said, I got an idea for how the movie should start... I really love the ancients cutscenes on Freespace 1, and maybe something like this would be good (almost copy from freespace cutscene):

(solar system backdrop)
Ancients Voice: " And Then the destroyers came for us. They were like the others: strange, hideous, resisting, fighting. Only these were not like the others: They did not die. For Now we know our crime was sin, and punishable by death."
(Fade "Freespace" title accross backdrop)

I think it would be good because A) New comers will be like "huh? who are the destoryers?" and get interested, and then B) old fans would be "oh yeah..." and get goosebumps, lol.

 

Offline Trivial Psychic

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How about a personal log entry by one of the pilots, but more of a retrospect written from the end of the Great War.

Subspace... it was the means for us to explore the galaxy.  With it we crossed vast distances, explored, colonized, settled, but unfortunately the use of subspace has also gone hand in hand with conflict.  First with ourselves, then with the Vasudans... it never ends.  The Terran species had been exploring beyond our solar system for less than a decade before we made first contact with, and subsequently went to war with the Vasudan species.  For fourteen years we battled each other across a dozen star systems, with nothing to show for it but dead soldiers and scattered starship remains.  Each side, believed that the road to victory was just one more battle away.  Little did we know that the war would come to an end in a manner and with an abruptness that no-one would have suspected, and that both our species would stand on the brink of extinction, as had so many before.  It was the beginning of the Terran year 2335... and little did we know, the Great War had already begun.
The Trivial Psychic Strikes Again!

 

Offline Unknown Target

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Well I know how I'd write it, you guys can do whatever the hell you want :p

 

Offline S-99

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Thta's all cool. It's your production.
But i take you still misinterpretted that thing you went all mechwarrior infantry on
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.