Author Topic: Best 3D App?  (Read 6505 times)

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Offline KillMeNow

  • The Empire Lives
  • 28
what your opinions people?

My favs Lightwave
ARGHHH

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
I have much more experience with 3ds MAX.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
3D Studio Max is my favourite so far. Used Maya before but I didn't use it much, so not much experience in it. But its tools are fun to use.

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Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
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    • Hard Light Productions
Personally LW looks better (interface wise) and appears to be more recognised (and better for rendering), so that'd be my choice.

 

Offline The Avenger

  • Banned
  • 27
    • http://www.microsoft.uk
I am Jesus

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
3D studio MAX has one of the best poly modellers around and also has a very good materials/shaders editor.

For rendering i use a 3dsmax/Mentalray combination..usually ill do the geometry in mentalray as the kind of scenes i use make the scanline renderer stand still.  For glow effects ill then re-render the elements in MAX scanline and composite them using Digital Fusion (like abode premier but far better...faster)

Softimage XSI is the nads for charecter animation and it has SEAMLESS integration with mentalray.  If you can get your head round the texturing projections and the rendertree (it uses a node-based flow chart to make materials) you can do sublime scenes.  It takes alot of learning however.

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Offline Vertigo1

  • 'Scaper
  • 28
This is a debate that could go on until the end of time.  It all has to do with personal preference.  Personally, I use 3dsmax and it suits my needs just fine.  Does everything I want it to do, and more.

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"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

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"Because we're in a hurry!" - Professor

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Offline aldo_14

  • Gunnery Control
  • 213
Blender.... value for money  

Or a program I used ages ago called simply 3d - used it to make footie stadiums.  Really easy, although not particularly powerful.  

 

Offline KillMeNow

  • The Empire Lives
  • 28
its funny i been hanging around some of the real 3d artist forums - general consensus is lightwave is easier to learn than max and is the best poly modeler but lacks certain features - max is considered to be a terrible renderer and a steep learning curve but and lacks some of the features of lightwave but has the others lightwave lacks  maya well i admit i not found a maya board but everyone seems to think maya sucks - far to steep learning curve worse renderer than max by a long shot and buggy as hell but if you know what your doing a very capable peice of kit indeed - they were teh main players but cnema 4d or somethign like that and softimage got mentions too

i got to admit i got max and lightwave and max its got a terrible interface - lightwave is very simple once you under one or two rules and its also the most capable package out of the box -  and it has a top grade renderer

but all this is kinda influenced by my personal preference but i thik thats a fair assesment
ARGHHH

  
I've noticed none of the Truespace programs made the cut  

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I told you that It would be done by November, well, mostly anyway...
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
I wonder why?
*cough*crapUI*cough*

 

Offline Vertigo1

  • 'Scaper
  • 28
To be honest, I found the 3dsmax interface pretty easy to learn.  Then again, I have been known to be a fast learner when it comes to learning how to use software. (seriously)

------------------
"You know you've played Freespace too much when you're driving along trying to use countermeasures to shake off pursuing highway police." - Top Gun

"Oh and Kazan - you have some nice rocks" - Thunder

Material Defender Studios
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan

 
 
Quote
Originally posted by Thorn:
Lightwave...

how big (megs) is the lightwave program? if anything where can i gain a copy other than the w-are-z sites in the world free or not? just curious before i go warez hunting...



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New Project Leader of the New Dawn Resolution Project in conjuction with the Metal Siren Network and staff member of The Eden Project.

The Metal Siren Network: Freespace 2: New Dawn Resolution - The Eden Project

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
MD-2389: what about word?  

How do you all afford these programs?
 
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Any of you know what I can do with Amapi 4.5?
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I like TS's UI better than 3DS, TS is just got Kay-rApy UV manipulation, and kills your mesh if it gets a hole.

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Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
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PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
yeah, what he said.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
What DID he say?
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
TS is the easiest to use. LW is the best renderer.
"Gunnery control, fry that ****er!" - nuclear1